Gopher64: Difference between revisions
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Revision as of 17:16, 6 April 2026
| Developer(s) | loganmc10 |
|---|---|
| Latest version | 1.1.34 [+] |
| Active | Yes |
| Platform(s) | Windows Linux macOS |
| Architecture(s) | x86_64, aarch64 |
| Emulates | Nintendo 64 |
| Compatibility | High |
| Support ($) | Patreon GitHub Sponsor |
| Programmed in | Rust |
| License | GPLv3 |
| Source code | GitHub |
| Issue tracker | GitHub |
Gopher64 is an open-source Nintendo 64 emulator written in Rust.
Download
| Official releases | |
| Flatpak |
Overview
Gopher64 is the spiritual successor to Simple64, although Gopher64 was written from scratch as opposed to being forked over from the old code-base. Where it made sense, portions of the code were adapted or inspired by existing elements in Simple64/Mupen64Plus and ares.
Gopher64 does not use any per-game hacks or settings, and it does not use plugins.
System Requirements
A GPU with Vulkan 1.1 support (OpenGL is not supported) and a CPU with AVX2 or ARMv8.2-A support.
Features
- Upscaling
- Netplay
- CRT Shader
- VRU Emulation
- Transfer pak
- Cheats
- Overclock emulated CPU
- Portable mode
- SD card emulation
- 64DD cartridge port save support
- Savestates
- Widescreen
- Libdragon support
Gallery
- Gopher64 sample gallery
-
Controller settings
-
Cheats
-
Settings