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Reicast

366 bytes added, 19:27, 27 July 2018
Misc features and enhancements: 'Render to texture' upscaling (For whole screen)
*[https://www.youtube.com/watch?v=FNTXZ5AmfiQ Floating point maths accuracy improvements] (Fixed broken enemy AI in ''Soldier of Fortune'')
*[https://www.libretro.com/index.php/reicast-libretro-updates/ EEPROM saving/loading implemented] (NAOMI)
*[[Shaders_and_Filters#Smoothing_shaders|xBRZ]] texture upscaling*[https://www.youtubelibretro.com/watch?v=utM62UMvqpM index.php/reicast-libretro-updates-26-7-2018/ Render to texture upscaling](Lets you set the upscaling factor to output whole screen at multiples of native resolution. Only affects games which render the screen to a texture, e.g. ''Dead or Alive 2'' or ''Crazy Taxi''. Results look amazing, ala what the xBRZ filter does to emulators for 2D-graphics consoles, e.g. SNES, GBA and etc.)
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