|
|
| Line 17: |
Line 17: |
| * Are there any other recreation projects that need to be added? | | * Are there any other recreation projects that need to be added? |
|
| |
|
| =Engine Notes= | | =Also See= |
| 1. The LGASVM tab tracks the Likelihood of an engine getting added ScummVM. This tab is here because ScummVM is the main active engine recreation project (there's almost no other project like it)<br>
| | * [[Game engines]] |
| | |
| 2. The LGASVM tab is broken down like this
| |
| *Added: its been added to ScummVM. | |
| *High: has a high chance of getting added because it has many high profile games, as wells as, many games that don't break rules and polices of ScummVM.
| |
| *Low: The chance of this engine getting added to ScummVM is low
| |
| *Medium: While these engines may not take top priority, there is a good chance of it getting added.
| |
| *None: These engines will likely never get added ScummVM.
| |
| | |
| 2.1. The following letters denotes that an engine:
| |
| *A: Was use mostly for adult games that brake ScummVM's rules and/or policies
| |
| *B: Under ScummVM's current rules and polices, these engines will never get added
| |
| *H: Has historic significance.
| |
| *N: Lacks notable games
| |
| *T: The engine is too new to benefit from a engine recreation.
| |
| | |
| =List of engines=
| |
| | |
| <div style="max-width:120%; overflow:auto;">
| |
| {|class="wikitable sortable"
| |
| |+
| |
| ! Name
| |
| !<abbr title="Released">REL</abbr>
| |
| !<abbr title="Likelihood of Getting Added to ScummVM">LGASVM</abbr>
| |
| !data-sort-type="number"| <abbr title="Number Of Games">NOG</abbr>
| |
| !class="unsortable"|Description
| |
| |-
| |
| | style="width: 15%"|ADVIZ
| |
| |1992<abbr title="Circa">c</abbr>
| |
| |None-BH
| |
| |7+
| |
| |An engine developed for the PC-98.
| |
| |-
| |
| |AI \ AI4
| |
| |1989
| |
| |None-BH
| |
| |80
| |
| |Custom engines designed for the PC-98 series of computers used to make some of the earliest games made by the ELF Corporation.
| |
| |-
| |
| |AI5
| |
| |1991<abbr title="Circa">c</abbr>
| |
| |Low-A
| |
| |20+
| |
| |An engine designed for DOS, PC-98, FM Towns and the Sharp X68000.
| |
| |-
| |
| |AGS
| |
| |1993
| |
| |None-BH
| |
| |6
| |
| |This is not that AGS, it a much older engine developed by C's Ware for the PC-98 that was use to make 90s classics like Eve ~Burst Error~, Desire and Love Potion. these games are some of the most impotent games in video game history, with of them being some of, if not, the first visual novels to get an English translation.
| |
| |-
| |
| |AVG32
| |
| |1993<abbr title="Circa">c</abbr>
| |
| |Low-AH
| |
| |25+
| |
| |Although it's unknown how many games were made with AVG32, the engine was vary popular with 90s VN developers. This engine was used to make classics like Air, Kanon and Gakuen Heaven.
| |
| |-
| |
| |ADV98V
| |
| |1991<abbr title="Circa">c</abbr>
| |
| |Low-AH
| |
| |70
| |
| |An engine designed for the PC-98 series of computers.
| |
| |-
| |
| |BlueGale
| |
| |2003
| |
| |None-BN
| |
| |8
| |
| |A custom engine developed by and named after BlueGale, a developer of adult visual novels.
| |
| |-
| |
| |CatSystem
| |
| |1998
| |
| |Low-A
| |
| |100+
| |
| |
| |
| |-
| |
| |Comic Maker
| |
| |1998<abbr title="Circa">c</abbr>
| |
| |Medium
| |
| |180+
| |
| |This hard to research engine was mainly used by dōjin developers, an engine recreation would help preserve many Japanese indie games.
| |
| |-
| |
| |Director
| |
| |1985
| |
| |Added-H
| |
| |160+
| |
| |While ScummVM has support for Macromedia Director, there is no official support for almost all of the VN's made with Director and there likely never will be, even when the versions of Director they run on are supported. there are roughly less then 15 VN's that fit their rules and policies<br>
| |
| <br>
| |
| If you want an unfiltered look at visual novels currently work in ScummVM, you can go to the [https://director.miraheze.org| Director Database] for that info.
| |
| |-
| |
| |Interheart FPK
| |
| |1999
| |
| |None-B
| |
| |4
| |
| |A custom engine developed by Interheart that was used to make a few of their games.
| |
| |-
| |
| |KiriKiri
| |
| |1998
| |
| |High-H
| |
| |3500+
| |
| |One of the most widely use used engines, It has been used make classics like Fate/stay night, Witch on the Holy Night, 1999ChristmasEve and many other gems.
| |
| |-
| |
| |LiveMaker
| |
| |2003
| |
| |High-H
| |
| |1100+
| |
| |Mostly used by indie devs, it was to make dōjin classics like Shigatsu Youka, Dear My Abyss and Lemures Blue no Gozen 2 Ji. this
| |
| |-
| |
| |Main System
| |
| |2002
| |
| |Low-A
| |
| |5
| |
| |An engine almost entirely only used by BL game developer, Vivid Color.
| |
| |-
| |
| |Majiro Script Engine
| |
| |2004
| |
| |Low-A
| |
| |118
| |
| |
| |
| |-
| |
| |Malie
| |
| |2001
| |
| |Low-A
| |
| |56
| |
| |
| |
| |-
| |
| |MAPL
| |
| |1995
| |
| |None-B
| |
| |30
| |
| |
| |
| |-
| |
| |N2System
| |
| |2003
| |
| |Low-AH
| |
| |12
| |
| |A custom engine developed by Nitroplus, it was used for many visual novel classics such as CHAOS;HEAD, Steins;Gate, and DRAMAtical Murder.
| |
| |-
| |
| |NScripter
| |
| |1999
| |
| |High-H
| |
| |1100+
| |
| |Widely used by both commercial and dōjin developers. NScripter gave us classics like Ever17, Kurai Nichiyoubi, Memories Off 2nd and the When They Cry series (Ciconia, Higurashi, Umineko)
| |
| |-
| |
| |QLIE
| |
| |2005<abbr title="Circa">c</abbr>
| |
| |None-B
| |
| |68
| |
| |
| |
| |-
| |
| |RealLive
| |
| |2001
| |
| |Medium
| |
| |100+
| |
| |The successor to AVG32, it was used to make of the genres most well known classics such as Little Busters, Clannad, & Planetarian
| |
| |-
| |
| |SaiSys
| |
| |2000
| |
| |None-B
| |
| |60+
| |
| |A custom engine made by Aqua House and used by them and their subsidiaries.
| |
| |-
| |
| |Shiina Rio
| |
| |2000
| |
| |Low-A
| |
| |150+
| |
| |An engine developed by Foster and used by WillPlus and their subsidiaries,
| |
| |-
| |
| |System-98
| |
| |1993
| |
| |None-BH
| |
| |11
| |
| |A custom engine made by Excellents for the PC-98 and used by them and their subsidiaries.
| |
| |-
| |
| |System-NNN
| |
| |2000
| |
| |Low-A
| |
| |110
| |
| |
| |
| |}
| |
| | |
| ==Engine Ports==
| |
| <div style="max-width:110%; overflow:auto;">
| |
| {|class="wikitable sortable"
| |
| |+
| |
| ! Engine
| |
| ! <abbr title="Released">REL</abbr>
| |
| ! <abbr title="Likelihood of Getting Added to ScummVM">LGASVM</abbr>
| |
| !data-sort-type="number"| <abbr title="Number Of Games">NOG</abbr>
| |
| !class="unsortable"|Description
| |
| |-
| |
| |WADVIZ
| |
| |1997<abbr title="Circa">c</abbr>
| |
| |None-B
| |
| |9+
| |
| ||The Windows 9x port of the ADVIZ engine
| |
| |-
| |
| |AI5Win
| |
| |1997<abbr title="Circa">c</abbr>
| |
| |Low-A
| |
| |25+
| |
| |The Windows 9x port of the AI5 engine
| |
| |}
| |
| | |
| =List of active engines=
| |
| The engines below are being actively developed by the developers, games made with the earliest versions of these engines might benafit from an engine recreation.
| |
| | |
| <div style="max-width:100%; overflow:auto;">
| |
| {|class="wikitable sortable"
| |
| |+
| |
| !Name
| |
| ! <abbr title="Released">REL</abbr>
| |
| ! <abbr title="Likelihood of Getting Added to ScummVM">LGASVM</abbr>
| |
| !data-sort-type="number"| <abbr title="Number Of Games">NOG</abbr>
| |
| !class="unsortable"|Description
| |
| |-
| |
| | style="width: 17%"|CodeX RScrip
| |
| |2002
| |
| |Low-A
| |
| |70
| |
| |A custom engine developed and used by Liar-soft.
| |
| |-
| |
| |Ethornell \ <abbr title="Buriko General Interpreter">BGI</abbr>
| |
| |2004
| |
| |Medium
| |
| |90+
| |
| |
| |
| |-
| |
| |Godot
| |
| |2014
| |
| |None-T
| |
| |180+
| |
| |
| |
| |-
| |
| |Hot Soup Processor
| |
| |1994
| |
| |Medium-H
| |
| |35
| |
| |HSP is a scripting language popular in Japan. its unlikely to get added to ScummVM because of the 35 visual novels made with it (since almost all of them have adult content) It would get added to preserve Japanese indie game history, dōjin titles and the many school projects made with HSP, that said, games made HSP are poorly documented \ archived,so a lot more research would be needed before it could be added.
| |
| |-
| |
| |KaGuYa
| |
| |2001
| |
| |None-B
| |
| |55
| |
| |Named after the company that develop it, this engine is used by almost every game by Atelier Kaguya.
| |
| |-
| |
| |Ren'Py
| |
| |2004
| |
| |Low
| |
| |1100+
| |
| |
| |
| |-
| |
| |System
| |
| |1988
| |
| |Low-AH
| |
| |150+
| |
| |Dating all the way back to 1988. Every game AliceSoft has made runs on a version of this engine. They currently use System 4.x to develop their games. While they have released some all ages games, most aren't, so the chance they will add support for this engine is low and if they do add support, its unlikely they will any version beyond version 1.0, aka, the historic version that put AliceSoft on the map.
| |
| |-
| |
| |TMR-Hiro ADV System
| |
| |2005
| |
| |None
| |
| |25
| |
| |
| |
| |-
| |
| |TyranoScript
| |
| |2015
| |
| |None-T
| |
| |3000+
| |
| |The main competiter of Ren'Py, TyranoBuilder is an engine designed for making visual novels.
| |
| |-
| |
| |Unity
| |
| |2005
| |
| |Low
| |
| |2000+
| |
| |
| |
| |-
| |
| |Wolf RPG Editor
| |
| |1998
| |
| |Medium
| |
| |140+
| |
| |
| |
| |-
| |
| |YU-RIS
| |
| |2001<abbr title="Circa">c</abbr>
| |
| |Low
| |
| |400+
| |
| |
| |
| |}
| |
|
| |
|
| [[Category:Preservation|*]] | | [[Category:Preservation|*]] |
| [[Category:Game engine recreations|*]] | | [[Category:Game engine recreations|*]] |