Difference between revisions of "Citra"
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MoochMcGee (talk | contribs) (That's not what that means. Citra refers more to citrus fruits, such as oranges. Besides, it doesn't even matter since it was named after the 3DS's codename.) |
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|sixth = [https://github.com/citra-emu/citra/ GitHub]}} | |sixth = [https://github.com/citra-emu/citra/ GitHub]}} | ||
− | '''Citra''' | + | '''Citra''' is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Recent development has, however, allowed it to [https://www.youtube.com/watch?v=19ITi1wvkEY play some commercial games at full speed, even rendered at 1080p], although with severe graphical glitches. |
Due to its preliminary state, it has not yet had a stable release. | Due to its preliminary state, it has not yet had a stable release. |
Revision as of 17:16, 30 January 2016
File:Citra.svg | |
Current version: | - |
---|---|
Active: | Yes |
OS: | Windows, Linux, OS X |
Authors: | Citra Team |
Official website: | Citra-emu.org |
Source code: | GitHub |
Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Recent development has, however, allowed it to play some commercial games at full speed, even rendered at 1080p, although with severe graphical glitches.
Due to its preliminary state, it has not yet had a stable release.
Downloads
Compatibility list: here.
Emulation Issues
As of now, accuracy and compatibility aside, sound isn't emulated at all. Connectivity features relying on Wi-Fi still aren't documented let alone emulated, either for DS or 3DS. This may change as emulation progresses down the road and work begins on these areas.