Cross-platform play: Difference between revisions

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However, the Sega Mega Drive version of ''SanSan'' (an online service for Go, a Japanese board game) released in 1994 for the Mega Modem did offer multiplayer where MD players could play against PC players. It was very niche, though.
However, the Sega Mega Drive version of ''SanSan'' (an online service for Go, a Japanese board game) released in 1994 for the Mega Modem did offer multiplayer where MD players could play against PC players. It was very niche, though.


It was followed by ''Habitat II'' which wasn't really a game but a MMO virtual world released in March 1996 for Windows/Mac, [http://www.renoproject.org/imagearchive/index.php?/category/197 with the Saturn client released in July], allowing Saturn players with the '''Saturn Modem''' to occupy the same virtual lobby space with PC players and remaining active for a couple of years afterwards.
It was followed by ''Habitat II'' which wasn't really a game but a MMO virtual world released in March 1996 for Windows/Mac, [http://www.renoproject.org/imagearchive/index.php?/category/197 with the Saturn client released in July], allowing Saturn players with the '''[https://segaretro.org/Sega_Saturn_Modem Sega Saturn Modem]''' to occupy the same virtual lobby space with PC players and remaining active for a couple of years afterwards.


The cross-play idea would eventually come with the Sega [[Dreamcast]]. Very revolutionary for its time, it pushed cross-play between console and home computer to mainstream with the release of ''Quake 3 Arena'', allowing to set-up a joint PC/Dreamcast server.
The cross-play idea would eventually come with the Sega [[Dreamcast]]. Very revolutionary for its time, it pushed cross-play between console and home computer to mainstream with the release of ''Quake 3 Arena'', allowing to set-up a joint PC/Dreamcast server.