Citra: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
MoochMcGee (talk | contribs) Completely irrelevant. This wiki is for useful facts. Not trivia. |
||
| Line 21: | Line 21: | ||
==Emulation Issues== | ==Emulation Issues== | ||
As of now, accuracy and compatibility aside, sound isn't emulated at all. Connectivity features relying on Wi-Fi still aren't documented let alone emulated, either for DS or 3DS. This may change as emulation progresses down the road and work begins on these areas. | As of now, accuracy and compatibility aside, sound isn't emulated at all. Connectivity features relying on Wi-Fi still aren't documented let alone emulated, either for DS or 3DS. This may change as emulation progresses down the road and work begins on these areas. | ||
[[Category:Nintendo 3DS emulators]] | [[Category:Nintendo 3DS emulators]] | ||
Revision as of 03:46, 6 February 2016
| File:Citra.svg |
Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It's currently able to run quite a few games well, though very few can run at fullspeed on existing hardware, and sound is still completely unemulated.
Due to its preliminary state, it has not yet had a stable release.
Downloads
Compatibility list: here.
Emulation Issues
As of now, accuracy and compatibility aside, sound isn't emulated at all. Connectivity features relying on Wi-Fi still aren't documented let alone emulated, either for DS or 3DS. This may change as emulation progresses down the road and work begins on these areas.