Cross-platform play: Difference between revisions
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However, the Sega Mega Drive version of ''SanSan'' (an online service for Go, a Japanese board game) released in 1994 for the Mega Modem did offer multiplayer where MD players could play against PC players. It was very niche, though. | However, the Sega Mega Drive version of ''SanSan'' (an online service for Go, a Japanese board game) released in 1994 for the Mega Modem did offer multiplayer where MD players could play against PC players. It was very niche, though. | ||
It was followed by ''Habitat II'' which wasn't really a game but a MMO virtual world released in March 1996 for Windows/Mac, [http://www.renoproject.org/imagearchive/index.php?/category/197 with the Saturn client released in July], allowing Saturn players with the '''Saturn Modem''' to occupy the same virtual lobby space with PC players and remaining active for a couple of years afterwards. | It was followed by ''Habitat II'' which wasn't really a game but a MMO virtual world released in March 1996 for Windows/Mac, [http://www.renoproject.org/imagearchive/index.php?/category/197 with the Saturn client released in July], allowing Saturn players with the '''[https://segaretro.org/Sega_Saturn_Modem Sega Saturn Modem]''' to occupy the same virtual lobby space with PC players and remaining active for a couple of years afterwards. | ||
The cross-play idea would eventually come with the Sega [[Dreamcast]]. Very revolutionary for its time, it pushed cross-play between console and home computer to mainstream with the release of ''Quake 3 Arena'', allowing to set-up a joint PC/Dreamcast server. | The cross-play idea would eventually come with the Sega [[Dreamcast]]. Very revolutionary for its time, it pushed cross-play between console and home computer to mainstream with the release of ''Quake 3 Arena'', allowing to set-up a joint PC/Dreamcast server. | ||