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GBA e-Reader emulators

56 bytes removed, 07:51, 18 June 2022
e-Reader Alone
Go to ''File''>''Scan e-Reader dotcodes...'' A window should pop up. Select all the e-card files you'll need to load the game and click OK.<br />
The card data is now loaded.
If the application (NES game, minigame, promotional app) is stored in multiple e-Cards, the game rom will let you know ("You need [n] more Dot Code(s) to start. Scan [Application Name] 2/[n].") In that case, simply press A to scan another e-Card and get another part.<br />If you're done with all parts (could be one part in many cases), the BIOS will prompt you to save the data to the e-Reader's SRAM.
This prevents the data from getting deleted when rebooting the device. You can then access it from the title menu with the new third option, "Access Saved Data".
 
====e-Reader/GBA Game====
Make sure your e-Reader BIOS is the correct region for the game, and that you have a GBA bios. First, open the game you wish to use the e-Reader. Then select ''File''>''New multiplayer window'' and open the e-Reader BIOS in that new window. Access the e-Reader functionality in the game window, then switch to the other window. Navigate the e-Reader menu to select ''Communication'' and then ''To Game Boy Advance''. Follow the prompts to download the linking software, erasing anything else on the e-Reader. Now you can scan cards by simply going to ''File''>''Scan e-Reader dotcodes...'' on the e-Reader window and scan the cards you wish to use with the game.
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