PlayStation emulators: Difference between revisions

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|[https://drhell.web.fc2.com/ps1/xebra221106.zip 22/11/06]||{{Red}} {{License|Proprietary}}
|[https://drhell.web.fc2.com/ps1/xebra221106.zip 22/11/06]||{{Red}} {{License|Proprietary}}
|?||{{~}}
|?||{{~}}
|-
|[https://sourceforge.net/projects/hpsx64/ hpsx64]
| align="left" |{{Icon|Windows}}||{{Ya}}
|[https://sourceforge.net/projects/hpsx64/files/Source/ {{hpsx64Ver}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|?||{{WIP-Box}}
|-
|[[PCSX-Redux]]
| align="left" |{{Icon|Windows|Linux|macOSx86|macOSARM}}||{{Ya}}
|[https://github.com/grumpycoders/pcsx-redux#where {{PCSX-ReduxVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|[https://github.com/grumpycoders/pcsx-redux/issues ?]||{{WIP-Box|link=https://github.com/grumpycoders/pcsx-redux#what-works}}
|-
|[https://github.com/BluestormDNA/ProjectPSX ProjectPSX]
| align="left" |{{Icon|Windows|Linux|macOS}}||{{~}}
|[https://github.com/BluestormDNA/ProjectPSX git]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|[https://github.com/BluestormDNA/ProjectPSX?tab=readme-ov-file#compatibility ?]||{{WIP-Box|link=https://github.com/BluestormDNA/ProjectPSX?tab=readme-ov-file#quick-faq}}
|-
|[[psxe]]
| align="left" |{{Icon|Windows|Linux|macOS}}||{{Ya}}
|[https://github.com/allkern/psxe/releases {{psxeVer}}]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|?||{{WIP-Box|link=https://github.com/allkern/psxe?tab=readme-ov-file#progress}}
|-
|[https://github.com/unknowall/ScePSX ScePSX]
| align="left" |{{Icon|Windows|WoA|Linux|LinuxARM|macOSx86|macOSARM}}||{{Ya}}
|[https://github.com/unknowall/ScePSX/releases {{ScePSXVer}}]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|[https://github.com/unknowall/ScePSX/issues ?]||{{WIP-Box}}
|-
|[[StarPSX]]
| align="left" |{{Icon|Windows|Linux|macOSARM}}||{{Ya}}
|[https://github.com/kaezrr/starpsx/releases {{StarPSXVer}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|?||{{WIP-Box}}
|-
|-
|[[Avocado]]
|[[Avocado]]
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|[https://github.com/howprice/hopstation git]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|[https://github.com/howprice/hopstation git]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|?||{{Na}}
|?||{{Na}}
|-
|[https://sourceforge.net/projects/hpsx64/ hpsx64]
| align="left" |{{Icon|Windows}}||{{Ya}}
|[https://sourceforge.net/projects/hpsx64/files/Source/ {{hpsx64Ver}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|?||{{WIP-Box}}
|-
|-
|[[No$|NO$PSX]]
|[[No$|NO$PSX]]
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|[http://problemkaputt.de/psx.htm {{NO$PSXVer}}]||{{Red}} {{License|Proprietary}}
|[http://problemkaputt.de/psx.htm {{NO$PSXVer}}]||{{Red}} {{License|Proprietary}}
|[https://www.psxdev.net/forum/viewtopic.php?t=3848 ?]||{{Na}}
|[https://www.psxdev.net/forum/viewtopic.php?t=3848 ?]||{{Na}}
|-
|[[PCSX-Redux]]
| align="left" |{{Icon|Windows|Linux|macOSx86|macOSARM}}||{{Ya}}
|[https://github.com/grumpycoders/pcsx-redux#where {{PCSX-ReduxVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|[https://github.com/grumpycoders/pcsx-redux/issues ?]||{{WIP-Box|link=https://github.com/grumpycoders/pcsx-redux#what-works}}
|-
|[https://github.com/BluestormDNA/ProjectPSX ProjectPSX]
| align="left" |{{Icon|Windows|Linux|macOS}}||{{~}}
|[https://github.com/BluestormDNA/ProjectPSX git]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|[https://github.com/BluestormDNA/ProjectPSX?tab=readme-ov-file#compatibility ?]||{{WIP-Box|link=https://github.com/BluestormDNA/ProjectPSX?tab=readme-ov-file#quick-faq}}
|-
|-
|[[PSX (emulator)|pSX]]
|[[PSX (emulator)|pSX]]
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|[http://www.emulator-zone.com/doc.php/psx/psx_em.html 1.13]||{{Red}} {{License|Proprietary}}
|[http://www.emulator-zone.com/doc.php/psx/psx_em.html 1.13]||{{Red}} {{License|Proprietary}}
|[https://psxemulator.proboards.com/board/4/game-compatibility ?]||{{Na}}
|[https://psxemulator.proboards.com/board/4/game-compatibility ?]||{{Na}}
|-
|[[psxe]]
| align="left" |{{Icon|Windows|Linux|macOS}}||{{Ya}}
|[https://github.com/allkern/psxe/releases {{psxeVer}}]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|?||{{WIP-Box|link=https://github.com/allkern/psxe?tab=readme-ov-file#progress}}
|-
|-
|PSXACT
|PSXACT
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|{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|?||{{Na}}
|?||{{Na}}
|-
|[https://github.com/unknowall/ScePSX ScePSX]
| align="left" |{{Icon|Windows|WoA|Linux|LinuxARM|macOSx86|macOSARM}}||{{Ya}}
|[https://github.com/unknowall/ScePSX/releases {{ScePSXVer}}]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|[https://github.com/unknowall/ScePSX/issues ?]||{{WIP-Box}}
|-
|-
|SSSPSX
|SSSPSX
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|[http://www.emulator-zone.com/doc.php/psx/ssspsx.html 0.0.34]||{{Red}} {{License|Proprietary}}
|[http://www.emulator-zone.com/doc.php/psx/ssspsx.html 0.0.34]||{{Red}} {{License|Proprietary}}
|[[Recommended PS1 plugins|Plugin-dependent]]||{{Na}}
|[[Recommended PS1 plugins|Plugin-dependent]]||{{Na}}
|-
|[[StarPSX]]
| align="left" |{{Icon|Windows|Linux|macOSARM}}||{{Ya}}
|[https://github.com/kaezrr/starpsx/releases {{StarPSXVer}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|?||{{WIP-Box}}
|-
|-
! colspan="7" |Mobile
! colspan="7" |Mobile
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|[https://play.google.com/store/apps/details?id=com.dokutajigokusai.xebra 25/08/25]||{{Red}} {{License|Proprietary}}
|[https://play.google.com/store/apps/details?id=com.dokutajigokusai.xebra 25/08/25]||{{Red}} {{License|Proprietary}}
|?||{{~}}
|?||{{~}}
|-
|[[Avocado]]
| align="left" |{{Icon|Android}}||{{~}}
|[https://github.com/JaCzekanski/Avocado git]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|?||{{Na}}
|-
|-
|[https://github.com/unknowall/ScePSX ScePSX]
|[https://github.com/unknowall/ScePSX ScePSX]
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|[https://github.com/unknowall/ScePSX/releases {{ScePSXVer}}]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|[https://github.com/unknowall/ScePSX/releases {{ScePSXVer}}]||{{Green}} {{License|MIT}} ({{License|Permissive}})
|[https://github.com/unknowall/ScePSX/issues ?]||{{WIP-Box}}
|[https://github.com/unknowall/ScePSX/issues ?]||{{WIP-Box}}
|-
|[[Avocado]]
| align="left" |{{Icon|Android}}||{{~}}
|[https://github.com/JaCzekanski/Avocado git]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|?||{{Na}}
|-
|-
|[http://www.fpsece.net/faq.html FPse]<ref name="Payware" group="note" />
|[http://www.fpsece.net/faq.html FPse]<ref name="Payware" group="note" />
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|-
|-
! colspan="7" |PC
! colspan="7" |PC
|-
|[[Mednafen]]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}||{{Ya}}
|[{{MednafenURL|releases/}} {{MednafenVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|[https://forum.fobby.net/index.php?t=msg&th=1114&start=0& ?]||{{Ya}}
|-
|-
|[[BizHawk]]
|[[BizHawk]]
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|{{Green}} {{License|MIT}}<br>{{License|GPL}}
|{{Green}} {{License|MIT}}<br>{{License|GPL}}
|[[BizHawk#Supported systems|(Core-dependent)]]||{{~}}
|[[BizHawk#Supported systems|(Core-dependent)]]||{{~}}
|-
|[[Mednafen]]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}||{{Ya}}
|[{{MednafenURL|releases/}} {{MednafenVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|[https://forum.fobby.net/index.php?t=msg&th=1114&start=0& ?]||{{Ya}}
|-
|-
|[[ares]]
|[[ares]]
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|-
|-
| rowspan="6" |Misc.
| rowspan="6" |Misc.
| colspan="3" |2 multitaps||{{Ya}}||{{Ya}}||{{Dunno}}
|-
| colspan="3" |[[Development kits]]||{{Ya}}||{{Dunno}}||{{Dunno}}
| colspan="3" |[[Development kits]]||{{Ya}}||{{Dunno}}||{{Dunno}}
|-
|-
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|-
|-
| colspan="3" |Switch between "Fat" PS1 "old" GPU, PS1 "new" GPU, and PS One GPU<ref group="note">[https://www.neperos.com/article/q0dlb7e5f7f92b0b There] are [https://problemkaputt.de/psxspx-gpu-versions.htm different revisions] of "fat" PS1 CPUs, the former being the rarer earlier 160-pin GPU with VRAM and the latter being the more common 208-pin GPU with SGRAM. Even though the former GPU {{YouTubeVideo|PQrRSNL_YJw|suffers from banding issues}} and sometimes lagging (e.g. during FF VIII summons), in some rare instances it's the preferable choice, e.g. in Jet Moto 3 with a [https://imgur.com/xERWsAW FMV glitch only present with the newer GPU]. Also see {{YouTubeVideo|IEJd69tYzn8|this}}. This is why there're 2 different PS1 debugging kits, Blue and Green, they're for these different graphic chips. The PS One GPU (also used by Namco System 10 arcade games) is yet another revision, and on a chipset considerably faster at the same clock speed.</ref>||{{~}}<br><small>DuckStation supports "Fat" PS1 SCPH-1002, SCPG-5502 GPUs, but it's unknown whether it supports PS One GPU or not. Please edit accordingly if you know about its support or lack thereof.</small>||{{Dunno}}||{{Dunno}}
| colspan="3" |Switch between "Fat" PS1 "old" GPU, PS1 "new" GPU, and PS One GPU<ref group="note">[https://www.neperos.com/article/q0dlb7e5f7f92b0b There] are [https://problemkaputt.de/psxspx-gpu-versions.htm different revisions] of "fat" PS1 CPUs, the former being the rarer earlier 160-pin GPU with VRAM and the latter being the more common 208-pin GPU with SGRAM. Even though the former GPU {{YouTubeVideo|PQrRSNL_YJw|suffers from banding issues}} and sometimes lagging (e.g. during FF VIII summons), in some rare instances it's the preferable choice, e.g. in Jet Moto 3 with a [https://imgur.com/xERWsAW FMV glitch only present with the newer GPU]. Also see {{YouTubeVideo|IEJd69tYzn8|this}}. This is why there're 2 different PS1 debugging kits, Blue and Green, they're for these different graphic chips. The PS One GPU (also used by Namco System 10 arcade games) is yet another revision, and on a chipset considerably faster at the same clock speed.</ref>||{{~}}<br><small>DuckStation supports "Fat" PS1 SCPH-1002, SCPG-5502 GPUs, but it's unknown whether it supports PS One GPU or not. Please edit accordingly if you know about its support or lack thereof.</small>||{{Dunno}}||{{Dunno}}
|-
| colspan="3" |2 multitaps||{{Ya}}||{{Ya}}||{{Dunno}}
|}
|}