Changes

Jump to navigation Jump to search

GameCube emulators

No change in size, 21:20, 19 July 2023
m
Peripherals
Nintendont includes support for the GBA link cable hardware, but only through the GC controller ports on the original Wii (model RVL-001). It is '''not''' supported through the USB GameCube controller adapter.
 
===Game Boy Player===
This add-on plugged into the bottom of the GameCube and allowed it to play Game Boy / Game Boy Advance games on a standard television; it had provisions against [[Wikipedia:Game Boy Advance Video|Game Boy Advance Video]] cartridges by returning an error after booting them. The launcher even supported the GBA-GCN link cable, where the Game Boy Advance would serve as the controller. Some GBA games like ''Super Mario Advance 4'' and ''Mario & Luigi: Superstar Saga'' took advantage of the add-on by adding rumble support. The hardware is essentially a peripheral containing Game Boy Advance hardware, which means that recreating it would require simultaneous emulation of a GameCube and a GBA, including BIOS files for both.
 
No emulator currently supports the Game Boy Player hardware and its features. The Dolphin developers have hinted at adding support for it in the future, made possible by the aforementioned mGBA integration (see the previous section of this page).<ref>https://dolphin-emu.org/blog/2021/07/21/integrated-gba/#conclusion</ref>
===Broadband Adapter===
[[Nintendont]] also supports BBA emulation for games that support the accessory.
 
===Microphone===
This accessory, bundled with ''Mario Party 6'' and ''Mario Party 7'', allowed the GameCube to receive audio from the memory card slot. There were also other games known to support it.
 
In Dolphin, set slot B in the emulator settings to the microphone. In the operating system, you then make your default recording device available.
 
Nintendont includes support for the GameCube microphone hardware, but only through the GC controller ports on the original Wii (model RVL-001). It is '''not''' supported through the USB GameCube controller adapter.
===Bongos===
Nintendont is known to support this controller through the GC controller ports on the original Wii (model RVL-001). It's '''currently unclear''' whether or not the controller is supported through the USB GameCube controller adapter.
===MicrophoneGame Boy Player===This accessoryadd-on plugged into the bottom of the GameCube and allowed it to play Game Boy / Game Boy Advance games on a standard television; it had provisions against [[Wikipedia:Game Boy Advance Video|Game Boy Advance Video]] cartridges by returning an error after booting them. The launcher even supported the GBA-GCN link cable, bundled with where the Game Boy Advance would serve as the controller. Some GBA games like ''Super Mario Party 6Advance 4'' and ''Mario Party 7& Luigi: Superstar Saga'', allowed took advantage of the GameCube to receive audio from the memory card slotadd-on by adding rumble support. There were also other games known to support The hardware is essentially a peripheral containing Game Boy Advance hardware, which means that recreating itwould require simultaneous emulation of a GameCube and a GBA, including BIOS files for both.
In Dolphin, set slot B in the No emulator settings to currently supports the microphoneGame Boy Player hardware and its features. In the operating system, you then make your default recording device available. Nintendont includes The Dolphin developers have hinted at adding support for it in the GameCube microphone hardwarefuture, but only through made possible by the GC controller ports on aforementioned mGBA integration (see the original Wii (model RVL-001previous section of this page). It is '''not''' supported through the USB GameCube controller adapter<ref>https://dolphin-emu.org/blog/2021/07/21/integrated-gba/#conclusion</ref>
==Triforce==
11,231
edits

Navigation menu