Project64 Netplay: Difference between revisions
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Created page with "{{Infobox emulator |logo = PJ64Netplay_logo.png |logowidth = 93 |version = 11/3/19 |active = Yes |platform = Windows |architecture = x86 |target = Nintendo 64 emulators|Nint..." |
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|logo = PJ64Netplay_logo.png | |logo = PJ64Netplay_logo.png | ||
|logowidth = 93 | |logowidth = 93 | ||
|version = | |version = {{Project64NetplayVer}} | ||
|active = Yes | |active = Yes | ||
|platform = Windows | |platform = [[Emulators on Windows|Windows]] | ||
|architecture = x86 | |architecture = x86 | ||
|target = [[Nintendo 64 emulators|Nintendo 64]] | |target = [[Nintendo 64 emulators|Nintendo 64]] | ||
|orig-developer = zilmar | |orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team] | ||
|developer = Cranky Supertoon | |||
|website = | |website = | ||
|license = {{license|GPLv2}} | |||
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub] | |source = [https://github.com/Project64Netplay/Project64-Netplay GitHub] | ||
}} | }} | ||
'''Project64 Netplay''' is an open source | |||
'''Project64 Netplay''' is an open-source fork of [[Project64]] for Windows based on Project64 2.3.2. It is designed to facilitate [[netplay]] in emulated Nintendo 64 games. | |||
==Downloads== | ==Downloads== | ||
{| cellpadding="4" | |||
|- | |||
|align=center|{{Icon|Win-big}} | |||
|'''[https://github.com/Project64Netplay/Project64-Netplay-3x git]''' | |||
|- | |||
|align=center|{{Icon|Win-big}} | |||
|'''[https://github.com/Project64Netplay/Project64-Netplay-2x/releases old builds]''' | |||
|} | |||
==Features== | ==Features== | ||
| Line 23: | Line 32: | ||
* Works very well with 2 to 3 players, even with +200ms | * Works very well with 2 to 3 players, even with +200ms | ||
* Optional Dedicated New York based server | * Optional Dedicated New York based server | ||
* Built in cheat list for select games to improve gameplay | * Built-in cheat list for select games to improve gameplay | ||
* Built in scripts to keep 100% saves the same to help limit desyncs | * Built-in scripts to keep 100% saves the same to help limit desyncs | ||
* Discord Rich Presence | * Discord Rich Presence | ||
* AQZ Netplay Based | * AQZ Netplay Based | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
[[Category:Console emulators]] | |||
[[Category:Home console emulators]] | |||
[[Category:Nintendo 64 emulators]] | [[Category:Nintendo 64 emulators]] | ||
[[Category:Netplay]] | [[Category:Netplay]] | ||
[[Category:Custom | [[Category:Custom assets]] | ||
[[Category:Forks]] | |||
[[Category:Active emulation software]] | |||
Latest revision as of 21:57, 20 January 2026
| |
| Original developer(s) | zilmar, Jabo, and the Project64 Team |
|---|---|
| Current developer(s) | Cranky Supertoon |
| Latest version | 10/15/21 |
| Active | Yes |
| Platform(s) | Windows |
| Architecture(s) | x86 |
| Emulates | Nintendo 64 |
| License | GPLv2 |
| Source code | GitHub |
Project64 Netplay is an open-source fork of Project64 for Windows based on Project64 2.3.2. It is designed to facilitate netplay in emulated Nintendo 64 games.
Downloads
[edit | edit source]| git | |
| old builds |
Features
[edit | edit source]- Allows for 4 connections
- Unusually low bandwidth usage
- Can change latency on the fly to smooth out netplay experience at the expense of input lag
- Works very well with 2 to 3 players, even with +200ms
- Optional Dedicated New York based server
- Built-in cheat list for select games to improve gameplay
- Built-in scripts to keep 100% saves the same to help limit desyncs
- Discord Rich Presence
- AQZ Netplay Based
