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IOS emulators

17,110 bytes added, 24 June
Comparison
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:''This page is about software that emulates IOS iOS on other hardware, like desktops.''{{for|emulators that run on IOSiOS|Emulators on iOS}} '''iOS''' devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices'''iPadOS''' are operating systems created by Apple.
iOS devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices. Formerly, iOS was used for both Apple's phones and tablets. Then, the iOS brand was split into two parts in 2019, with iOS now being the OS exclusively used in the iPhone and the now-defunct [[Apple_iPod|iPod Touch]]. The second half, named iPadOS, is a fork of iOS for iPads that makes use of their larger screens, hence its name. Most iOS apps and games work on iPadOS. Unlike its direct competitor, [[Android emulators|Android]], there are practically no usable emulators, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. Some simulators Similar to most of the Android emulators, some emulators (e.g., [[BlackThunder]]) make uses two-step approach, making use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs decompiled iOS apps recompiled for the x86 architecture. Appetize.io and other tools that claim to emulate iOS on a web browser are in reality just the iOS simulator in XCode wrapped around a cloud stream to the web browser, and like the iOS XCode simulator, need the source code to run. More recently, touchHLE managed to get at least one a few older iPhone OS app apps running by recreating some of iOS’s standard libraries and emulating just the iPhone’s CPU, and nearly the same time, QEMU-iOS got released and can successfully emulate iPhone OS 1.0 on an iPod Touch 1st generation, albeit with bugs.
==Emulators==
{| class="wikitable" style="text-align:center;width:100%"
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest version
! scope="col"|[[#Hardware_features|Hardware features]]
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|Compatibility
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
|-
|macOS Big Sur and up|align!colspan=left|{{Icon|macOS}}|?|{{✗}}|{{✓}}"9"|{{✓}}PC / x86
|-
|[https://touchhle.org/ touchHLE]
|align=left|{{Icon|Windows|macOS}}
|[https://github.com/hikari-no-yumetouchHLE/touchHLE/releases 0{{TouchHLEVer}}]|{{~}}|{{~}}|[https://appdb.1touchhle.2org/ 28%<br/><small>52 out of 188 reported titles</small>]
|{{✓}}
|{{✓}}
|{{~}}
|-
|[https://www.corelliumgithub.com/ Corelliumdevos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|WebmacOS|Linux}}|Website[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g#building git]|{{~}}|?|N/A
|{{✓}}
|{{✓}}
|{{✗}}
|-
|[https://github.com/devos50/qemu/tree/ipod_touch_1g devos50’s QEMU fork[BlackThunder]]|align=left|{{Icon|Windows|macOS|Linux}}|git?|?|?|?|{{✗}}|{{?}}
|{{✗}}
|-
|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|?
|?
|N/A
|{{✓}}
|-
|[https://github.com/ipasimulator/ipasim ipasim]
|align=left|{{Icon|Windows}}
|PatchV1.0.1
|{{✓}}
|{{✗}}|{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g.cpp#L318 *]
|-
|[https://github.com/zhkl0228/unidbg unidbg]
|align=left|{{Icon|Windows|macOS|Linux}}
|0.9.7
|?
|?
|?
|{{✓}}
|{{✓}}
|{{✗}}
|-
|[http://systems.cs.columbia.edu/projects/cycada/ Cycada]Unnamed iOS emulator|align=left|{{Icon|AndroidWindows}}|Unreleaseddue to touchHLE|?|?|?|{{✗}}
|{{✗}}
|{{✗}}
|{{TBD}}
|-
|[[BlackThunder]https://github.com/zydeco/aah aah]|align=left|{{Icon|Windows|macOS}}|?|?|?|?|{{✓}}|{{✗}}
|{{✗}}
|{{?}}
|{{~}}
|-
|aah[https://github.com/ipasimulator/ipasim ipasim]|align=left|{{Icon|macOSWindows}}|PatchV1.0.1|?|?|?
|{{✓}}
|{{✗}}
|{{✗}}
|-
|[https://github.com/zhkl0228/unidbg unidbg]
|align=left|{{Icon|Windows|macOS|Linux}}
|0.9.7
|?
|?
|?
|{{✓}}
|{{~}}
|{{✗}}
|-
|[https://github.com/TrungNguyen1909/qemu-t8030 TruEmu]
|align=left|{{Icon|Windows|Linux|macOS}}
|?|?|?|?|{{✓}} ||{{✗}} ||{{✗}}|-|[https://github.com/alephsecurity/xnu-qemu-arm64 xnu-qemu-arm64]|align=left|{{Icon|Windows|Linux|macOS}}|?|?|?|?|{{✓}} ||{{~}} ||{{✗}}
|-
|iEmu
|align=left|{{Icon|Windows|Linux|macOS}}
|?|?|?|?
|{{✓}} ||{{✗}} ||{{✗}}
|-
!colspan="9"|Mobile / ARM|-|[[MAME]https://touchhle.org/ touchHLE]|align=left|{{Icon|WindowsAndroid}}|Linux[https://github.com/hikari-no-yume/touchHLE/releases 0.2.2]|macOS{{~}}|FreeBSD{{~}}|[httphttps://wwwappdb.mamedevtouchhle.org/release28%<br/><small>52 out of 188 reported titles</small>]|{{✓}}|{{✓}}|{{~}}|} ==Hypervisors [[Hypervisors|(...)]]==<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest version! scope="col"|[[#Hardware_features|Hardware features]]! scope="col"|[[#Enhancements|Enhancements]]! scope="col"|Compatibility! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-|[https://www.html corellium.com/ Corellium]|align=left|{{MAMEVerIcon|Web}}|[https://www.corellium.com/ Web-based]($)|?|?|?|{{✗}}|{{✓}} |{{~}}<ref group=N>Would be completely recommended if it wasn’t paid and/or a local version that runs on Windows/macOS/Linux is available.</ref>|} ==Native==<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest version! scope="col"|[[#Hardware_features|Hardware features]]! scope="col"|[[#Enhancements|Enhancements]]! scope="col"|Compatibility! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-!colspan="9"|Mobile / ARM|-|[https://apple.com/macos macOS]|align=left|{{Icon|macOS}}<ref group=N>Requires Mac computers with Apple Silicon (M series) processors.</ref>|11 Big Sur to 14 Sonoma|?|?|?|{{✗}} |{{✓}}|{{}}
|-
|[http://systems.cs.columbia.edu/projects/cycada/ Cycada]
|align=left|{{Icon|Android}}
|Unreleased
|?
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|}
<references group=N />
 
==Comparison==
;Emulators
:;[[touchHLE]]
::A promising new endeavor that aims to run older iOS apps by reimplementing standard libraries instead of internal components. Because of this [[High/Low_level_emulation|very high-level approach]], no dump of the operating system is required. Its initial target is iPhone OS 2.x, with plans to support other 32-bit iOS versions, mainly 3.x and 4.x, as well as the iPad. Development started in December 2022, and its initial 0.1.0 release came out in February 2023. [https://appdb.touchhle.org/ touchHLE supports a handful of apps], with most apps that do not crash on the start working absolutely perfectly. touchHLE supports running IPA files directly. A game controller is required to control the accelerometer. touchHLE has an app archive that currently only has two apps being touch and go and it’s lite version, which are licensed to be free to use with touchHLE. Unfortunately, touchHLE does not currently have a “canary” branch which gets all the additions of it’s multiple concurrent pull requests.
 
:;QEMU-iOS
::Previously unnamed and referred to as “devos50’s qemu fork”, Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMU. It can emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and Wi-Fi, are not emulated, and there are multiple crashes. About a year later, the same user managed to run iPhone OS 2 on an emulated iPod Touch 2G, however internet connectivity is not figured out yet, and nobody has yet ran a 3rd party app via filesystem hacks as of now, as both networking and USB (iTunes) are unemulated and cannot be installed regularly.
:;macOS Big SurMAME:The 17th major operating system of the macOS line:Very basic iPhone 2G support available [https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g. It has support for cpp here] <small>(that cannot boot iOS and iPadOS applications for Apple M1-based Macs. However, some apps are not installed due nor even get to the Apple DRMlogo)</small>. This can '''Unlikely to ever be bypassed using an IPA file and Sideloadycompleted.'''
:;touchHLEBlackThunder:A promising new endeavor :Closed-source, commercial iOS emulator that aims to can run older a few commercial iOS apps by reimplementing standard libraries instead of internal components. Because of this very highThe official iOS SDK (macOS-level approachonly) only allows for running your own projects, no dump of the operating system is requiredi.e. Its initial they run code generated for an x86 target is iPhone OS 2rather than ARM code as used by iOS.xHowever, with plans to support other 32-bit iOS versionssome emulators, mainly 3e.x and 4g.xBlackThunder, as well as make use of the iPad. Development started simulator in December 2022, and its initial 0.1.0 release came out in February 2023. The only officially supported applications the iOS SDK to run a few chosen iOS apps that are [https://archiverecompiled for x86.org/download/iOSObscura/iPhoneOS%202/com.ooi.supermonkeyball/ ''Super Monkey Ball''] – the dev’s inspiration for the project – which is fully playable and runs at full speedUnlike previous emulation trails, even on mid-range laptopsBlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, as well as Crash Bandicoot Nitro Kart 3D. touchHLE supports running IPA files directly. Super Monkey Ball Lite which loads Xcode and Touch & Go Lite, the only supported free gamesan iOS simulator into it, then runs iOS apps that are the third decompiled and fourth ones supported. A game controller is required to control recompiled for the accelerometerx86 architecture.
:; devos50’s QEMU forkUnnamed iOS Emulator:Based :This is a Low-Level Emulator made by user “K-8-L-Y-N” discussed on earlier work emulating the S5L8900 Darling Discord Server, which can run Springboard and the iPhone 11 in QEMUCalculator. They said it’s their own codename and own interpreter. It does not support touch at all, making it almost useless. It can emulate an iPod Touch 1G running only emulates the kernel and the user provides a filesystem DMG. They’ve gotten iOS 1.0springboard to boot, including iBoot, which they said was not too difficult and said they were also using iOS 1.0 dyld directly. They said it was a Low-Level-Emulation project as they had to emulate the CPU. They also said the kernel, emulation is shorty and it only works. They said they’ll never release it in the Springboardstate that is in, although and refuses to even work on it requires a modified NOR due to touchHLE’s existence. It does load the original frameworks but doesn’t emulate UIKit. The interpreter was for x86 and NAND imageinterprets ARM. They got it to boot via emulated/recreated parts of the darwin/bsd kernel. Some featuresAgain, such as audio it’s emulating the kernel and Wi-Fi, are not emulateddoing BSD syscalls on windows. When they feel like the code is in a better state, and there are multiple crashesthey do want to release it under the unlicense. [https://githubHowever they do not plan to ever work on it anymore due to touchHLE.com/devos50/qemu/tree/ipod_touch_1g Source They say the code] - [https://devos50is in some pretty messy C++ stuff.github.io/blog/2022/ipod-touch-qemu/ Blog post] - [https://devos50.github.io/blog/2022/ipod-touch-qemu-pt2/ Blog post ptThey plan on rewriting in C# as they feel more comfortable continuing it in C#.2]
:;CorelliumTruEmu:A service made by the Israeli company of the same name that runs any modern iOS devices:QEMU-t8030, also known as TruEmu, is an iPhone 11 emulated in QEMU, some Android deviceshowever, or bring-your-own IoT devices on either the cloud or current version with a self-hosted serverpublished source cannot boot. Emulation TruEmu is basically perfect, and they have hardware a software that offers support for iOS 10.3 14 up to the latest iOS version, 16 and is built to work on iPhone 6S SecureROM hardware. It also provides out-of-box kernel debugging support and USB support (with debugging Firmware Restore) and utilizes Apple's custom CPU features such as SPRR/GXF and security toolscustom PAC. Additionally, as well as IPA installingTruEmu is open-source software. They also have iPhone 7 TruEmu is made to counteract the latest iPhone paid Corellium’s monopoly in terms of hardwareiOS emulation for security reasearch. The devices run creator’s mastodon and X (formally Twitter) shows work on an ARM hypervisor. For individualsfull SEP emulation and it booting to SpringBoard and operating the Calculator and Settings apps, but it costs 99 USD for two coresis currently unreleased, which with only has iPhone 7minor graphical glitches. The day videos of it’s operation were posted on social medias, a user made an issue about it and 295 USD for six coresarchived the repo with no comment, to use modern iPhonesonly with a comment before it was emulated saying that he was working on multitouch. The site also prohibits users under 18 from using their servicereason it was unreleased remains uncertain. The service is also made for cybersecurityHe may be developing a very capable iOS emulator, may have been hired by Corellium, or he may have been stopped by an Apple employee or has been paranoid about possible Copyright issues and decided to not gamingrelease it nor make a comment.
:;MAMEiEmu:Very basic :QEMU-s5l89xx-port (also known without the -port) (2012), also known as iEmu, is another failed attempt to get an iPhone 2G support available [https://githubrunning in QEMU, this time the 1st generation. The last commits were made in 2013. Any Android app going by the name iEmu is a *scam* and should be avoided. Nowadays, a malicious APK file going by the '''iEmu''' moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android. More often than not, they're uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shorteners) who fall easily for those types of scams. The project started in 2011 but got mysteriously abandoned two years later before anything usable surfaced.com/mamedev/mame/blob/master/src/mame/apple/iphone2gAll pages related to the project were removed.cpp here]It's speculated Apple had a hand in this. Unlikely The name is based on the part number of the original iPhone, and also is known to ever be completedcalled iVM, however, this is unconfirmed.
:;BlackThunderunidbg:The official iOS SDK : ''unidbg'' (macOS-only2020) only is a developer library that allows for running your own projectsemulating Android binaries, i.e. they run code generated for an x86 target rather than ARM code as used by however, "experimental" iOS. However, some simulators, e.g. BlackThunder, make use of the simulator support was added sometime in the iOS SDK to run a few chosen iOS apps that are recompiled for x862021. [[BlackThunder]] (Chinese:黑雷模拟器),website It is a closed source, commercial iOS simulator that can run a few commercial iOS apps. Unlike previous emulation trails, BlackThunder firstly loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs iOS unknown if any apps that are decompiled and recompiled for the x86 architecturesupported.
:;Cycadaaah: ''Cycada'' : aah (2014arm64 architecture handler), formally known as Cider is an unreleased research project made by a few folks at Columbia that ran iOS 5.1.1 uses unicorn and experimentally libffi to run iOS 6 apps at a higharm64 binaries on x86_64 macOS, but not perfect quality and compatibility (see paper for list)with varying degrees of success. Most things will fail to launch because they need frameworks/symbols that aren't available on macOS. It is based aah relies on the Mac Catalyst frameworks that are present on pirated iOS librariesmacOS 10.15. It is seriously not reccomended to initiate contact with Additionally aah requires the developers source code of the project, as they never planned on releasing it and want people app to use their paper to reproduce run it with "significant effort". You may try to recreate Cycada on your own, provided that you know like the internals of Android, iOS, XNU, and Linux. [https:simulator//systems.cs.columbiaemulator in XCode.edu/projects/cycada/ Website] - [https://jeremyatwitter.com/files/pub/2015/02/andrus-thesis.pdf Paper] - [https:/maczydeco/www.youtube.comstatus/watch?v=Uaple0Ec1Dg Video demo] - [1155588054486310912 https://jeremyagithub.com/files/pub/2014/03/cider/Cider-ASPLOS-2014-clean-full.pdf Presentation] - [http://engineering.columbia.edu/sync-columbia-engineering-team-first-run-ios-apps-android-platform Announcement] - [https://en.wikipedia.org/wiki/Columbia_Cycada Wikipedia] - [https://archive.org/detailszydeco/image-071 Screenshots]aah
:;TruEmuipasim:QEMU-t8030 : ''ipasim'' (20222017), also known as TruEmu, is an iPhone 11 emulated in QEMU, however it does not have a display, and seems abandoned. [https://github.com/TrungNguyen1909/qemu-t8030 Source code] - [https://i.blackhat.com/USA-22/Thursday/US-22-Nguyen-TruEmu.pdf Presentation] ;iEmu:QEMU-s5l89xxhigh-port (2012), also known as iEmu, is another failed attempt to get an iPhone running in QEMU, this time the 1st generation. The last commits were made level emulator written in 2013. Any Android app going by the name iEmu is a *scam* and should be avoided. [https://github.com/danzatt/QEMU-s5l89xx-port Source Code Mirror (Up C++ that uses Microsoft's winObjC to late 2012)] recompile 64- [http://web.archive.org/web/20131213053331/http://www.iemu.org/index.php/Main_Page Website (archived)] - [http://webbit iOS apps into apps in live.archiveIt doesn't support much apps except for really basic ones.org/web/20130410061346/https://githubIt was more focused on apps than games.com/cmwdotme/QEMU-s5l89xx-port Source Code (Archive)]
:;unidbgxnu-qemu-arm64: ''unidbg'' (2020) is a developer library that allows emulating Android binaries: A security research emulator created by Aleph. Much like TruEmu, however "expiramental" it can partially run iOS support was added some time in 2021. It is unknown if any apps are supported, with launch services working correctly.
;aahHypervisor: aah (arm64 architecture handler) uses unicorn ;Corellium::A service made by the Israeli company of the same name that runs any modern iOS devices, some Android devices, or bring-your-own IoT devices on either the cloud or a self-hosted server. Compatibility is basically perfect, and libffi they have hardware iOS 10.3 to run the latest iOS arm64 binaries on x86_64 macOSversion, with varying degrees of successdebugging features and security tools, as well as IPA installing. Most things will fail They also have iPhone 7 to launch because they need frameworks/symbols that aren't available on macOSthe latest iPhone in terms of hardware. aah relies [[Hypervisors#Type_1_hypervisors|The devices run on the Mac Catalyst frameworks that are present on macOS 10an ARM hypervisor called "CHARM"]].15'''For individuals, it costs 3 USD per hour''' for most use excluding some cybersecurity tools. https://twitterThe site also prohibits users under 18 from using their service.com/maczydeco/status/1155588054486310912 https://github'''The service is made for cybersecurity, not general use'''.com/zydeco/aah
;ipasimNative: **ipasim** (2017) is a high level emulator written in C++ that uses Microsoft's winObjC to recompile 64-bit ;macOS 11 and up::Since macOS 11 Big Sur, the 17th major operating system of the macOS line, the operating system for Mac computers has support for iOS apps into apps in live. It doesn't support much apps except and iPadOS applications for really basic onesApple Silicon-based Macs. It was more focused on However, some apps then gamescannot be installed directly due to Apple DRM. [Source code](https:This can be bypassed using an IPA file and PlayCover//githubSideloady.com/ipasimulator/ipasim) - [Project page](https://janjonessupport.me/projects/ipasim/) - [Paper](https://githubapple.com/ipasimulatorguide/ipasimapp-store/blobiphone-ipad-apps-mac-apple-silicon-fird2c7092da/master/docs/thesis/thesis.pdf) - [Postermac See this page](https://github.comIf you have an ARM Mac, and want to emulate newer/ipasimulatormodern apps/ipasim/blob/master/docs/thesis/poster.pdf)games, native execution is the most recommended
==Our Most Recommended==:;CycadaThis :: ''Cycada'' (2014), formally known as Cider and Chameleon before that is an overall guide for people looking for an unreleased research project made by a few folks at Columbia that ran iOS emulator5. If you have a Apple Silicon Mac 1.1 and want to emulate 64-bit/modern experimentally iOS 6 appsat a high, just use Sideloady but not perfect quality and DecryptDay compatibility (see paper for list). It is based on pirated iOS libraries. It is seriously not recommended to install initiate contact with the developers of the app itself project, as they never planned on your M1 Macreleasing it and want people to use their paper to reproduce it with "significant effort". If you All attempts to release it by contacting them have an Intel Mac, resulted in them saying they are not interested. You may try using “aah” which is to recreate Cycada on your best option. If own, provided that you want to emulate 32-bit know the internals of Android, iOS apps, use touchHLE for iPhone OS 2 XNU, and Linux. Out of 69 tested apps, if your app is one of the only of the handful of supported 19 appsfully work, and if 10 work with minor bugs that do notaffect functionality, 15 have major errors that affect functionality, you can patiently wait for Cycada and 27 crash. Only [https://github.com/darlinghq/darling/issues/1168#issuecomment-1115143186 one recreation] is known to release or get recreatedexist, which is also unreleased, but and it likely won’t ever happenwas made by the creator of DarlingHQ along with two other unknown individuals. If you just want It took about a year to try the look develop, and feel one component of the first iPhoneit was released. The one exception where some original code was published was [https://github.com/darlinghq/iOSdarling-newlkm here], devos19’s QEMU fork is the best optionto be reused in Darling later on. If you are emulating for the purpose Jeremy Andrus was accused of something related being a sellout for cybersecurity or advanced testing not in leaving the XCode emulator, try and purchase Corellium, however if you are broke or project to work as a kernel programmer (Now a minor, your only real option is TruEmu, even though it can only be used Cloud Computing Efficiency worker) for testing low level iOS components because it cannot boot to iOS yetApple. If you want to easily run VERY simple The project booted many 32-bit iOS apps on Windowssuccessfully, use ipasim, even though there is nearly zero people albeit slowly. The last update to this project was in this category[https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 '''2017''']. (NOTE: If you would like to run a few commercial iOS search "Cider APK", you will get iPhone 12 launcher adware) To see the paper, its specifications, its compatible apps , and games from Chinapossibly recreate it, use BlackThundersee [http://jeremya.com/files/pub/2015/02/andrus-thesis.pdf here]
==History of failed ;Compatibility layer ([[Compatibility_layers|...]])?:;Darling::Although no iOS emulation attempts==TODOsupport exists at the moment, [https: fix this//www.darlinghq.org/ Darling] wants to add support for iOS apps in the “long term”. Although not stated, they might add support for other platforms based on iOS, merge this with emulatorssuch as tvOS or watchOS in the future.
==Hardware features==
''This table focusing on early iOS operating system and crucial hardware features that can be possible to emulated through software or will be possible in the near future. Including everything or niche modern iOS features (e.g. [[List_of_games_that_support_Pressure-Sensitive_Face_Buttons#iOS_Emulation|3D Touch / Pressure Sensitive Buttons]], [https://www.reddit.com/r/EmulationOniOS/comments/1dcrgy1/new_game_mode_coming_to_ios_18/ Game Mode]) would result in an endless list.''
{| class="wikitable" style="text-align:center;width:100%"
|- style="font-weight:bold;"
! colspan=2 | Name
! TouchHLE
! QEMU-iOS
! Corellium
|-
| colspan=2 | [[Wikipedia:IOS#Home_screen|Home screen]]<br/><small>This shouldn't be confused with emulator frontend/GUI.</small>
| {{✗}}
| {{~}}
| {{✓}}
|-
| colspan=2 | Non-game apps
| {{✗}}
| {{~}}
| {{✓}}
|-
| colspan=2 | [[Wikipedia:IOS#Notification_Center|Notification Center]]
| {{✗}}
| {{✗}}
| {{✓}}
|-
| colspan=2 | [[Wikipedia:IOS#App_Store_bypasses|Sideloading/Installing]]
| {{✓}}
| {{?}}
| {{✓}}
|-
| colspan=2 | Wi-Fi
| {{~}}<abbr title="Local Area Network (LAN) only">*</abbr>
| {{✗}}
| {{✓}}
|-
| colspan=2 | Bluetooth
| {{✗}}
| {{✗}}
| {{✗}}
|-
| colspan=2 | [[Wikipedia:Multi-touch#Applications|Multi-touch]]
| {{?}}
| {{?}}
| {{?}}
|-
| colspan=2 | [[List_of_games_that_support_tracked_motion_controllers#iOS_Emulation|Motion sensors]]
| {{✓}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP.txt#L33 *]
| {{✗}}
| {{?}}
|-
| colspan=2 | [[Wikipedia:IOS#Multitasking|Location]]
| {{✗}}
| {{✗}}
| {{✓}}
|-
| rowspan=2 | Connectivity
| [[Preservation_projects#Private_Platform_Servers|Game Center]]<br/><small>Achievements, Challenges, Leaderboards etc.</small>
| {{✗}}
| {{✗}}
| {{?}}
|-
| [[Wikipedia:Apple_Push_Notification_service|Apple Push Notification service]]
| {{✗}}
| {{✗}}
| {{✓}}
|-
! colspan=5 | [[Wikipedia:List_of_Apple_codenames#iOS|OS versions]]
|-
| colspan=2 | iPhone OS 1
| {{✗}}
| {{✓}}
| {{✗}}
|-
| colspan=2 | iPhone OS 2<br/><small>iPhone OS 2.2.1 was the last version compatible solely with ARMv6 chips.
| {{✓}}
| {{✓}}
| {{✗}}
|-
| colspan=2 | iPhone OS 3<br/><small>Supported both ARMv6 and ARMv7-A chips.</br>
| {{✓}} <br> <small>(Only 3.0)</small>
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 4<br/><small>iOS 4.2.1 was the last version supported ARMv6 chips.</small>
| style="background: Orange;"|WIP
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 5
|style="background:skyblue;"|[https://github.com/hikari-no-yume/touchHLE#touchhle-high-level-emulator-for-iphone-os-apps Future goal]
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 6<br/><small>iOS 6.1.6 was the last version compatible solely with 32-bit ARMv7-A chips.</small>
|style="background:skyblue;"|[https://github.com/hikari-no-yume/touchHLE#touchhle-high-level-emulator-for-iphone-os-apps Future goal]
| {{✗}}
| {{✗}}
|-
| colspan=2 | iOS 7 to 10<br/><small>Supports both 64-bit ARMv8''x''-A and 32-bit ARMv7-A chips. iOS 10.3.4 was the last version that supported 32-bit chips.</small>
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{~}} (iOS 10.3.3 and 10.3.4 only)
|-
| colspan=2 | iOS 11 to ''present''
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{✓}}
|-
| colspan=2 | iPadOS
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{✗}}
|-
| colspan=2 | WatchOS
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{✗}}
|-
! colspan=5 | [https://developer.apple.com/documentation/xcode/application-binary-interfaces Supported ABIs]
|-
| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-armv6-code-for-ios ios_armv6] (iPhone OS 1 – iOS 4.2.1)<br/><small>Supporting ios_armv6 ABI is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.</small>
| {{✓}}[https://github.com/merryhime/dynarmic?tab=readme-ov-file#supported-guest-architectures *]
| {{✗}}
| {{✗}}
|-
| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-armv7-code-for-ios ios_armv7a] (iPhone OS 3 – iOS 10.3.4)<br/><small>Supporting ios_armv7a ABI is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.<br/> Older applications and games often rely on the [[Wikipedia:ARM_architecture_family|ARM 32-bit (Cortex)]] architecture, which isn't used in newer hardware.</small>
| {{✓}}[https://github.com/merryhime/dynarmic?tab=readme-ov-file#supported-guest-architectures *]
| {{✗}}
| {{✗}}
|-
| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms ios_armv8.''x''a] (iOS 11.0 to ''present'')
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{?}}
|-
! colspan=5 | [https://developer.apple.com/documentation/technologies Supported APIs]
|-
| colspan=2 | [https://developer.apple.com/documentation/opengles OpenGL ES x.x] (iPhone OS 2 – iOS 12.0)<br/><small>Supporting OpenGL ES x.x APIs is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.</small>
| {{✓}}[https://github.com/hikari-no-yume/touchHLE?tab=readme-ov-file#development-status *]
| {{?}}
| {{?}}
|-
| colspan=2 | [https://developer.apple.com/metal/ Metal] (iOS 8 to ''present'')
|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]
| {{✗}}
| {{?}}
|}
<references group=N4/>
Many of the currently available '''==Enhancements=={| class="wikitable" style="text-align:center;width:100%"|- style="simulatorsfont-weight:bold;"! colspan=2 | Name! TouchHLE! QEMU-iOS|-|rowspan=1 | Graphics| [[Resolution|Resizable Internal Resolution]]| {{✓}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP.txt#L23 *]| {{?}}|-|rowspan=6 | Post-Processing| [[Shader_Presets|Shader Chain]]| {{✗}}| {{✗}}|-| [[Shaders_and_filters|Filters]]| {{✗}}| {{✗}}|-|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>| {{?}}| {{?}}|-| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>| {{✗}}| {{✗}}|-| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>| {{✗}}| {{✗}}|-|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]| {{?}}| {{?}}|-| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]| {{?}}| {{?}}|-| Rewind| {{✗}}| {{✗}}|-| Fast-Forward/Turbo Speed| {{✗}}| {{✗}}|-| Savestates| {{✗}}| {{✗}}|-| [https://tasvideos.org/Movies Movie recording/playback]| {{✗}}| {{✗}}|-| rowspan=3 | Input| [[Controllers#Mouse Injectors for Emulators|Keyboard input injection]]<br/><small>Early versions of iOS didn't support keyboard input.<br/>One way an iOS emulator can provide keyboard input for these versions is through the injection method, which sends keystrokes input data directy into emulated memory.</small>| {{✗}}| {{✗}}|-| [[Controllers#Mouse Injectors for Emulators|Mouse input injection]]<br/><small>Early versions of iOS didn'' only try recreating popular t support mouse input.<br/>One way an iOS emulator can provide mouse input for these versions is through the injection method, which sends cursor input data directy into emulated memory.</small>| {{✗}}| {{✗}}|-| [[Controllers#Mouse Injectors for Emulators|Gamepad input injection]]<br/><small>Before [[Wikipedia:MFi_Program|MFi]] extended support in iOS apps 7 (unlocking gamepad compatibility for devices like browsersthe [https://blog.logitech.com/2013/11/20/compatible-games-for-logitech-powershell-controller-battery/ Logitech Powershell Controller]) in a PC application with .<br/> Earlier iOS versions (1-to-6) offered [https://www.gottabemobile.com/ios-6-gaming-ipad-controller-iphone/ no real emulation involvednative gamepad support]. Some notable </small>| {{✗}}| {{✗}}|-| rowspan=6 | Quality of life| [[Emulator scamsSave_disk_space_for_ISOs#PlayStation_1|scamsStreamable compression format]] | {{✗}}| {{✗}}|-| Per-Game Profiles| {{✓}}| {{✗}}|-| Command Line Options| {{✓}}| {{?}}|-| On-Screen Display<br/><small>Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.</small>| {{✗}}| {{✗}}|-| Built-in On-Screen Control<br/><small>Simulating touch input on display via keyboard or gamepad. This QoL enhancement is crucial for lots of touch input exclusive games.<br/>Also you can use third party apps such fashion are called '''iPadian''' as [https://apps.apple.com/us/app/shootingplus-v3/id1447087625 ShootingPlus V3] for this.</small>| {{✓}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP.txt#L33 *]| {{✗}}|-| Big Picture Mode| {{✗}}| {{✗}}|-| rowspan=4 | Misc| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]| {{✗}}| {{✗}}|-| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]| colspan=11 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment. So there is no support.|-| AI Service<br/><small>With the help of <abbr title="optical character recognition">OCR</abbr> and other techniques, the AI service can provide a live translation of a game, or variations text-to-speech capabilities for the visually impaired among other things, either on demand or automatically.</small>| colspan=11 | Exclusive to [https://docs.libretro.com/guides/ai-service/ libretro cores] at the name, and are often '''malware'''moment. So there is no support.|-| Debug features| {{~}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP. txt#L131 *]| {{?}}|}<references group=N3/>
* A project to emulate various smartphones (iPhone, iPod Touch, iPad, Apple TV 2G) called '''iEmu''', started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It's speculated Apple had a hand in this.==Scams==* Nowadays, a malicious APK file going by Many of the currently available '''iEmu"solutions"''' moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run only try recreating popular iOS apps on Android. More often than not, they're uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shortenerslike browsers) who fall easily for those types of scamsin a PC application with no real emulation involved.* There has been a project to provide a runtime for iOS apps to run on '''Android''' called Some notable [[http://systems.cs.columbia.edu/projects/cycada/ '''Cycada'''Emulator scams|scams]] (formerly known as in such fashion are called '''CideriPadian'''). Not much progress has been madeor variations on the name, and the original author was accused of being a sellout for leaving the project to work as a kernel programmer for Apple. The project booted many 32-bit iOS apps successfully, albeit slowly. The last update to this project was in [https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 are often '''2017malware''']. (NOTE: If you search "Cider APK"iPadian itself is not a real emulator and cannot actually emulate any iOS, you will get iPhone 12 launcher adwareiPadOS, even on UpToDown or Malavida) * There was watchOS code and just use recreations that are limited in functionality and are not ports. “AIR iPhone” is also a project based simulator in Adobe Flash. Malware on [[QEMU]] that usually went around Android also goes by the name QEMU-s5l89xx (“iEmu”, “Cider” and “Cycada”, based on the part number unfinished and unreleased projects of the original iPhone)same name, and is sometimes iOS launcher software that is possibly infected by malware. iOS emulators that aren't scams operate like XCode, or iVMwhere they cannot run non-development builds. The last known commits *TikTok videos by the user “iPod Emulator Hype” appear to this project were in 2013show QEMU-iOS running on an Android device and a web browser, however, the Android version is confirmed to be a VNC client and faked, with the HTML5 version likely fake as well.*Blog sites suggest “iOSEmus” as an iOS emulator for Android devices. In reality, it is unclear if this project will ever come an alternate App Store for iOS to fruitioninstall jailbreak tools including console emulators and other tools on iOS 11.
Your best bet, until touchHLE supports your 32-bit app, ARM macOS is able to be virtualized without an ARM Mac (for 64-bit), or a new emulation effort is ever started, is to hope that whatever iOS app you're interested in gets an Android port. This is very rare, especially for Japanese ones, as Android is perceived to be more open to piracy. That appears to be gradually changing lately and isn't of as much concern for non-gaming apps. However, in the U.S., the trend goes to iOS exclusively, including the Faves, Bloom, and the official ChatGPT apps getting iOS versions first, and a trend of users in Anglo-America discriminating against Android users, forcing them to switch to iOS also may contribute to the need for one.
iOS apps are distributed in the IPA format==External links==*[[Wikipedia:Comparison_of_mobile_operating_systems|Comparison of mobile operating systems]] (Wikipedia)*Reddit: [https://www.reddit.com/r/LegacyJailbreak/ r/LegacyJailbreak] (old devices) [https://www. Like Android's APK files, they are standard ZIP files, so their contents can be browsed and extracted most of the timereddit.com/r/Jailbreak/ r/Jailbreak] (new devices)
{{Apple}}
[[Category:Mobiles]]
[[Category:Media Players]]
[[Category:iOS emulators|*]]
[[Category:Operating systems]]
[[Category:Mobile Operating Systems]]
[[Category:MAME Driver Status: Preliminary]]
[[Category:ARM-based]]
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