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List of notable ports

245 bytes added, 05:50, 31 March 2015
PlayStation: Removed games that weren't exclusive upon initial release; this list would get too long otherwise. Added the Persona games.
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| style="text-align: center;"|Extra content, multiplayer support, redone cutscenes, 16:9 aspect ratio, and new game modes. Suffers from slowdown; this can be fixed with various unofficial patches, but each one introduces its own side effects or potentially unwanted modifications. This version was later released on iOS and Android devices (the latter only in Japan).
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| style="text-align: center;"|Mega Man 8
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| style="text-align: center;"|Saturn: Includes two bonus Robot Master fights from the original Mega Man game, as well as bonus features. Maybe not actually a port since the game was originally developed for the system.
GC: Part of the Mega Man Anniversary collection. Suffers from emulation errors and bad controls. Also released on PS2 and Xbox, but with better controls.
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| style="text-align: center;"|Mega Man Legends
N64: Simultaneously better and worse in the graphics department. Sound is compressed so it can fit on a cartridge. Released as Mega Man 64 in North America.
PSP: Standard portwith widescreen support. Lock-on is done by holding L and R simultaneously. Released only in Japan.
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| style="text-align: center;"|Mega Man Legends 2
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| style="text-align: center;"|Released on PC only in Japan and Taiwan.
PSP: Standard portwith widescreen support. Released only in Japan.|-| style="text-align: center;"|Mega Man X4| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|Released on the Sega Saturn the same day as the PS1 version, so technically not a port.
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| style="text-align: center;"|Mega Man X5
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| style="text-align: center;"|Adds widescreen support, ad-hoc multiplayer, and song remixes as DLC. Might suffer from slight input lag, which can be fatal for those who played the original release.
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| style="text-align: center;"|Persona 2: Eternal Punishment
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| style="text-align: center;"|Part two of Persona 2. This port has widescreen support, a revamed UI, updated cutscenes, an optional updated OST, and selectable difficulty levels. Released only in Japan.
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| style="text-align: center;"|Persona 2: Innocent Sin
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| style="text-align: center;"|Part one of Persona 2. This port has widescreen support, a revamed UI, updated cutscenes, an optional updated OST, and selectable difficulty levels.
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| style="text-align: center;"|Resident Evil
| style="text-align: center;"|480p, more features
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| style="text-align: center;"|Suikoden I - IIRevelations: Persona| style="text-align: center;"|
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| style="text-align: center;"|Adds PC: Released only in Japan. PSP: This version is called Shin Megami Tensei: Persona. It has additional content as well as widescreen support (although maps , a revamped UI, updated cutscenes and scenes are not redone to accommodate for the larger screen area) OST, and fixes a couple of glitchesselectable difficulty levels. Adds a couple The English release reverts many of the original localization changes to be more, as wellfaithful to the Japanese script. Released only in JapanIt also reinstates the Snow Queen quest.
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| style="text-align: center;"|Wipeout| style="textSuikoden I -align: center;"|✓II| style="text-align: center;"|
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| style="text-align: center;"|These ports feature | style="text-align: center;"|Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a different OST from the original releasecouple of more, as well. The PAL release also includes extra musicReleased only in Japan.
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| style="text-align: center;"|Wipeout 2097
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