Gopher64: Difference between revisions
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* SD card emulation | * SD card emulation | ||
* 64DD cartridge port save support | * 64DD cartridge port save support | ||
* | * Savestates | ||
* Widescreen | * Widescreen | ||
* Libdragon support | * Libdragon support | ||
Revision as of 07:59, 25 August 2025
| Developer(s) | loganmc10 |
|---|---|
| Latest version | 1.1.34 [+] |
| Active | Yes |
| Platform(s) | Windows Linux |
| Architecture(s) | x86_64, aarch64 |
| Emulates | Nintendo 64 |
| Compatibility | High |
| Support ($) | Patreon GitHub Sponsor |
| Programmed in | Rust |
| License | GPLv3 |
| Source code | GitHub |
Gopher64 is an open-source Nintendo 64 emulator written in Rust. Although it is the successor to Simple64, Gopher64 was written from scratch. Where it made sense, portions of the code were adapted or inspired by existing elements in Simple64/Mupen64Plus and ares. Gopher64 does not use any per-game hacks or settings, and it does not use plugins.
Download
| Official releases | |
| Flatpak |
Features
- Netplay
- CRT Shader
- VRU Emulation
- Transfer pak
- Cheats
- Overclock emulated CPU
- Portable mode
- SD card emulation
- 64DD cartridge port save support
- Savestates
- Widescreen
- Libdragon support
Gallery
- Gopher64 sample gallery
-
Controller settings
-
Cheats
-
Settings