Fightcade: Difference between revisions

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Revision as of 22:15, 5 September 2025

Fightcade
Developer(s) Pau Oliva, Jordi Ros, César Botana, Jorge Fuentes
Release
Latest version 2.1.45
Active Yes
Platform(s) Windows
Linux
macOS
Architecture(s) x86
Type Online service
Website Fightcade.com
Support ($) Patreon
License Proprietary (except emulator cores)
Welcome screen

Fightcade is an online service that facilitates netplay sessions of classic video games. It mainly does this using a middleware called GGPO, which originally had its own service to fulfill the same goal. However, GGPO's service was discontinued as it was mainly used as a proof of concept; Fightcade is considered to be the successor. While Fightcade is primarily designed for fighting games, it has been said to work with any game that runs under one of its many emulator cores.

Download

Windows Linux macOS Latest release

Linux Flatpak

Overview

Fightcade supports over 8,000 games through its emulator cores alongside rollback P2P netcode using a custom GGPO implementation. After creating an account on Fightcade, players can play a game by joining a game channel. In each channel, they can chat with other members, or invite/challenge them to a multiplayer game. Some games on Fightcade have unofficial practice modes added to them. Select games support both ranked and unranked matches, as well as replays of each set of matches, which made public on Fightcade's website.

Emulator cores

Name Fork of Active Netcode
Fightcade FBNeo FinalBurn Neo GGPO
Fightcade FBA FinalBurn Alpha GGPO
Fightcade Snes9x Snes9x GGPO
Flycast Dojo (Flycast道場) Flycast GGPO
NullDC NullDC Delay-based