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Xbox emulators

149 bytes added, 9 March
Comparisons
===Comparisons===
;[[XQEMU]]: A [[High/Low_level_emulation|low-level emulator]] based on [[QEMU]]. It can emulate the BIOS and many games at very slow speeds but is sometimes faster than Cxbx with acceptable graphics. Audio has not been tested but is assumed to be emulated, just not forwarded to the audio hardware for some reason.
:;[[xemu]]: A [[High/Low_level_emulation|low-level emulator]] by Matt Borgerson continuing much of the work done on [[XQEMU]]. Focuses on stability, performance, and ease of use. [[xemu]] also supports various [[#Enhancements|enhancements]] and some of the [[#Hardware_features_and_peripherals|system features and peripherals]]. Some of the While some titles needs beefy require powerful hardware to run on for full -speed emulation (but not GPUsee the [[Computer specifications#xemu]] page), CPU performance is bottlenecked at the CPU (especially , particularly [https://www.cpubenchmark.net/singleThread.html single thread -threaded performance]), is often the bottleneck. Additionally, using demanding graphical [[#Enhancements|enhancements]] may also require a strong GPU.
;[[Cxbx]]: One of the first Xbox emulators. It started as an ahead-of-time compiler for Xbox executables.
:;Dxbx: A port of Cxbx to Delphi, expanded with a redesigned symbol detection engine, many rendering improvements, a new pixel shader converter, etc. It ended its development at a similar stage as Cxbx.
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