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IOS emulators

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Comparison
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:''This page is about software that emulates IOS iOS on other hardware, like desktops.''{{for|emulators that run on IOSiOS|Emulators on iOS}} '''iOS''' devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices'''iPadOS''' are operating systems created by Apple.
iOS devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices. Formerly, iOS was used for both Apple's phones and tablets. Then, the iOS brand was split into two parts in 2019, with iOS now being the OS exclusively used in the iPhone and the now-defunct [[Apple_iPod|iPod Touch]]. The second half, named iPadOS, is a fork of iOS for iPads that makes use of their larger screens, hence its name. Most iOS apps and games work on iPadOS. Unlike its direct competitor, [[Android emulators|Android]], there are practically no usable emulators, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. Some simulators Similar to most of the Android emulators, some emulators (e.g., [[BlackThunder]]) make uses two-step approach, making use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs decompiled iOS apps recompiled for the x86 architecture. Appetize.io and other tools that claim to emulate iOS on a web browser are in reality just the iOS simulator in XCode wrapped around a cloud stream to the web browser, and like the iOS XCode simulator, need the source code to run. More recently, touchHLE managed to get at least one a few older iPhone OS app apps running by recreating some of iOS’s standard libraries and emulating just the iPhone’s CPU, and nearly the same time, QEMU-iOS got released and can successfully emulate iPhone OS 1.0 on an iPod Touch 1st generation, albeit with bugs.
==ROMs==
TODO: Merge this with ROM & ISO sites
https://archive.org/details/ipaarchive is the best source for classic ROMs. Just search your app or find collections with your app in it. https://ipa.decrypt.day/ is the best source for modern app ROMs that are all free.
==Emulators==
{| class="wikitable" style="text-align:center;width:100%"
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest version
! scope="col"|[[#Hardware_features|Hardware features]]
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|Compatibility
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
|-
|macOS Big Sur and up|align!colspan=left|{{Icon|macOS}}|?|{{✗}}|{{✓}}"9"|{{✓}}PC / x86
|-
|[https://touchhle.org/ touchHLE]
|align=left|{{Icon|Windows|macOS}}
|[https://github.com/hikari-no-yumetouchHLE/touchHLE/releases 0{{TouchHLEVer}}]|{{~}}|{{~}}|[https://appdb.1touchhle.2org/ 28%<br/><small>52 out of 188 reported titles</small>]
|{{✓}}
|{{✓}}
|{{~}}
|-
|[https://www.corelliumgithub.com/ Corelliumdevos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|WebmacOS|Linux}}|Website[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g#building git]|{{~}}|?|N/A
|{{✓}}
|{{✓}}
|{{✗}}
|-
|[https://github.com/devos50/qemu/tree/ipod_touch_1g devos50’s QEMU fork[BlackThunder]]|align=left|{{Icon|Windows|macOS|Linux}}|git?|?|?|?|{{✗}}|{{?}}
|{{✗}}
|-
|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|?
|?
|N/A
|{{✓}}
|-
|[https://github.com/ipasimulator/ipasim ipasim]
|align=left|{{Icon|Windows}}
|PatchV1.0.1
|{{✓}}
|{{✗}}|{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g.cpp#L318 *]
|-
|[https://github.com/zhkl0228/unidbg unidbg]
|align=left|{{Icon|Windows|macOS|Linux}}
|0.9.7
|?
|?
|?
|{{✓}}
|{{✓}}
|{{✗}}
|-
|[http://systems.cs.columbia.edu/projects/cycada/ Cycada]Unnamed iOS emulator|align=left|{{Icon|AndroidWindows}}|Unreleaseddue to touchHLE|?|?|?|{{✗}}
|{{✗}}
|{{✗}}
|{{TBD}}
|-
|[[BlackThunder]https://github.com/zydeco/aah aah]|align=left|{{Icon|Windows|macOS}}|?|?|?|?|{{✓}}|{{✗}}
|{{✗}}
|{{?}}
|{{~}}
|-
|aah[https://github.com/ipasimulator/ipasim ipasim]|align=left|{{Icon|macOSWindows}}|PatchV1.0.1|?|?|?
|{{✓}}
|{{✗}}
|{{✗}}
|-
|[https://github.com/zhkl0228/unidbg unidbg]
|align=left|{{Icon|Windows|macOS|Linux}}
|0.9.7
|?
|?
|?
|{{✓}}
|{{~}}
|{{✗}}
|-
|[https://github.com/TrungNguyen1909/qemu-t8030 TruEmu]
|align=left|{{Icon|Windows|Linux|macOS}}
|?|?|?|?|{{✓}} ||{{✗}} ||{{✗}}|-|[https://github.com/alephsecurity/xnu-qemu-arm64 xnu-qemu-arm64]|align=left|{{Icon|Windows|Linux|macOS}}|?|?|?|?|{{✓}} ||{{~}} ||{{✗}}
|-
|iEmu
|align=left|{{Icon|Windows|Linux|macOS}}
|?|?|?|?
|{{✓}} ||{{✗}} ||{{✗}}
|-
!colspan="9"|Mobile / ARM|-|[[MAME]https://touchhle.org/ touchHLE]|align=left|{{Icon|WindowsAndroid}}|Linux[https://github.com/hikari-no-yume/touchHLE/releases 0.2.2]|macOS{{~}}|FreeBSD{{~}}|[httphttps://wwwappdb.mamedevtouchhle.org/release.html 28%<br/><small>52 out of 188 reported titles</small>]|{{MAMEVer}}]|{{✓}} ||{{~}} |} ==Hypervisors [[Hypervisors|(...)]]==<div style="overflow-x:auto;width:100%">{{✗}}| class="wikitable" style="text-align:center;width:100%"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest version! scope="col"|[[#Hardware_features|Hardware features]]! scope="col"|[[#Enhancements|Enhancements]]! scope="col"|Compatibility! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
|[https://www.corellium.com/ Corellium]
|align=left|{{Icon|Web}}
|[https://www.corellium.com/ Web-based] ($)
|?
|?
|?
|{{✗}}
|{{✓}}
|{{~}}<ref group=N>Would be completely recommended if it wasn’t paid and/or a local version that runs on Windows/macOS/Linux is available.</ref>
|}
==Native==<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest version! scope="col"|[[#Hardware_features|Hardware features]]! scope="col"|[[#Enhancements|Enhancements]]! scope="col"|Compatibility! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-!colspan="9"|Mobile / ARM|-|[https://apple.com/macos macOS]|align=left|{{Icon|macOS }}<ref group=N>Requires Mac computers with Apple Silicon (M series) processors.</ref>|11 Big Surto 14 Sonoma|?|?|?|{{✗}}|{{✓}}|{{✓}}|-|[http:The 17th major operating system of the macOS line. It has support for iOS and iPadOS applications for Apple M1-based Macs//systems. However, some apps are not installed due to Apple DRMcs. This can be bypassed using an IPA file and Sideloadycolumbia.edu/projects/cycada/ Cycada]|align=left|{{Icon|Android}}|Unreleased|?|?|?|{{✗}}|{{✗}}|{{✗}}|}<references group=N />
==Comparison==;Emulators:;[[touchHLE]]::A promising new endeavor that aims to run older iOS apps by reimplementing standard libraries instead of internal components. Because of this [[High/Low_level_emulation|very high-level approach]], no dump of the operating system is required. Its initial target is iPhone OS 2.x, with plans to support other 32-bit iOS versions, mainly 3.x and 4.x, as well as the iPad. Development started in December 2022, and its initial 0.1.0 release came out in February 2023. The only officially supported applications are [https://archiveappdb.touchhle.org/download/iOSObscura/iPhoneOS%202/com.ooi.supermonkeyball/ ''Super Monkey Ball''touchHLE supports a handful of apps] – the dev’s inspiration for the project – which is fully playable and runs at full speed, even with most apps that do not crash on mid-range laptops, as well as Crash Bandicoot Nitro Kart 3Dthe start working absolutely perfectly. touchHLE supports running IPA files directly. Super Monkey Ball Lite and Touch & Go Lite, the only supported free games, are the third and fourth ones supported. A game controller is required to control the accelerometer. Two touchHLE has an app archive that currently only has two apps being touch and go and it’s lite version, which are licensed to be free to use with touchHLE. Unfortunately, touchHLE does not currently have a “canary” branch which gets all the additions of it’s multiple concurrent pull requests will bring Android and Linux support respectively officially.
:; devos50’s QEMU fork-iOS::Previously unnamed and referred to as “devos50’s qemu fork”, Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMU. It can emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and Wi-Fi, are not emulated, and there are multiple crashes. A TikTok About a year later, the same user has [https://www.tiktok.com/t/ZTRvq7Syc/ ported] it managed to android run iPhone OS 2 on an emulated iPod Touch 2G, however did internet connectivity is not put up figured out yet, and nobody has yet ran a download yet. [https://github.com/devos50/qemu/tree/ipod_touch_1g Source code] - [https://devos50.github.io/blog/2022/ipod-touch-qemu/ Blog post] - [https://devos50.github3rd party app via filesystem hacks as of now, as both networking and USB (iTunes) are unemulated and cannot be installed regularly.io/blog/2022/ipod-touch-qemu-pt2/ Blog post pt.2]
:;CorelliumMAME:A service made by the Israeli company of the same name that runs any modern iOS devices, some Android devices, or bring-your-own IoT devices on either the cloud or a self-hosted server:Very basic iPhone 2G support available [https://github. Emulation is basically perfect, and they have hardware iOS 10com/mamedev/mame/blob/master/src/mame/apple/iphone2g.3 to the latest cpp here] <small>(that cannot boot iOS version, with debugging features and security tools, as well as IPA installing. They also have iPhone 7 nor even get to the latest iPhone in terms of hardwareApple logo)</small>. The devices run on an ARM hypervisor. For individuals, it costs 99 USD for two cores, which only has iPhone 7, and 295 USD for six cores, '''Unlikely to use modern iPhones. The site also prohibits users under 18 from using their service. The service is also made for cybersecurity, not gamingever be completed.'''
:;MAMEBlackThunder:Very basic iPhone 2G support available [https://githubClosed-source, commercial iOS emulator that can run a few commercial iOS apps.com/mamedev/mame/blob/master/src/mame/apple/iphone2gThe official iOS SDK (macOS-only) only allows for running your own projects, i.cpp here]e. Unlikely they run code generated for an x86 target rather than ARM code as used by iOS. However, some emulators, e.g. BlackThunder, make use of the simulator in the iOS SDK to ever be completedrun a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs iOS apps that are decompiled and recompiled for the x86 architecture.
:;BlackThunderUnnamed iOS Emulator:The official iOS SDK (macOS:This is a Low-Level Emulator made by user “K-8-L-Y-only) only allows for running your N” discussed on the Darling Discord Server, which can run Springboard and the Calculator. They said it’s their own codename and own projectsinterpreter. It does not support touch at all, imaking it almost useless.eIt only emulates the kernel and the user provides a filesystem DMG. They’ve gotten iOS 1. 0 springboard to boot, which they run code generated for an x86 target rather than ARM code as used by said was not too difficult and said they were also using iOS1. However, some simulators, e0 dyld directly.gThey said it was a Low-Level-Emulation project as they had to emulate the CPU. BlackThunder, make use of They also said the simulator kernel emulation is shorty and it only works. They said they’ll never release it in the iOS SDK state that is in, and refuses to even work on it due to run a few chosen iOS apps that are recompiled touchHLE’s existence. It does load the original frameworks but doesn’t emulate UIKit. The interpreter was for x86and interprets ARM. [[BlackThunder]] (Chinese:黑雷模拟器)They got it to boot via emulated/recreated parts of the darwin/bsd kernel. Again,website it’s emulating the kernel and not doing BSD syscalls on windows. When they feel like the code is in a closed sourcebetter state, commercial iOS simulator that can run a few commercial iOS appsthey do want to release it under the unlicense. Unlike previous emulation trails, BlackThunder firstly loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into However they do not plan to ever work on it, then runs iOS apps that are decompiled and recompiled for anymore due to touchHLE. They say the x86 architecturecode is in some pretty messy C++ stuff. They plan on rewriting in C# as they feel more comfortable continuing it in C#.
:;CycadaTruEmu: ''Cycada'' (2014):QEMU-t8030, formally also known as Cider TruEmu, is an unreleased research project made by iPhone 11 emulated in QEMU, however, the current version with a published source cannot boot. TruEmu is a few folks at Columbia software that ran offers support for iOS 5.1.1 and experimentally 14 up to the latest iOS 6 apps at a high, but not perfect quality 16 and compatibility (see paper for list). It is based built to work on pirated iOS librariesiPhone 6S SecureROM hardware. It is seriously not recommended to initiate contact also provides out-of-box kernel debugging support and USB support (with the developers of the project, Firmware Restore) and utilizes Apple's custom CPU features such as they never planned on releasing it SPRR/GXF and [[https://mediacustom PAC.discordappAdditionally, TruEmu is open-source software.net/attachments/997879688124960799/1089212942710472734/IMG_5233.png want] people TruEmu is made to use their paper to reproduce it with "significant effort"counteract the paid Corellium’s monopoly in iOS emulation for security reasearch. All attempts to release The creator’s mastodon and X (formally Twitter) shows work on full SEP emulation and it by contacting them have resulted in them saying they are [https://media.discordapp.net/attachments/997879688124960799/1089213603506311268/IMG_5234.png not interested]. You may try booting to recreate Cycada on your own, provided that you know SpringBoard and operating the internals of AndroidCalculator and Settings apps, iOSbut it is currently unreleased, XNUwith only minor graphical glitches. The day videos of it’s operation were posted on social medias, a user made an issue about it and Linux. 19 apps fully workarchived the repo with no comment, 10 work only with minor bugs a comment before it was emulated saying that do not affect functionalityhe was working on multitouch. The reason it was unreleased remains uncertain. He may be developing a very capable iOS emulator, 15 may have major errors that affect functionalitybeen hired by Corellium, or he may have been stopped by an Apple employee or has been paranoid about possible Copyright issues and 27 crash. Only [https://github.com/darlinghq/darling/issues/1168#issuecomment-1115143186 one recreation] is know decided to exist, which is also unreleased, and not release it was made by the creator of DarlingHQ. [https://systems.cs.columbianor make a comment.edu/projects/cycada/ Website] - [https://jeremya.com/files/pub/2015/02/andrus-thesis.pdf Paper] - [https://www.youtube.com/watch?v=Uaple0Ec1Dg Video demo] - [https://jeremya.com/files/pub/2014/03/cider/Cider-ASPLOS-2014-clean-full.pdf Presentation] - [http://engineering.columbia.edu/sync-columbia-engineering-team-first-run-ios-apps-android-platform Announcement] - [https://en.wikipedia.org/wiki/Columbia_Cycada Wikipedia] - [https://archive.org/details/image-071 Screenshots]
:;TruEmuiEmu::QEMU-t8030 s5l89xx-port (2022), also known as TruEmu, is an iPhone 11 emulated in QEMU, however it does not have a display, and seems abandoned. TruEmu is a software that offers support for iOS 14 up to without the latest iOS 16, and is built to work on iPhone 6S SecureROM hardware. It also provides out-of-box kernel debugging support and USB support (with Firmware Restoreport), and utilizes Apple's custom CPU features such as SPRR/GXF and custom PAC. Additionally, TruEmu is an open-source software.[https://github.com/TrungNguyen1909/qemu-t8030 Source code] - [https://i.blackhat.com/USA-22/Thursday/US-22-Nguyen-TruEmu.pdf Presentation] ;iEmu:QEMU-s5l89xx-port (2012), also known as iEmu, is another failed attempt to get an iPhone running in QEMU, this time the 1st generation. The last commits were made in 2013. Any Android app going by the name iEmu is a *scam* and should be avoided. [https://githubNowadays, a malicious APK file going by the '''iEmu''' moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android.com/danzatt/QEMUMore often than not, they're uploaded with the intention of generating revenue from impressionable users (through pay-s5l89xxper-port Source Code Mirror (Up to late 2012click URL shorteners)] - [http://webwho fall easily for those types of scams.archiveThe project started in 2011 but got mysteriously abandoned two years later before anything usable surfaced.org/web/20131213053331/http://wwwAll pages related to the project were removed.iemuIt's speculated Apple had a hand in this.org/indexThe name is based on the part number of the original iPhone, and also is known to be called iVM, however, this is unconfirmed.php/Main_Page Website (archived)] - [http://web.archive.org/web/20130410061346/https://github.com/cmwdotme/QEMU-s5l89xx-port Source Code (Archive)]
:;unidbg:: ''unidbg'' (2020) is a developer library that allows emulating Android binaries, however , "experimental" iOS support was added some time sometime in 2021. It is unknown if any apps are supported.
:;aah:: aah (arm64 architecture handler) uses unicorn and libffi to run iOS arm64 binaries on x86_64 macOS, with varying degrees of success. Most things will fail to launch because they need frameworks/symbols that aren't available on macOS. aah relies on the Mac Catalyst frameworks that are present on macOS 10.15. Additionally aah requires the source code of the app to run it, like the iOS simulator/emulator in XCode. https://twitter.com/maczydeco/status/1155588054486310912 https://github.com/zydeco/aah
:;ipasim: **: ''ipasim** '' (2017) is a high -level emulator written in C++ that uses Microsoft's winObjC to recompile 64-bit iOS apps into apps in live. It doesn't support much apps except for really basic ones. It was more focused on apps then than games. [Source code](https://github.com/ipasimulator/ipasim) - [Project page](https://janjones.me/projects/ipasim/) - [Paper](https://github.com/ipasimulator/ipasim/blob/master/docs/thesis/thesis.pdf) - [Poster](https://github.com/ipasimulator/ipasim/blob/master/docs/thesis/poster.pdf)
:;Darlingxnu-qemu-arm64:Although no iOS support exists at the moment, [https://www.darlinghq.org/ Darling] wants to add support for iOS apps in the “long term”A security research emulator created by Aleph. Although not statedMuch like TruEmu, they might add support for other platforms based on it can partially run iOS, such as tvOS or watchOS in the futurewith launch services working correctly.
==Our most recommended==;Hypervisor:;CorelliumThis is an overall guide for people looking for an ::A service made by the Israeli company of the same name that runs any modern iOS emulator. If you have devices, some Android devices, or bring-your-own IoT devices on either the cloud or a Apple Silicon Mac and want to emulate 64self-bit/modern appshosted server. Compatibility is basically perfect, just use Sideloady and DecryptDay to install the app itself on your M1 Mac. If you they have an Intel Mac, try using “aah” which is your best optionhardware iOS 10. If you want 3 to emulate 32-bit the latest iOS apps, use touchHLE for iPhone OS 2 apps, if your app is one of the only of the handful of supported appsversion, with debugging features and if notsecurity tools, you can patiently wait for Cycada to release or get recreated, but it likely won’t ever happenas well as IPA installing. If you just want They also have iPhone 7 to try the look and feel of the first latest iPhone/iOS, devos19’s QEMU fork is the best option. If you are emulating for the purpose in terms of something related for cybersecurity or advanced testing not in the XCode emulator, try and purchase Corellium, however if you are broke or a minor, your only real option is TruEmu, even though it can only be used for testing low level iOS components because it cannot boot to iOShardware. If you want to easily [[Hypervisors#Type_1_hypervisors|The devices run VERY simple iOS apps on Windowsan ARM hypervisor called "CHARM"]]. '''For individuals, it costs 3 USD per hour''' for most use ipasim, even though there is nearly zero people in this categoryexcluding some cybersecurity tools. If you would like to run a few commercial iOS apps and games The site also prohibits users under 18 from Chinausing their service. '''The service is made for cybersecurity, not general use BlackThunder'''.
;Native
:;macOS 11 and up
::Since macOS 11 Big Sur, the 17th major operating system of the macOS line, the operating system for Mac computers has support for iOS and iPadOS applications for Apple Silicon-based Macs. However, some apps cannot be installed directly due to Apple DRM. This can be bypassed using an IPA file and PlayCover/Sideloady. [https://support.apple.com/guide/app-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac See this page]. If you have an ARM Mac, and want to emulate newer/modern apps/games, native execution is the most recommended
Overall:;Cycada:: ''Cycada'' (2014), it’s formally known as Cider and Chameleon before that is an unreleased research project made by a waiting game for older few folks at Columbia that ran iOS 5.1.1 and experimentally iOS 6 apps at a high, but not perfect quality and compatibility (see paper for either touchHLE list). It is based on pirated iOS libraries. It is seriously not recommended to support initiate contact with the developers of the project, as they never planned on releasing it and want people to use their paper to reproduce it with "significant effort". All attempts to release it by contacting them have resulted in them saying they are not interested. You may try to recreate Cycada on your gameown, or devos50 provided that you know the internals of Android, iOS, XNU, and Linux. Out of 69 tested apps, 19 apps fully work, 10 work with minor bugs that do not affect functionality, 15 have major errors that affect functionality, and 27 crash. Only [https://github.com/darlinghq/darling/issues/1168#issuecomment-1115143186 one recreation] is known to make exist, which is also unreleased, and it was made by the creator of DarlingHQ along with two other unknown individuals. It took about a QEMU fork year to develop, and one component of it was released. The one exception where some original code was published was [https://github.com/darlinghq/darling-newlkm here], to be reused in Darling later on. Jeremy Andrus was accused of being a sellout for leaving the project to work as a kernel programmer (Now a Cloud Computing Efficiency worker) for an iPod touch that supports your Apple. The project booted many 32-bit iOS apps versionsuccessfully, albeit slowly. The last update to this project was in [https://dl. Please note that hikari_no_yume andacm.org/doi/pdf/10.1145/or devos50 may 3135974.3135981 '''2017''']. (NOTE: If you search "Cider APK", you will get burnt outiPhone 12 launcher adware) To see the paper, face technical limitations too bigits specifications, its compatible apps, or legitimately dieand possibly recreate it, so there’s absolutely no guaranteesee [http://jeremya.com/files/pub/2015/02/andrus-thesis.pdf here]
==History of failed ;Compatibility layer ([[Compatibility_layers|...]])?:;Darling::Although no iOS emulation attempts==TODOsupport exists at the moment, [https: fix this//www.darlinghq.org/ Darling] wants to add support for iOS apps in the “long term”. Although not stated, they might add support for other platforms based on iOS, merge this with emulatorssuch as tvOS or watchOS in the future.
==Hardware features==
''This table focusing on early iOS operating system and crucial hardware features that can be possible to emulated through software or will be possible in the near future. Including everything or niche modern iOS features (e.g. [[List_of_games_that_support_Pressure-Sensitive_Face_Buttons#iOS_Emulation|3D Touch / Pressure Sensitive Buttons]], [https://www.reddit.com/r/EmulationOniOS/comments/1dcrgy1/new_game_mode_coming_to_ios_18/ Game Mode]) would result in an endless list.''
{| class="wikitable" style="text-align:center;width:100%"
|- style="font-weight:bold;"
! colspan=2 | Name
! TouchHLE
! QEMU-iOS
! Corellium
|-
| colspan=2 | [[Wikipedia:IOS#Home_screen|Home screen]]<br/><small>This shouldn't be confused with emulator frontend/GUI.</small>
| {{✗}}
| {{~}}
| {{✓}}
|-
| colspan=2 | Non-game apps
| {{✗}}
| {{~}}
| {{✓}}
|-
| colspan=2 | [[Wikipedia:IOS#Notification_Center|Notification Center]]
| {{✗}}
| {{✗}}
| {{✓}}
|-
| colspan=2 | [[Wikipedia:IOS#App_Store_bypasses|Sideloading/Installing]]
| {{✓}}
| {{?}}
| {{✓}}
|-
| colspan=2 | Wi-Fi
| {{~}}<abbr title="Local Area Network (LAN) only">*</abbr>
| {{✗}}
| {{✓}}
|-
| colspan=2 | Bluetooth
| {{✗}}
| {{✗}}
| {{✗}}
|-
| colspan=2 | [[Wikipedia:Multi-touch#Applications|Multi-touch]]
| {{?}}
| {{?}}
| {{?}}
|-
| colspan=2 | [[List_of_games_that_support_tracked_motion_controllers#iOS_Emulation|Motion sensors]]
| {{✓}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP.txt#L33 *]
| {{✗}}
| {{?}}
|-
| colspan=2 | [[Wikipedia:IOS#Multitasking|Location]]
| {{✗}}
| {{✗}}
| {{✓}}
|-
| rowspan=2 | Connectivity
| [[Preservation_projects#Private_Platform_Servers|Game Center]]<br/><small>Achievements, Challenges, Leaderboards etc.</small>
| {{✗}}
| {{✗}}
| {{?}}
|-
| [[Wikipedia:Apple_Push_Notification_service|Apple Push Notification service]]
| {{✗}}
| {{✗}}
| {{✓}}
|-
! colspan=5 | [[Wikipedia:List_of_Apple_codenames#iOS|OS versions]]
|-
| colspan=2 | iPhone OS 1
| {{✗}}
| {{✓}}
| {{✗}}
|-
| colspan=2 | iPhone OS 2<br/><small>iPhone OS 2.2.1 was the last version compatible solely with ARMv6 chips.
| {{✓}}
| {{✓}}
| {{✗}}
|-
| colspan=2 | iPhone OS 3<br/><small>Supported both ARMv6 and ARMv7-A chips.</br>
| {{✓}} <br> <small>(Only 3.0)</small>
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 4<br/><small>iOS 4.2.1 was the last version supported ARMv6 chips.</small>
| style="background: Orange;"|WIP
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 5
|style="background:skyblue;"|[https://github.com/hikari-no-yume/touchHLE#touchhle-high-level-emulator-for-iphone-os-apps Future goal]
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 6<br/><small>iOS 6.1.6 was the last version compatible solely with 32-bit ARMv7-A chips.</small>
|style="background:skyblue;"|[https://github.com/hikari-no-yume/touchHLE#touchhle-high-level-emulator-for-iphone-os-apps Future goal]
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 7 to 10<br/><small>Supports both 64-bit ARMv8''x''-A and 32-bit ARMv7-A chips. iOS 10.3.4 was the last version that supported 32-bit chips.</small>
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{~}} (iOS 10.3.3 and 10.3.4 only)
|-
| colspan=2 | iOS 11 to ''present''
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{✓}}
|-
| colspan=2 | iPadOS
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{✗}}
|-
| colspan=2 | WatchOS
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{✗}}
|-
! colspan=5 | [https://developer.apple.com/documentation/xcode/application-binary-interfaces Supported ABIs]
|-
| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-armv6-code-for-ios ios_armv6] (iPhone OS 1 – iOS 4.2.1)<br/><small>Supporting ios_armv6 ABI is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.</small>
| {{✓}}[https://github.com/merryhime/dynarmic?tab=readme-ov-file#supported-guest-architectures *]
| {{✗}}
| {{✗}}
|-
| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-armv7-code-for-ios ios_armv7a] (iPhone OS 3 – iOS 10.3.4)<br/><small>Supporting ios_armv7a ABI is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.<br/> Older applications and games often rely on the [[Wikipedia:ARM_architecture_family|ARM 32-bit (Cortex)]] architecture, which isn't used in newer hardware.</small>
| {{✓}}[https://github.com/merryhime/dynarmic?tab=readme-ov-file#supported-guest-architectures *]
| {{✗}}
| {{✗}}
|-
| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms ios_armv8.''x''a] (iOS 11.0 to ''present'')
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{?}}
|-
! colspan=5 | [https://developer.apple.com/documentation/technologies Supported APIs]
|-
| colspan=2 | [https://developer.apple.com/documentation/opengles OpenGL ES x.x] (iPhone OS 2 – iOS 12.0)<br/><small>Supporting OpenGL ES x.x APIs is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.</small>
| {{✓}}[https://github.com/hikari-no-yume/touchHLE?tab=readme-ov-file#development-status *]
| {{?}}
| {{?}}
|-
| colspan=2 | [https://developer.apple.com/metal/ Metal] (iOS 8 to ''present'')
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{?}}
|}
<references group=N4/>
Many of the currently available '''==Enhancements=={| class="wikitable" style="text-align:center;width:100%"|- style="simulatorsfont-weight:bold;"! colspan=2 | Name! TouchHLE! QEMU-iOS|-|rowspan=1 | Graphics| [[Resolution|Resizable Internal Resolution]]| {{✓}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP.txt#L23 *]| {{?}}|-|rowspan=6 | Post-Processing| [[Shader_Presets|Shader Chain]]| {{✗}}| {{✗}}|-| [[Shaders_and_filters|Filters]]| {{✗}}| {{✗}}|-|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>| {{?}}| {{?}}|-| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>| {{✗}}| {{✗}}|-| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>| {{✗}}| {{✗}}|-|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]| {{?}}| {{?}}|-| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]| {{?}}| {{?}}|-| Rewind| {{✗}}| {{✗}}|-| Fast-Forward/Turbo Speed| {{✗}}| {{✗}}|-| Savestates| {{✗}}| {{✗}}|-| [https://tasvideos.org/Movies Movie recording/playback]| {{✗}}| {{✗}}|-| rowspan=3 | Input| [[Controllers#Mouse Injectors for Emulators|Keyboard input injection]]<br/><small>Early versions of iOS didn't support keyboard input.<br/>One way an iOS emulator can provide keyboard input for these versions is through the injection method, which sends keystrokes input data directy into emulated memory.</small>| {{✗}}| {{✗}}|-| [[Controllers#Mouse Injectors for Emulators|Mouse input injection]]<br/><small>Early versions of iOS didn'' only try recreating popular t support mouse input.<br/>One way an iOS emulator can provide mouse input for these versions is through the injection method, which sends cursor input data directy into emulated memory.</small>| {{✗}}| {{✗}}|-| [[Controllers#Mouse Injectors for Emulators|Gamepad input injection]]<br/><small>Before [[Wikipedia:MFi_Program|MFi]] extended support in iOS apps 7 (unlocking gamepad compatibility for devices like browsersthe [https://blog.logitech.com/2013/11/20/compatible-games-for-logitech-powershell-controller-battery/ Logitech Powershell Controller]) in a PC application with .<br/> Earlier iOS versions (1-to-6) offered [https://www.gottabemobile.com/ios-6-gaming-ipad-controller-iphone/ no real emulation involvednative gamepad support]. Some notable </small>| {{✗}}| {{✗}}|-| rowspan=6 | Quality of life| [[Emulator scamsSave_disk_space_for_ISOs#PlayStation_1|scamsStreamable compression format]] | {{✗}}| {{✗}}|-| Per-Game Profiles| {{✓}}| {{✗}}|-| Command Line Options| {{✓}}| {{?}}|-| On-Screen Display<br/><small>Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.</small>| {{✗}}| {{✗}}|-| Built-in On-Screen Control<br/><small>Simulating touch input on display via keyboard or gamepad. This QoL enhancement is crucial for lots of touch input exclusive games.<br/>Also you can use third party apps such fashion are called '''iPadian''' as [https://apps.apple.com/us/app/shootingplus-v3/id1447087625 ShootingPlus V3] for this.</small>| {{✓}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP.txt#L33 *]| {{✗}}|-| Big Picture Mode| {{✗}}| {{✗}}|-| rowspan=4 | Misc| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]| {{✗}}| {{✗}}|-| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]| colspan=11 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment. So there is no support.|-| AI Service<br/><small>With the help of <abbr title="optical character recognition">OCR</abbr> and other techniques, the AI service can provide a live translation of a game, or variations text-to-speech capabilities for the visually impaired among other things, either on demand or automatically.</small>| colspan=11 | Exclusive to [https://docs.libretro.com/guides/ai-service/ libretro cores] at the name, and are often '''malware'''moment. So there is no support.|-| Debug features| {{~}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP. txt#L131 *]| {{?}}|}<references group=N3/>
* A project to emulate various smartphones (iPhone, iPod Touch, iPad, Apple TV 2G) called '''iEmu''', started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It's speculated Apple had a hand in this.==Scams==* Nowadays, a malicious APK file going by Many of the currently available '''iEmu"solutions"''' moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run only try recreating popular iOS apps on Android. More often than not, they're uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shortenerslike browsers) who fall easily for those types of scamsin a PC application with no real emulation involved.* There has been a project to provide a runtime for iOS apps to run on '''Android''' called Some notable [[http://systems.cs.columbia.edu/projects/cycada/ '''Cycada'''Emulator scams|scams]] (formerly known as in such fashion are called '''CideriPadian'''). Not much progress has been madeor variations on the name, and the original author was accused of being a sellout for leaving the project to work as a kernel programmer for Apple. The project booted many 32-bit iOS apps successfully, albeit slowly. The last update to this project was in [https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 are often '''2017malware''']. (NOTE: If you search "Cider APK"iPadian itself is not a real emulator and cannot actually emulate any iOS, you will get iPhone 12 launcher adwareiPadOS, even on UpToDown or Malavida) * There was watchOS code and just use recreations that are limited in functionality and are not ports. “AIR iPhone” is also a project based simulator in Adobe Flash. Malware on [[QEMU]] that usually went around Android also goes by the name QEMU-s5l89xx (“iEmu”, “Cider” and “Cycada”, based on the part number unfinished and unreleased projects of the original iPhone)same name, and is sometimes iOS launcher software that is possibly infected by malware. iOS emulators that aren't scams operate like XCode, or iVMwhere they cannot run non-development builds. The last known commits *TikTok videos by the user “iPod Emulator Hype” appear to this project were in 2013show QEMU-iOS running on an Android device and a web browser, however, the Android version is confirmed to be a VNC client and faked, with the HTML5 version likely fake as well.*Blog sites suggest “iOSEmus” as an iOS emulator for Android devices. In reality, it is unclear if this project will ever come an alternate App Store for iOS to fruitioninstall jailbreak tools including console emulators and other tools on iOS 11.
Your best bet, until touchHLE supports your 32-bit app, ARM macOS is able to be virtualized without an ARM Mac (for 64-bit), or a new emulation effort is ever started, is to hope that whatever iOS app you're interested in gets an Android port. This is very rare, especially for Japanese ones, as Android is perceived to be more open to piracy. That appears to be gradually changing lately and isn't of as much concern for non-gaming apps. However, in the U.S., the trend goes to iOS exclusively, including the Faves, Bloom, and the official ChatGPT apps getting iOS versions first, and a trend of users in Anglo-America discriminating against Android users, forcing them to switch to iOS also may contribute to the need for one.
iOS apps are distributed in the IPA format==External links==*[[Wikipedia:Comparison_of_mobile_operating_systems|Comparison of mobile operating systems]] (Wikipedia)*Reddit: [https://www.reddit.com/r/LegacyJailbreak/ r/LegacyJailbreak] (old devices) [https://www. Like Android's APK files, they are standard ZIP files, so their contents can be browsed and extracted most of the timereddit.com/r/Jailbreak/ r/Jailbreak] (new devices)
{{Apple}}
[[Category:Mobiles]]
[[Category:Media Players]]
[[Category:iOS emulators|*]]
[[Category:Operating systems]]
[[Category:Mobile Operating Systems]]
[[Category:MAME Driver Status: Preliminary]]
[[Category:ARM-based]]
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