GPCS4: Difference between revisions
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|logowidth = 200 | |logowidth = 200 | ||
|version = 0.2.1 | |version = 0.2.1 | ||
|active = | |active = Stalled | ||
|platform = [[Emulators on Windows|Windows]] | |platform = [[Emulators on Windows|Windows]] | ||
|target = [[PlayStation 4 emulators|PlayStation 4]] | |target = [[PlayStation 4 emulators|PlayStation 4]] | ||
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[[Category:PlayStation 4 emulators]] | [[Category:PlayStation 4 emulators]] | ||
[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
[[Category: | [[Category:Stalled emulation software]] | ||
Revision as of 18:50, 4 November 2024
| Developer(s) | Inori |
|---|---|
| Latest version | 0.2.1 |
| Active | Stalled |
| Platform(s) | Windows |
| Emulates | PlayStation 4 |
| Programmed in | C, C++ |
| License | GPLv3 |
| Source code | GitHub |
GPCS4 is a compatibility layer for the PlayStation 4.[1] The only games that can run on the emulator are We Are Doomed, Sonic Mania and it can show the logos in Nier: Automata. While newer versions from 2022 can only run homebrew as of 0.2.1, as Inori restarted development from the beginning.