SameBoy: Difference between revisions
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|prog-lang = {{Proglang|C}}, {{Proglang|Objective-C}} | |prog-lang = {{Proglang|C}}, {{Proglang|Objective-C}} | ||
|website = [https://sameboy.github.io/ sameboy.github.io] | |website = [https://sameboy.github.io/ sameboy.github.io] | ||
|support = [https://github.com/sponsors/LIJI32 GitHub Sponsor] | |||
|license = {{license|MIT}} | |license = {{license|MIT}} | ||
|source = [https://github.com/LIJI32/SameBoy GitHub] | |source = [https://github.com/LIJI32/SameBoy GitHub] | ||
Revision as of 16:26, 31 August 2025
| Developer(s) | Lior Halphon |
|---|---|
| Latest version | 1.0.3 [+] |
| Active | Yes |
| Platform(s) | Multi-platform |
| Emulates | Game Boy Game Boy Color |
| Accuracy | Highly-Accurate |
| Website | sameboy.github.io |
| Support ($) | GitHub Sponsor |
| Programmed in | C, Objective-C |
| License | MIT |
| Source code | GitHub |
SameBoy is a free and open-source Game Boy and Game Boy Color emulator for macOS, Windows, iOS and Unix-like platforms.
Download
| Latest Release | |
| App Store |
Overview
Top features include very high accuracy, debugging tools via a command line, and most standard features found in other top emulators. The UI is very crisp and clean looking.
SameBoy is also available as a Libretro Core. (more info)
Issues
All menu options are handled via the on-screen GUI, with no menu buttons at the top of the window.
SameBoy can change operating mode (GB, GBC, sometimes GBA) on the fly but restarts the currently playing game on event.
The splash screen of all Game Boy games is replaced with the words SameBoy, and animated accordingly.
No .zip support.
WideGB
WideGB is a fork of SameBoy with widescreen support. This allows you to peek beyond the screen boundaries of GB games. Downloads are available on this GitHub.