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Displays

5 bytes added, 15:23, 1 December 2023
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==CRT TVs==
'''CRT''' (or '''cathode ray tube''') TVs are the old kinds of TVs that older consoles were designed to output to. They typically accepted signals with a 15.7kHz scan rate under NTSC or PAL standards. They are usually preferred for gaming because of it's better motion, [[Input_lag#Display_lag|response times]], and lower [[Input_lag|input lag ]] compared to LCD TVs. CRT TVs have scanlines which help reduce the pixelation of older games.
[[File:Slot mask vs aperture grille.jpeg|thumb|300px|right|Shadow (slot) mask vs aperture grille]]
*Can display a wide range of resolutions up to 480i on SDTVs and 1080i on HDTVs
**May actually force and scale to a resolution non-native to the input. HDTVs that scale EVERYTHING to 1080i aren't rare. That defeats the purpose of avoiding scaling (no [[Input_lag|input lag]], native resolution, etc.), but you still get the other benefits (minus the "no input delay").
*'''Nearly''' no [[Input_lag|input delay]], the exception being later model HD CRTs that do digital image processing such as High-Definition, 100Hz/doubling the scanrate or 480p inputs which use scaling and cause noticable [[Input_lag|input lag]].
*Very fast [[wikipedia:Response_time_%28technology%29Input_lag#Display_lag|response times]] (less than 1 µs) but limited by [https://old.reddit.com/r/crtgaming/comments/qyx4r3/is_this_normal_for_a_crt_monitor_if_not_is_there/ phosphor decay time] (around 5 ms).
*True black levels
There is extreme variance between panels in each section. The best of one is most likely going to be better than the worst of another.
Always value [[Input_lag|input lag]] on a per [https://tftcentral.co.uk/monitor_panel_parts panel] basis. Do research through [[#External_links_for_LCD|these websites]] or [[Input_lag#External_Links|these section]] for [[Input_lag|input lag ]] results.
====TN panels====
*Fast [[wikipedia:Response_time_%28technology%29Input_lag#Display_lag|response times]]
*Cheap prices
**Though IPS glow will be far more visible and troublesome the farther you get from straight on
*Fairly long [[wikipedia:Response_time_%28technology%29Input_lag#Display_lag|response times]] (will differ between panels), this causes motion blur, ghosting, and delay. Although [https://www.rtings.com/monitor/tests/motion/motion-blur-and-response-time higher-end recent ones has acceptable performance].
*Some monitors can be 'overclocked' to run at higher refresh rates.
**But most cannot resolve every frame of such refresh rates due to [[wikipedia:Response_time_%28technology%29Input_lag#Display_lag|response times]]
*IPS glow. A form of backlight bleed that varies with viewing angle. Affects dark areas. Generally makes IPS panels have terrible black levels.
**Some panels may have an issue called 'black crush' which darkens the panel when viewed straightforward.
*Generally mid-range [[wikipedia:Response_time_%28technology%29Input_lag#Display_lag|response times]] (will differ between panels), Blur/ghosting and overshoot issues is the main knock on VA panels.
====External links for LCD====
Although similar to LCD monitors, OLED monitors share many of the picture quality advantages of CRT monitors, but also have the advantage of being actively produced and sold by a wide range of manufacturers and vendors. One of the main disadvantages is the high price, although the price has come down over time (slowly) and is likely to continue to do so. Despite the many current drawbacks, OLED TVs and monitors are likely to become the most popular type of screen in general due to the clear benefits of the technology as the drawbacks are ironed out.
Do research through [[#External_links_for_OLED|these websites]] or [[Input_lag#External_Links|these section]] for [[Input_lag|input lag ]] results.
====Advantages over LCD====
*Improved contrast ratio: OLED displays can produce true black levels because each pixel emits it's own light, whereas LCDs rely on a backlight that cannot completely prevent light from escaping. They can also be thinner and more efficient than LCDs.
*Faster <abbr title="Shouldn't be confused with Input Lag">[[Input_lag#Display_lag|response time</abbr>]]: OLEDs have faster [[Input_lag#Display_lag|response times]], which means smoother motion and less motion blur/[[Input_lag#Display_lag|display lag]], making them ideal for fast-paced content such as games or video playback.
====Disadvantages over LCD====
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