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Virtual reality

7 bytes added, 24 February
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;[[3dSen|3dSen VR]]:Converts two dimensional NES games to 3D and allows you to rotate and change the viewing angle. Was previously know as 3DNes VR, name was changed for release on Steam and itch.io.
;Dolphin: Regular The standard Dolphin emulator has had support for long supported Stereoscopic 3D video output for a long time.<ref name="dolphin3d">https://dolphin-emu.org/blog/2015/05/13/a-second-perspective/</ref> There are support for , offering various modes including Side-by-Side, anaglyph, top-and-bottom, 3D Vision output , and passive stereoscopic displays. For use with a VR headsetuse, use opt for side-by-side output. For On PC, use something platforms like [https://bigscreenvr.com/ Bigscreen] and enable SBS3D mode to show SBS content in your for seamless integration with VR headsetheadsets, for while Android it should work right awayusers can enjoy immediate compatibility. From October 2019 Although an OpenXR implementation for full VR support was being worked on but in the end not progress from October 2019, it wasn't ultimately merged, see this ; more details can be found in [https://github.com/dolphin-emu/dolphin/pull/8380 this pull request] for more info. As of In 2024 , a new fresh attempt at implementing to implement OpenXR support is ongoing underway [https://github.com/dolphin-emu/dolphin/pull/12564 in this pull request], this time for focusing on Meta Quest support.
:;[[Dolphin VR]]: An old A legacy VR fork maintained by [https://github.com/CarlKenner/ CarlKenner] (AKA also known as [https://www.reddit.com/user/2EyeGuy/ 2EyeGuy]). , Dolphin VR offers immersive experiences for 3D Games can be played in Virtual Reality games with accurate life-size scalescaling, full FOV, a 3D HUD, independent aiming, and the ability to free look aroundcapabilities. It also supports playing 2D Games can be played games on a life-size virtual screen at the with correct angleangles, sometimes even in 3D. Supports Compatible with Wii, GameCube , and Nintendo 64 Virtual Console games. There are also romhacks that can be used to make games more , Dolphin VR friendlyextends its functionality with ROM hacks, an example being this such as the [https://www.dsogaming.com/news/you-can-now-play-the-legend-of-zelda-ocarina-of-time-in-vr-first-person-mode-on-the-pc/ Ocarina of Time romhack]. For more info check out detailed setup instructions and further information, consult the [https://www.reddit.com/r/Dolphin_VR/comments/a5md0j/dolphin_vr_quick_setup_guide_and_tips/ Dolphin VR Quick Setup Guide], [https://www.reddit.com/r/Dolphin_VR/ Dolphin_VR subreddit] , and this the [https://docs.google.com/spreadsheets/d/1cSDIbgJcAtW7QoEaDjsd811g__WXNQqAkykUU6wEmnk/edit?usp=sharing compatibility spreadsheet].
;VBjin-OVR: Has a Head Locked mode where the screen is fixed in view and head tracking is ignored and a Immersive mode where the screen is placed in the world and head tracking is used to allow you to look around. This mode should be considered experimental and suffers from artifacts inherent to the Virtual Boy's implementation.
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