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J2ME Loader

1,126 bytes added, 08:50, 15 December 2021
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Android 4.0 +
==Features/ Setting==
* Fast emulation
* Highly High compatibility* KDDI ezplusアプリ <code>.kjx</code> games are support. Required 128x160 resulation (Ezplus games are small size supported) and font option recommend is <small>(9 - 13 - 15)</small>
* Bluetooth API support
* Touchscreen input support(Play touchscreen games)* Supports external virtual keyboards and QWERTY input(PC keyboard / GameKeyboard+)
* 3D support
* Supported formats .JAR, .JAD and .KJX
* Menu key remapping support
* Supports different keyboard layouts and customization.
* Individual settings for each application.
* Highly accurate, with the right frame rate (FPS support) for each game, as well as vibration.
* Hardware acceleration support (but games won't run too fast).* Accelerometer support.* Scaling support.* Host JVM
; → <i>Add support of external shaders filters</i>
Only shaders for [[PPSSPP]] (same .vsh format) are supported to use, you need to put them in the <code>J2ME-Loader/shaders</code> folder in the working folder of the emulator, further in the game settings, select the graphics output mode: <code>HW acceleration (OpenGL ES)</code> and select the shader of interest A small collection of compatible shaders can be taken in this repository: [https://github.com/woesss/ppsspp_shaders ppsspp_shadersshaders]
; → <i>Start Menu</i>
{| class="wikitable mw-sortable"
|-
|[[File:JL_sm1.jpg|200px300px]]
|-
|[[File:JL_sm2.jpg|200px300px]]
|-
|[[File:JL_sm3.jpg|200px300px]]
|-
|[[File:JL_sm4.jpg|200px300px]]
|}
; → <i>Font Option <small>(small — midium — large)</small></i><ref group=N>[http://projectd8.narod.ru/Info/AndroidMIDPShell.htm FAQ]</ref>
Here you can set the sizes of small, medium and large fonts that will be used by the MIDlet. Dimensions are in pixels.
|<i>128x160</i>
|3.375: 1
|portrait Portrait 3.2: 4
|-
|<i>132x176</i>
|3.068: 1
|portrait Portrait 3: 4
|-
|<i>176x220</i>
|2.454: 1
|portrait Portrait 3.2: 4
|-
|<i>240x320</i>
|1.6875: 1
|portrait Portrait 3: 4
|-
|<i>202x270</i>
|2: 1
|portrait Portrait 3: 4
|-
|<i>360x270</i>
|2: 1
|landscape Landscape 4: 3
|-
|<i>405x540</i>
|1: 1
|portrait Portrait 3: 4
|-
|<i>720x540</i>
|1: 1
|landscape Landscape 4: 3
|-
|<i>960x540</i>
|1: 1
|landscape Landscape 16: 9
|}
|}
; → <i>Theme (/ UI)</i>
{| class="wikitable mw-sortable"
|-
|White
|-
|[[File:JL_dark.jpg|300px200px]]|[[File:JL_white.jpg|300px200px]]
|}
|FPS
|-
|[[File:JL_FPS.png|300px200px]]
|}
|Force Fullscreen
|-
|[[File:Force_nm.jpg|300px200px]]|[[File:Force_fs.jpg|300px200px]]
|}
|L4
|-
|[[File:JL_k1.jpg|300px200px]]|[[File:JL_k2.jpg|300px200px]]|[[File:JL_k3.jpg|300px200px]]|[[File:JL_k4.jpg|300px200px]]
|}
|L4
|-
|[[File:JL_k5.jpg|300px200px]]|[[File:JL_k6.jpg|300px200px]]|[[File:JL_k7.jpg|300px200px]]|[[File:JL_k8.jpg|300px200px]]
|}
|L4
|-
|[[File:JL_k9.jpg|300px200px]]|[[File:JL_k10.jpg|300px200px]]|[[File:JL_k11.jpg|300px200px]]|[[File:JL_k12.jpg|300px200px]]
|}
|L2
|-
|[[File:JL_i1.jpg|300px200px]]|[[File:JL_i2.jpg|300px200px]]
|}
|L2
|-
|[[File:JL_i3.jpg|300px200px]]|[[File:JL_i4.jpg|300px200px]]
|}
|L2
|-
|[[File:JL_i5.jpg|300px200px]]|[[File:JL_i6.jpg|300px200px]]
|}
|Fill window (ignore aspect ratio)
|-
|[[File:JL_s1.png|300px200px]]|[[File:JL_s2.png|300px200px]]|[[File:JL_s3.png|300px200px]]
|}
 
==Known issues with workrounds ==
→ <b><i>[[JL-Mod#Mascot Capsule 3D compatibility list|Mascot Capsule 3D V3]]</b></i> games doesn't works.
 
★ Mascot Capsule 3D V3 is only few way to emulated :
 
<b>1.</b> [https://archive.org/details/semc_java_me_cldc_sdk.2-5-0-6 Sony Ericsson SDK] for Windows, it doesn't work on X64.
 
<b>2.</b> [[JL-Mod]] - Mascot Capsule 3D V3 partially implemented on JL-Mod but you can play almost every game, few games doesn't work properly or slow speed.
 
<b>3.</b> [[KEmulator]] for windows,
 
; → <i>Tips</i>
* Enabling filtering in some cases can greatly reduce performance. Disable this option if game is too slow.
 
* Image flickering issues can be fixed by enabling the<code> Immediate processing mode</code> option.
==How to use==
|<code>#</code>
|}
 
==Known bugs and issues==
* [[JL-Mod#Mascot Capsule 3D compatibility list|Mascot Capsule 3D V3]] games doesn't works.
==Screenshots==
==Compatibility==
J2ME Loader is currently high compatible and capable of playing thousands of J2ME games (Runs almost every Nokia games, especially GameLoft games) with ezplusアプリ games are support, more than 96.78% of the J2ME library with supports most 2D games and also 3D with some limitations ([[JL-Mod#Mascot Capsule 3D compatibility list|Mascot Capsule 3D V3]] games don't work).
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Tested-Java-Games-(Touchscreen) List of The Tested Java Games (Touchscreen)]</B>
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Java-Games-with-Bugs List of The Java Games with Bugs]</B>
 
==References==
<references group=N />
==See also==
==External links==
* [https://discord.com/invite/Ag4rcpz Official Discord server]- If you have any questions about future request or J2ME games related then ask on discord server. It a great place to discuss for J2ME stuffs.
* [http://4pda.ru/forum/index.php?showtopic=824201 4pda.ru Discussion]
* [https://forum.xda-developers.com/android/apps-games/app-j2me-loader-t3777889 Xda-dev Discussion]
 ==References==<references group=N * [https:/>/crowdin.com/project/J2ME-Loader Crowdin] - You can help Translation J2ME-Loader .xml file in your native language by using crowdin.
[[Category:Mobile emulators]]
[[Category:Cellphone emulators]]
[[Category:Android emulation software]]
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