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Emulators on 3DS

6,975 bytes added, 26 April
Game engines
===[[RetroArch]]===
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]: *<B><code> [http://buildbot.libretro.com/stable/ Stable]</Bcode></codeB*<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</Bcode></codeB*<B><code> [https://github.com/libretro GitHub]</code></B> *<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores(as of Retroarch 1.17)! CoresCore
! Game/System
! WorkingRecommended?<br /><small>(New 3DS)</small>! Recommended?<br /><small>(Old 3DS)</small>
! class="unsortable"|Notes
|-
| 2048
| 2048
| {{TBD}}| {{TBD}}
|
|-
| Amstrad - CPC
| {{TBD}}
| {{TBD}}|~15fps o3ds
|-
| Caprice32
| Amstrad - CPC/GX4000
| {{TBD}}
| {{TBD}}|~18fps o3ds
|-
| [[FinalBurn Alpha]] 2012 CPS-1
|-
| [[FinalBurn Neo]]
| {{~}}
| {{TBD}}
| {{TBD}}| Some games may crash your 3DS when using it.(Example: Metal Slug X).
|-
| [[MAME]] 2000
| Arduboy
| {{TBD}}
| {{TBD~}}|~15fps o3ds
|-
| [[Stella]] 2014
| {{✓}}
| {{~}}
| ~60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.
|-
| a5200
| {{✓}}
| {{~}}
| ~60fps n3ds, 40fps o3dsso you might consider other options like the a5200 core or the atari800-3ds standalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, which is included into TWiLightMenu++.
|-
| [[ProSystem]]
| {{✓}}
| {{~}}
| ~60fps, 25fps o3ds
|-
| [[Handy]]
| Atari - Lynx
| {{✓}}
| {{~}}| ~60fps50fps o3ds, a bit slow and choppy audio. You'd better use handy3ds standalone emulator.
|-
| Beetle Cygne
| Bandai - [[WonderSwan emulators|WonderSwan / Color]]
| {{✓}}
| {{TBD~}}|~30-50fps o3ds. Resorting to DS(i) mode, a well performing choice is NitroSwan, which is included into TWiLightMenu++.
|-
| NXEngine
| Cave Story
| {{✓}}
| {{TBD}}
|
|-
| JAXE
| CHIP-8/S-CHIP/XO-CHIP
| {{TBD}}| {{TBD}}
|
|-
| Coleco - ColecoVision
| {{TBD}}
| {{TBD~}}|~40fps o3ds. Resorting to DS(i) mode, a generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
|-
| VICE x128
| Commodore - C128
| {{TBD}}
| {{TBD}}|~5fps o3ds
|-
| Frodo
| rowspan="3" style="text-align: center;" | Commodore - C64
| {{TBD}}
| {{TBD~}}|~20fps o3ds
|-
| VICE x64 fast
| {{TBD}}
| {{TBD}}|~15fps o3ds. old3ds users may prefer the standalone vice3ds which has better performance and a clean UI
|-
| VICE x64sc accurate
| {{TBD}}
| {{TBD}}|~3fps o3ds
|-
| VICE xscpu64
| PrBoom
| Doom
| {{TBD}}
| {{~}}
| unstable framerate on o3ds with many slowdowns
|-
| DOSBox-SVN
| DOS
| {{TBD}}
| {{TBD}}
|
|-
| bk| Elektronika - BK-0010/BK-0011(M)| {{TBD}}| {{TBD}}||-| FreeChaF| Fairchild ChannelF| {{✓}}| {{✓}}||-| Game Music Emu| Game Music Emu| {{TBD}}| {{TBD}}||-| VecX| GCE - Vectrex
| {{✓}}
| {{✗}}
| ~55fps n3ds, 14fps o3ds
|-
| Gong
| Gong
| {{✓}}
| {{✓}}
|
|-
| GW
| Handheld Electronic
| {{✓}}
| {{~}}
| ~58fps n3ds, 30fps o3ds
|-
| SquirrelJME
| Java ME
| {{TBD}}
| {{TBD}}
| ~58fps
|-
| [[O2EM]]Jump 'n Bump| Magnavox - Odyssey ² / Phillips Videopac+Jump 'n Bump| {{✓}}
| {{✓}}
| {{TBD}}| ~60fps
|-
| [[MednafenLowRes NX|Beetle PCE fast]]LowRes NX| [[PC Engine (TurboGrafx-16) emulators |NEC - PC Engine / CD]]{{✓}}
| {{✓}}
| {{~}}|Old 3ds 3050-40 FPS55fps o3ds, Use temperpce_3ds Insteadmostly playable
|-
| [[Gambatte]]Lutro| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]Lua Engine
| {{✓}}
| {{✓}}
|
|-
| [[Gearboy]]minivmac| Mac II
| {{TBD}}
| {{✗}}
| too slow in old3ds even for GB~10fps o3ds
|-
| [[TGB DualO2EM]]| Magnavox - Odyssey ² / Phillips Videopac+
| {{✓}}
| {{~}}
| ~60fps new3dsn3ds, unstable GBC framerate in old3ds50fps o3ds (playable)
|-
| [[mGBA]]FreeIntv| rowspan="2" style="textMattel -align: center;" | Nintendo - [[Game Boy Advance emulatorsIntellivision|Game Boy Advance]]{{✓}}
| {{✓}}
| {{✗}}| acceptable with Pokemon Ruby/Sapphire, some sporadic slowdowns in o3ds but some games are slow to use, even on New 3DS, at presentplayable
|-
| [[gpSP]]fMSX| Microsoft - MSX| {{TBD}}| {{TBD}}| ~50-60 FPS with dynarec 
|-
| FCEUmmMicroW8| rowspan="3" style="text-align: center;" | Nintendo - [[Nintendo Entertainment System emulators|NES / Famicom]]MicroW8| {{TBD}}| {{TBD}}| Old 3ds 10-20 FPS
|-
| [[Nestopia]] UEBomberman| Mr. Boom
| {{✓}}
| {{~}}| ~5545-60 FPSo3ds, use FCEUmm insteadminor slowdowns
|-
| [[QuickNES]]blueMSX| MSX/SVI/ColecoVision/SG-1000| {{TBD}}| {{TBD}}
|
|-
| [[Snes9xMednafen|Beetle PCE fast]] 2002 (PocketSNES)| rowspan="4" style="text-align: center;" | Nintendo - [[Super Nintendo PC Engine (TurboGrafx-16) emulators|SNESNEC - PC Engine / CD]] / SFC
| {{✓}}
| {{~}}
|Old 3ds 30-40 FPS, use standalone temperpce_3ds instead
|-
| QUASI88
| NEC - PC-8000 / PC-8800 series
| {{TBD}}
| {{TBD}}
|
|-
|Neko Project II Kai (猫Project II改)
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{~}}
| {{TBD}}
| Neko Project II Kai requires you to use it's own emulation menu, requiring you to use the "Joy2Mouse" function or the c-stick. These menus are extremely small given the 3DS's screen size, but allow you to run games. Some games will have slowdown, such as the Touhou games. You may prefer to use the standalone NP2 for 3DS, as it uses the touch screen for enlarged menus, keyboard support, and allows you to use both screens.
|-
| Neko Project II
| {{TBD}}
| {{✗}}
| less compatible than CATSFC, but can actually run many special chip games at full speed~15fps old3ds
|-
| DoubleCherryGB| rowspan="4" style="text-align: center;" | Nintendo - [[Snes9xGame Boy/Game Boy Color emulators|Game Boy / Color]] 2005 ([[CATSFC]])
| {{✓}}
| {{~}}| ~55-60 FPS on standard games, ~50 FPS based on Super FX gamesTGBDual so nearly equal performance
|-
| [[Snes9xGambatte]] 2005+ ([[CATSFC]] Plus)| {{✓}}
| {{✓}}
| Old 3ds users may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.
|-
| [[Gearboy]]
| {{TBD}}
| {{✗}}
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slowertoo slow in old3ds even for GB
|-
| [[Snes9xTGB Dual]] 2010 (| {{✓}}| {{~}}| ~60fps new3ds, unstable GBC framerate in old3ds|-| [[Snes9xmGBA]]| rowspan="2" style="text-align: center;" | Nintendo - [[Game Boy Advance emulators|Game Boy Advance]] Next)
| {{✓}}
| {{✗}}
| Most accurate acceptable with Pokemon Ruby/Sapphire, but slowest SNES core (~40 FPS),too some games are slow to use , even on New 3DS , at present. Currently no support for tilt controls (Yoshi's Tilt n' Tumble, Warioware Twisted.
|-
| [[Mednafen|Beetle VB]]| Nintendo - [[Virtual Boy emulators|Virtual BoygpSP]]| {{~}}
| {{✗}}
| ~2530-30 60 FPS n3dso3ds with dynarec, some games are playable, but VC injection, mGBA, 7 FPS o3dsor open_agb_firm are better choices
|-
| [[Genesis Plus GX]] WideFCEUmm| rowspan="23" style="text-align: center;" | Sega Nintendo - MS[[Nintendo Entertainment System emulators|NES /GG/MD/CDFamicom]]| {{TBD}}| {{TBD}}| Old 3ds 10-20 FPS
|-
| [[Genesis Plus GXNestopia]]UE
| {{✓}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArch~55-60 FPS
|-
| [[PicoDriveQuickNES]]| Sega - MS/GG/MD/CD/32X
| {{✓}}
| {{~}}| 2D games run full speed, 3D games run about 30 FPS or lessold3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
|-
| GearsystemPokeMini| Sega Nintendo - MS/GG/SG-1000Pokemon Mini| {{TBD}}| {{TBD}}|
|-
| EightOne[[Snes9x]] 2002 (PocketSNES)| Sinclair rowspan="4" style="text- ZX 81align: center;" | Nintendo - [[Super Nintendo emulators|SNES]] / SFC| {{TBD}}| {{TBD}}|less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer the continuation of the standalone snes9x_3ds which has better performance, and new 3DS users may also prefer it for SuperFX Chips/Mode 7 games.
|-
| X Millennium| Sharp X1[[Snes9x]] 2005 ([[CATSFC]])| {{TBD}}| {{TBD}}|~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.
|-
| [[FUSESnes9x]]| Sinclair - ZX Spectrum2005+ ([[CATSFC]] Plus)
| {{✓}}
| {{}}| ~60fpsSame as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
|-
| NeoCD| SNK - Neo Geo CD[[Snes9x]] 2010 ([[Snes9x]] Next)| {{TBD}}| {{TBD}}|Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| [[Mednafen|Beetle NeoPopVB]]| rowspan="2" style="textNintendo -align: center;" | [[Neo Geo Pocket Virtual Boy emulators|SNK - Neo Geo Pocket / ColorVirtual Boy]]| {{✓}}
| {{~}}
| Old 3ds 20{{✗}}| ~25-30 FPSn3ds, Use Race! Instead7 FPS o3ds
|-
| RaceMu| Palm OS
| {{TBD}}
| {{TBD}}
|
|-
| PCSX ReARMedRetro8| Sony Pico- [[PlayStation emulators8|PlayStation]]{{✓}}
| {{✓}}
| {{✗}}| ~50simple games run fullspeed on o3ds. You might prefer the standalone fake-60 FPS at standard resolution08 emulator which has better compatibility
|-
| Super Bros WarsPocketCDG| Super Bros WarsPocketCDG| {{TBD}}| {{TBD}}|
|-
| NumeroTyrQuake| Texas Instruments TI-83Quake
| {{TBD}}
| {{TBD~}}|slowdowns everywhere on o3ds even using the. minimal internal resolution, but somewhat playable
|-
| [[4DO|Opera]]| The 3DO Company - 3DO| {{✗}}| {{✗}}| ~8fps (Technically works but is unplayably slow)|-| The Powder ToyvitaQuake 2| The Powder ToyQuake II
| {{TBD}}
| {{TBD}}
|
|-
| TheodorevitaQuake 2 Rogue| Thomson Quake II - MO/TOGround Zero
| {{TBD}}
| {{TBD}}
|
|-
| TIC-80vitaQuake 2 Xatrix| TICQuake II -80The Reckoning
| {{TBD}}
| {{TBD}}
|
|-
| UzemvitaQuake 2 Zaero| UzeboxQuake II - Zaero
| {{TBD}}
| {{TBD}}
|
|-
| VaporSpecXRick| VaporSpecRick Dangerous| {{✓}}| {{✓}}| |-| ScummVM| ScummVM
| {{TBD}}
| {{TBD}}
|
|-
| WASM-4SMS Plus GX| WASMSega -4MS/GG
| {{TBD}}
| {{TBD~}}|50-60 fps o3ds with noticeable slowdowns
|-
| Potator[[Genesis Plus GX]] Wide| Watara rowspan="2" style="text- Supervisionalign: center;" | Sega - MS/GG/MD/CD
| {{TBD}}
| {{TBD}}
||-| [[Genesis Plus GX]]| {{✓}}| {{✗}}| Redbook audio hangs when suspending or pausing RetroArch
|-
| ECWolf[[PicoDrive]]| Wolfestein 3DSega - MS/GG/MD/CD/32X| {{TBD}}| {{TBD~}}||} Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most 2D games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega 3D games using PicoDriverun about 30 FPS or less.Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing old3ds users may prefer the same automatic configurationstandalone picodrive_3ds which has better performance.Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button. ===[[RetroArch]] (unofficial)=== <B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code> {| class="wikitable sortable" style="text-align:center;"|+ New3DS performance! Core! Game/System! Working?! Old 3ds! class="unsortable"|Notes
|-
| Virtual JaguarGearsystem| Atari JaguarSega - MS/GG/SG-1000| {{TBD}}
| {{✗}}
| ~10fps (Technically works but is unplayably slow)15fps o3ds
|-
| [[Yabause]]X Millennium| Sega SaturnSharp X1| {{TBD}}| {{TBD}}| ~5fps (Technically works but is unplayably slow)|} ====Ultimate 3DS emupack==== {| class="wikitable sortable" style="text-align:center;"{| class="wikitable sortable" style="text-align:center;"! class="unsortable"|Version| [https://github.com/NinjaWeedle/NW-U3DSemupack git[EightyOne]](81)! scope="col"|<abbr title="Free/Libre and OpenSinclair -Source Software">FLOSS</abbr>ZX 81| <B>{{TBD}}</B> Recommended|{{~}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Supported Emulators~15fps o3ds
|-
| * Nintendo 64 : DaedalusX64 0.2* SNES : Snes9X 1.30* NES : VirtuaNES 1.02* TurboGrafx/PC Engine : TemperPCE 1.02* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94* CHIP-8 : CHIP-3DS* Atari 2600 : z26 3DS* GB/GBC : GameYob 1.0.8* GBA : mGBA 0.8.4|} ==Nintendo=====NES==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|RecommendedFUSE]]|Sinclair -| [[VirtuaNES]] for 3DS| [https://github.com/TBirdSoars/VirtuaNES/releases git]| MidZX Spectrum
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.
|-
| 3DNESNeoCD| SNK - Neo Geo CD| {{TBD}}| {{TBD}}||-| [[httpsMednafen|Beetle NeoPop]]| rowspan="2" style="text-align:center;" | [[Neo Geo Pocket emulators|SNK - Neo Geo Pocket //github.com/st4rk/3DNES gitColor][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]| Low{{✓}}| {{~}}| Old 3ds 20-30 FPS, Use Race! Instead|-Mid| Race| {{TBD}}| {{TBD}}||-| PCSX ReARMed| Sony - [[PlayStation emulators|PlayStation]]
| {{✓}}
| {{✗}}
| Can go up to ~50-60 FPS n3ds at standard resolution, 20fps o3ds. Later games can have unplayable slowdowns (Gran Turismo 2).
|-
| Super Bros. War
| Super Bros. War
| {{TBD}}
| {{TBD}}
|
|-
| Numero
| Texas Instruments TI-83
| {{TBD}}
| {{TBD}}
|
|-
| [[Opera]]
| The 3DO Company - 3DO
| {{✗}}
| {{✗}}
| ~8fps (Technically works but is unplayably slow)
|-
| FCEUmm3DSThe Powder Toy| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]| Low| {{✓}}| {{✗}}The Powder Toy
| {{✗}}
| {{✗}}
|} ===SNES==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]~5fps o3ds, large slowdowns on n3ds, excessively large resolution for the 3DS's screen.
|-
| [[Snes9x]] for 3DSTheodore| [https:Thomson - MO//github.com/matbo87/snes9x_3ds git]| MidTO
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>| {{✓}}
|-
| blargSNESTIC-80| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]TIC-80| Mid{{TBD}}|{{~}}| ~35fps o3ds|-| Uzem| Uzebox| {{TBD}}| {{✗}}| ~10fps o3ds|-| VaporSpec| VaporSpec| {{✓}}
| {{✓}}
|
|-
| WASM-4
| WASM-4
| {{TBD}}
| {{~}}
| mixed results for o3ds, from too fast to painfully slow and crashes
|-
| Potator
| Watara - Supervision
| {{✓}}
| {{✓}}
|
|-
| ECWolf
| Wolfestein 3D
| {{TBD}}
| {{~}}
|~15fps o3ds but playable
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for Using current exploits, the New 3DS is capable of running many of these cores at or nearly at full speed on most games. The older 3DSis less powerful but can still run some cores at full speed, like 2048, Gambatte, QuickNES, NXEngine, and PicoDrive.|Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.| * Snes9x for Screenshot-taking is broken. Upon exiting RetroArch 3DS - based on snes9x 1, press the Start button.43If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without further action. Runs a good majority of games wellThe loaded core, crashing or not, even on old 3DSis saved into sd:/retroarch/2DS'sretroarch-salamander. It's recommended cfg file which is where retroarch remembers the core to use be first loaded. Therefore, if you mistakenly load a New 3DS if problematic crashing core, you want won't be able to run games launch ReteroArch successfully again until you manually delete that uses file from the SuperFX or SAsdcard. Alternatively, you can make set it the readonly attribute, while it's still working.Currently, RetroArch has no support for the 3DS's Gyro controls.  ===[[RetroArch]] (unofficial)=== <B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-1 chip properlybuilds.462252 3DS builds]</B></code>|}{| class="mw-collapsible mw-collapsed wikitablesortable" style="widthtext-align: 100%center;"|+ New3DS performance! colspan=2 widthCore! Game/System! Working?! Old 3ds! class="250unsortable"| blargSNESNotes|-| Virtual Jaguar| Atari Jaguar| {{✗}}| {{✗}}| ~10fps (Technically works but is unplayably slow)
|-
| [[Yabause]]* blargSNES - It | Sega Saturn| {{✗}}| {{✗}}| ~5fps (Technically works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.is unplayably slow)</i>
|}
===Game Boy =Ultimate 3DS emupack==== {| class="wikitable sortable" style="text-align:center;"{| class="wikitable sortable" style="text-align:center;"! class="unsortable"|Version| [https:/ Color/github.com/NinjaWeedle/NW-U3DSemupack git]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>| <B>{{✓}}</B> Recommended|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Supported Emulators|-| * Nintendo 64 : DaedalusX64 0.2* SNES : Snes9X 1.30* NES : VirtuaNES 1.02* TurboGrafx/PC Engine : TemperPCE 1.02* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94* CHIP-8 : CHIP-3DS* Atari 2600 : z26 3DS* GB/GBC : GameYob 1.0.8* GBA : mGBA 0.8.4|} ==Apple=====Macintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyMini vMac 3DS| [https://github.com/RossMeiklehamTaraHoleInIt/PlutoBoy minivmac-3ds git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| }Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II. ==Atari inc.=====Atari 2600==={{✓}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<smallabbr title="Free/Libre and Open-Source Software"> (New3DS)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[mGBA]]Z26 3DS| [https://githubgbatemp.comnet/threads/mgbapreview-z26-3ds-emu/mgba/releases gitatari-2600-emulator.397827 2.0]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>|-| GameYob 3DS| [https://wwwgithub.gamebrew.orgcom/wikinop90/GameYob_3DS 1.0.8z26-3ds git]| MidLow
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|-| GnuBoy 3DS| [https://github.com/RetroGamer02/gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| Cinoop| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
===Game Boy AdvanceAtari 5200 / 800=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[mGBA]]Atari800 3DS| [https://github.com/mgbaasiekierka/atari800-emu3ds/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/mgbaRandomMan25XX/atari800-3ds/releases gitcia]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}|} ===Atari Lynx==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<smallabbr title="Free/Libre and Open-Source Software"> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CitrAGB <small> (based on [[gpSP]])</small>Handy 3DS| [https://gbatemp.net/threads/citragbrelease-handy-3ds-gbaatari-lynx-emulator-wip.376438 394329 1.01b][https://github.com/shinyquagsire23nop90/gpsp Handy3DS git]| LowMid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}| {{✗}}| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanCommodore=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.|}  ===Commodore 64 / 128=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector (NSUI)Bread Box| [https://gbatemp.net/threads/discussionrelease-newbread-superbox-ultimatec64-injector-nsuiemulator.500376 Beta 27397602 1/06/16]| Native| {{✗}}Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| open_agb_firmVICE3DS| [https://github.com/profi200badda71/open_agb_firm vice3ds git]| NativeMid| {{✓}}
| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| NSUI
|-
| VICE3DS-C128* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the | [https://3dswww.hacksgamebrew.guideorg/wiki/godmode9Vice3DS-usageC128_3DS 0.html#restore-gba-vc-saves save files1], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|}Mid| {{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"✓}}! colspan=2 width="250"| Open agb firm{{✓}}|-{{✓}}| * open_agb_firm {{✓}} <ismall>(Name not finalizedNew3DS)</ismall> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
|}
===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64Commodore Amiga===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DaedalusX64]] 3DSUAE3DS| [https://github.com/masterfeizz/daedalusx64-3DSbadda71/releases uae3DS git]
| Mid
| {{✓}}
| {{~}}
| {{}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX64
|-
| UAE3DSsng* DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have| [https://github.com/badda71/uae3DSng git]| Mid| {{✓}}| {{~}}| ?| {{✗}}
|}
==GCE=Nintendo DS====Vectrex===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>| [[TWiLight Menu++https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4]]| [https://github.com/DS-Homebrewnop90/TWiLightMenu Vex3DS git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|} ==Microsoft=====DOS==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"| [[DeSmuMECitra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| 3DOS| [https://githubgbatemp.comnet/shutterbug2000threads/DeSmuME/releases gitwip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0]| Low| ?| {{}}
| {{✗}}
| {{✗}}
|-
| DOSBox-3DS| [[Modding consoleshttps://github.com/MrHuu/flashcarts#Nintendo DS|Flashcartdosbox-3ds 0.0.3]]| {{Na}}| High| {{✗}}Mid
| {{✓}}
| {{✓}}
| ?
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| TWiLight Menu++3DOS
|-
|*TWiLight Menu++ 3DOS - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work Based on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility8086tiny. Compatibility isn't the same as using a flashcart, however it's still pretty high with Can only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch)emulate 8086 CPUs. It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].Includes a bunch of popular emulators, and can be found in The list includes:* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* StellaDS - (Atari 2600)
|}
===MSX==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspan=2 widthscope="250col"| DeSmuMEName! scope="col"|-Version! scope="col"| * DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.[[Emulation Accuracy|}Accuracy]] {! scope="col"| class<abbr title="mwFree/Libre and Open-collapsible mw-collapsed wikitableSource Software" style>FLOSS</abbr>! scope="width: 100%;col"|Active! colspanscope=2 width"col"|[[Citra]]! scope="250col"| Flashcart[[Recommended Emulators|Recommended]]
|-
| fMSX3DS* Flashcart | [https://gbatemp.net/threads/release-fmsx3ds-msx-msx2-msx2- not an emulator, but a card you can buy that allows playing DS games from an SD card-with-new-feature-for-3ds.637072/ 1. Commonly referred to as an "R4", however that is just one brand name of many3.1]| Mid| {{✓}}| {{✓}}| ?| {{✓}}
|}
==NEC=DSiWare====Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia<PCE / CD /code> file.SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9TemperPCE for 3DS| [https://github.com/d0k3bubble2k16/GodMode9temperpce_3ds/releases git]| Native| {{✓}}| {{✓}}| {{✓}}|-| FBI| [https://github.com/Steveice10/FBI/releases 2.6.1]| NativeMid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
 
===PC9801===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[TWiLight Menu++]]NP2/21 3DS| [https://githubwww.comgamebrew.org/DS-Homebrewwiki/TWiLightMenu git]| High| {{✓}}| {{✓}}| {{✓}}|-| DSiWare Conversion Script| [https://gbatempNP2_for_3DS 0.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files1.478575 Script3]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|}
==Nintendo== ===Amiibo==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| GodMode9[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
|Wumiibo* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, | [https://3dsgithub.hacks.guidecom/hax0kartik/godmode9-usage 3ds.hacks.guidewumiibo git] has more information on how to update to the latest version if needed.| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| FBIWumiibo
|-
|
* Able Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to install <code>.cia</code> files from get them on the SD cardproject page.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} ===Virtual BoyDS==={| class="wikitable" style="text-align:center;"! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3Ddragon[[DeSmuME]]| [https://github.com/mrdanielpsshutterbug2000/DeSmuME/r3Ddragon releases git]
| Low
| {{✓}}
| {{✗}}
| {{~}}<small> (slow)</small>
| {{✗}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| r3Ddragon
|-
| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.|} ===Pokémon Mini==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation AccuracyModding consoles/flashcarts#Nintendo DS|AccuracyFlashcart]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>{{Na}}! scope="col"|ActiveHigh! scope="col"|[[Citra]]{{✗}}! scope="col"|[[Recommended Emulators{{✓}}|Recommended]]{{✓}}
|-
| PokeMini 3DS[[TWiLight Menu++]]| [https://github.com/nop90/PokeminiDS-Homebrew/releases TWiLightMenu git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
===Game & Watch==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scopecolspan=2 width="col250"|NameDeSmuME! scope="col"|Version-! scope="col"|[[Emulation Accuracy* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.|Accuracy]]}! scope="col"{|<abbr titleclass="Free/Libre and Openmw-Source Softwarecollapsible mw-collapsed wikitable">FLOSS</abbr>! scopestyle="colwidth: 100%;"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]Flashcart
|-
| Game & Watch 3DS| [https://www* Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card.gamebrewCommonly referred to as an "R4", however that is just one brand name of many.org/wiki/Game_and_Watch_3DS V1]| Low-Mid| {{✗}}| {{✗}}| {{~}}| {{✗}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead. ==Sony=====PlayStation==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scopecolspan="col"|Active! scope2 width="col250"|[[Recommended Emulators|Recommended]]TWiLight Menu++
|-
| PCSX*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-ReARMed <small> piracy protections (RetroArchnewer versions now come with AP patches for most games and will patch them if needed at launch)</small>. It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. | **[https://wwwdocs.libretrogoogle.com/index.phpspreadsheets/d/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/ Nightlyedit#gid=0 Compatiblity List].| MidIncludes a bunch of popular emulators, and can be found in | {{✓}}The list includes:| {{✓}}* A5200DS - (Atari 5200)| {{✓}}<small> * A7800DS - (New 3dsAtari 7800 ProSystem)<* A8DS - (Atari800XL/small>XEGS)|* AmEDS -(Amstrad CPC)| CTRX* ColecoDS - (ColecoVision)| [https:* CrocoDC - (Amstrad CPC)* GameYob - (GB//github.com/machinamentum/CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]GBC)| Low* GBARunner2 - (GBA)| {{✓}}* jEnesisDS - (Sega Megadrive/Genesis)| {{✗}}* nesDS - (NES)| {{✗}}* NGPDS - (Neo Geo Pocket)|}* Nintellivision - (Intellivision) {| class="mw* NitroGrafx -collapsible mw(PC-collapsed wikitable" style="width: 100%;"Engine)! colspan=2 width="250"| PCSX* NitroSwan -ReARMed(WonderSwan)|* PicoDriveTWL -| (Genesis/Megadrive)* PCSXPokeMini -ReARMed (RetroArchPokémon Mini) * S8DS - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https:GG/MS/www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tipsSG-1000), so it's better to use that until the next stable release.*SNEmulDS - (SNES)* NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.StellaDS - (Atari 2600)
|}
==SEGA=DSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DSDSiWare Conversion Script| [https://githubgbatemp.comnet/bubble2k16threads/picodrive_3ds/releases gitscripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]| Mid<!--why mid?-->| ?| {{}}| {{~}}|-| FBI| [https://dlhb.gamebrew.org/3dshomebrews/fbi3ds.7z 2.6.1]| Native
| {{✓}}
| {{✗}}
| {{✓}}
|-
| GodMode9
| [https://github.com/d0k3/GodMode9/releases git]
| Native
| {{✓}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DSSMS[[TWiLight Menu++]]| [https://wwwgithub.gamebrew.orgcom/wikiDS-Homebrew/3DSSMS_3DS 0.3TWiLightMenu git]| {{✗}}High
| {{✓}}
| {{✗}}
| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Atari inc"width: 100%;"! colspan=2 width="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GodMode9|-|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} ===Atari 2600Game Boy / Color==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 3DSCinoop| [https://gbatempgithub.netcom/threadsCTurt/preview-z26-3ds-atari-2600-emulatorCinoop git][https://www.397827 2gamebrew.0org/wiki/Cinoop_3DS 2015]| Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-| GameYob 3DS| [https://githubwww.gamebrew.comorg/nop90wiki/z26-3ds gitGameYob_3DS 1.0.8]| LowMid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|} ===Atari 5200 / 800==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Atari800 GnuBoy 3DS| [https://github.com/asiekierkaRetroGamer02/atari800gnuboy-3ds/tree/port-3ds 0.3.9a] [https://github.com/RandomMan25XX/atari800-3ds/releases ciagit]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[mGBA]]
| [https://github.com/mgba-emu/mgba/releases git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>
|-
| PlutoBoy
| [https://github.com/RossMeikleham/PlutoBoy git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GameYob
|-
|
* GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
===Atari LynxGame Boy Advance=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy 3DSCitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/release-handycitragb-3ds-atarigba-lynxemulator-emulatorwip.394329 376438 1.1b0][https://github.com/nop90shinyquagsire23/Handy3DS gpsp git]| MidLow| {{✓}}| {{✗}}| {{?}}
| {{✗}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|}
 
==NEC==
===PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TemperPCE for 3DS[[GBARunner3]]| [https://github.com/Gericom/GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| [[mGBA]]| [https://github.com/bubble2k16mgba-emu/temperpce_3dsmgba/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|}
===PC9801==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scopecolspan="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]GBARunner2
|-
| NP2/21 3DS| * [https://www[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below).gamebrew Compatiblity can be a hit-or-miss but isn't that bad.org/wiki/NP2_for_3DS 0.1.3]| Mid| ?| {{✗}}| {{✓}}| {{~}}
|}
 ==GCE==Native firmware===Vectrex=== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> New Super Ultimate Injector (based on vecxNSUI)</small>| [https://gbatemp.net/threads/releasediscussion-new-super-vex3dsultimate-vectrexinjector-emulator.420721 0nsui.4500376 Beta 27]| Native| {{✗}}| {{✗}}| {{✗}}| {{✓}}|-| open_agb_firm| [https://github.com/nop90profi200/Vex3DS open_agb_firm git]| MidNative| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
==SNK Playmore=====Neo Geo Pocket / Color==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]NSUI
|-
| NeoPop* New Super Ultimate Injector -SDL 3DS| [https://githubThere are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators.com/nop90/Neopop-SDL git] The only problem is each ROM must be injected and installed individually, including the [https://www3ds.gamebrewhacks.orgguide/wiki/NeoPop_SDL_3DS 0godmode9-usage.4html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).| Mid}| {{✓}}| {{✗}}| {{✓}}class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| {{✓}}Open agb firm
|-
| NeoPop 3DS| [https:* open_agb_firm <i>(Name not finalized)<//wwwi> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available.gamebrewThe major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.org/wiki/Neopop_3DS 0: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work).2] One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/nop90profi200/NeoPop-3DS gitopen_agb_firm/issues/9 you can help]).| Low| {{✓}}| {{✗}}| {{✓}}| {{✗}}** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
|}
==Microsoft=====DOSGame & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOSGame & Watch 3DS| [https://gbatempwww.netgamebrew.org/threadswiki/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0Game_and_Watch_3DS V1]| Low| ?-Mid
| {{✗}}
| {{✗}}
| {{~}}|-| DOSBox-3DS| [https://github.com/MrHuu/dosbox-3ds 0.0.3]| Mid| {{✓}}| {{✓}}| ?
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| 3DOS|-| * 3DOS - Based on 8086tinyThis is an early core build. Can only emulate 8086 CPUsGW is already included in the latest retroarch builds, use it instead.|}
===MSXNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DS3DNES| [https://gbatempgithub.netcom/threadsst4rk/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds3DNES git][https://www.gamebrew.637072org/wiki/ 13DNES_3DS 0.12]| Low-Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| FCEUmm3DS
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
| Low
| {{✓}}
| ?{{✗}}| {{✗}}| {{✗}}|-| [[VirtuaNES]] for 3DS| [https://github.com/TBirdSoars/VirtuaNES/releases git]| Mid| {{✓}}| {{~}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
==Apple=====Macintosh and Mac IINintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Mini vMac [[DaedalusX64]] 3DS| [https://github.com/TaraHoleInItmasterfeizz/minivmacdaedalusx64-3ds 3DS/releases git][https://github.com/bscarell/daedalusx643ds updated fork]
| Mid
| {{✓}}
| {{~}}
| {{✗}}
| {{~}}| }{{✓}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Sinclair=====ZX SpectrumPokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PokeMini 3DS Spectrum| [https://www.mediafiregithub.com/file/d1sl4hcdol60lohnop90/3dsspectrum01.rarPokemini/file 0.1releases git]| Low-Mid| {{✗}}| {{✗}}
| {{✓}}
| {{~}}
|-
| ZXDS 3DS
| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.2.1]
| Mid
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
|}
==Commodore=====Commodore 64 / 128SNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DSblargSNES| [http://blargsnes.kuribo64.net 1.4][https://github.com/badda71Arisotura/vice3ds blargSnes git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
|-
| VICE3DS-C128[[Snes9x]] for 3DS| [https://wwwgithub.gamebrew.orgcom/matbo87/wikisnes9x_3ds/Vice3DS-C128_3DS 0.1tags git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|-
| Bread Box[[Snes9x]] for 3DS Stable Version| [https://gbatempgithub.netcom/bubble2k16/threadssnes9x_3ds/release-bread-box-c64-emulatorreleases 1.397602 1/06/1630]| Low-Mid| {{✓}}| {{✓}}| {{}}<small> (New3DS)</small>
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Amiga2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|} ===Virtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DSr3Ddragon| [https://github.com/badda71mrdanielps/uae3DS r3Ddragon git]| Low| {{✓}}| {{✗}}| {{~}}<small> (slow)</small>| {{✗}}|-| Red Viper| [https://github.com/skyfloogle/red-viper {{Red ViperVer}}]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| ?| {{~}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| r3Ddragon|-| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Red Viper
|-
| UAE3DSsng| [https://github* Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.com/badda71/uae3DSng git]| Mid| {{✓}}| {{~}}| ?| {{✗}}
|}
==Game engines=Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ==SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLara3DSSMS| [https://githubwww.comgamebrew.org/XProgerwiki/OpenLara/releases git3DSSMS_3DS 0.3]| {{✗}}| {{✓}}| {{✗}}| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{~}}
| Tomb Raider 1–4
|-
| [[ScummVM]] PicoDrive for 3DS| [https://wwwgithub.scummvm.orgcom/bubble2k16/picodrive_3ds/downloads 2.7.0releases git]| High
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| LucasArt games
|-
| [[EasyRPG]] 3DS
| [https://easyrpg.org/player/downloads/#snapshot-other 0.6.2.3]
| High
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| RPG Maker games
|-
| [[OpenBOR]] 3DS
| [https://github.com/MrHuu/openbor-3ds/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✓}}
| .pak mod games
|-
| RPG Maker
| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| RPG maker games
|}
==Sinclair=Lua Engine====ZX Spectrum===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DSSpectrum| [https://githubwww.mediafire.com/ctruLuafile/d1sl4hcdol60loh/ctruLua3dsspectrum01.rar/releases gitfile 0.1]| Low-Mid| {{✗}}| {{✗}}
| {{✓}}
| {{✗}}
| {{~}}
|-
| LÖVE Potion [http://zxds.raxoft.cz/ ZXDS 3DS]| [https://githubwww.gamebrew.com/TurtlePorg/LovePotionwiki/releases gitZXDS_3DS {{ZXDS_3DSVer}}]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
|-
| Lua Player Plus 3DS
| [https://github.com/Rinnegatamante/lpp-3ds/releases git]
| Mid
| {{✓}}
| {{}}| {{~}}
|}
==Source portsSNK Playmore=====Neo Geo Pocket / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>
! scope="col"|Supported games
|-
! colspan="9"|Action|-NeoPop 3DS| [https://www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DSNeopop_3DS 0.2]| [https://github.com/MrHuunop90/cdogsNeoPop-3ds 3DS git]| MidLow
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{}}| Cyberdogs
|-
| NeoPop-SDL 3DS| [https://wwwgithub.gamebrew.orgcom/wikinop90/Minicraft_Neopop-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew EditionSDL git]<br/><small>(original)</small>| [https://githubwww.gamebrew.comorg/DavidSM64wiki/Minicraft3DS gitNeoPop_SDL_3DS 0.4]| LowMid
| {{✓}}
| {{✗}}
| ?{{✓}}| {{}}<small>(New3DS)</small>| ?} ==Sony=====PlayStation==={| class="wikitable" style="text-align:center;"! scope="col"| MinicraftName! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-| 3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}
|-
| CTRX| [https://wwwgithub.gamebrew.orgcom/wikimachinamentum/Minicraft3DS_by_Enovale Minicraft3DSCTRX git]<br/><small>(fork based on The Multiplayer Update)</small>| [https://githubwww.gamebrew.comorg/Enovalewiki/Minicraft3DS gitCTRX_3DS 0.9 Alpha]
| Low
| {{✓}}
| {{✗}}
| ?| ?| ?| Minicraft{{✗}}
|-
| [https://www.gamebrew.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS PCSX- The Multiplayer Update]<br/>ReARMed <small>(fork based on the originalRetroArch)</small>| [https://githubwww.libretro.com/andre111index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/Minicraft3DS gitNightly]| LowMid
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Minicraft
|-
! colspan="9"|Action-Adventure
|-
| [https://www.gamebrew.org/wiki/Zelda_OLB_3DS ZeldaOLB]
| [https://github.com/nop90/ZeldaOLB git]
| ?
| {{✓}}
| {{}}<small> (New 3ds)</small>| ?}| ?{| ?class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: OniPCSX-Link Begins]ReARMed
|-
| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.gamebrewreddit.orgcom/wiki/Zelda_ROTH_3DS ZeldaROTH]| [https:r/3dshacks/github.comcomments/nop90jvkotb/ZeldaROTHfull_speed_psx_finally_here_on_new_3ds_new_2ds_xl/releases gitSee here]for some tips), so it's better to use that until the next stable release.| ?** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.| {{✓}==Uzebox=={| {{✗}}class="wikitable" style="text-align:center;"! scope="col"| ?Name! scope="col"| ?Version! scope="col"| ?[[Emulation Accuracy|Accuracy]]! scope="col"| [http:<abbr title="Free/Libre and Open-Source Software">FLOSS</www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylianabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Cuzebox 3DS| [https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]| [https://githubCuzebox3DS 0.0.com/nop90/Zelda3T git1]| ?Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| [http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]
|-
! colspan="9"|FPS
|-
| ctrDoom2D
| [https://github.com/fgsfdsfgs/ctrd2d git]
| Low
| {{✓}}
| {{~}}| ?} ==Wenquxing=====CC800 Simulator==={| ?class="wikitable" style="text-align:center;"! scope="col"| ?Name! scope="col"|Version! scope="col"| [http:[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</doom2d.org/download/d2d/ Doom 2Dabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]Sim800CTR| [https://github.com/Rinnegatamantebanxian/ctrHexenII Sim800CTR git]
| Low
| {{✓}}
| ?
| ?
|}
 
==Game engines==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| [[ScummVM]] 3DS
| [https://www.scummvm.org/downloads 2.8.0]
| High
| {{✓}}
| {{✓}}
| ?
| Hexen II
|-
| [https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]
| [https://github.com/masterfeizz/ctrQuake git]
| ?
| {{✓}}
| Adventure point and click games, ex. LucasArt games|-| [[OpenBOR]] 3DS| [https://github.com/MrHuu/openbor-3ds/releases git]| Mid| {{}}| ?{{✓}}
| {{✓}}
| {{✓}}
| QuakeBeats of Rage and other beat'em up games in .pak format
|-
| [https://www.gamebrewdigitalmzx.orgcom/wiki/CtrWolfen_3DS ctrWolfenMegaZeux]| [https://github.com/RinnegatamanteAliceLR/ctrWolfen gitmegazeux 2.93]| LowMid| {{✓}}
| {{✓}}
| {{✗}}
| ?
| ?{{✓}}| ?| Wolfenstein 3D, Spear Caverns of DestinyZeus and other zzt-like ascii games|-| [https://www.gamebrew.org/wiki/DXX_3DS DXX-CtrµLua 3DS]| [https://github.com/RossMeiklehamctruLua/DXX-3DSctruLua/releases git1.0]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{~}}<ref group| rowspan="3" style="Ntext-align: center;">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>| ?| Descent, Descent IILUA Engine
|-
| [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]LÖVE Potion 3DS| [https://github.com/masterfeizzTurtleP/EDuke3DLovePotion/releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Duke Nukem 3D{{~}}
|-
| [https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarrior]Lua Player Plus 3DS| [https://github.com/MrHuuRinnegatamante/jfswlpp-3ds /releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{~}}
|-
| CPyMO
| [https://github.com/Strrationalism/CPyMO v1.1.9]
| Mid
| {{✓}}
| {{✓}}
| ?
| Shadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).<?| PyMO Visual Novel /ref>AVG Game Engine
|-
| [https://www.gamebrew.org/wiki/Prboom_3DS PrBoom [EasyRPG]] 3DS]| [https://githubeasyrpg.comorg/player/WinterMutedownloads/prboom git#release-other 0.8]| High| {{✓}}| {{✓}}
| ?
| {{✓}}
| {{✗}}rowspan="2" style="text-align: center;" | ?| ?| ?| Doom I–IIRPG Maker 2000, Final Doom2003 and EasyRPG games
|-
| [https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]RPG Maker| [https://github.com/elhobbsRinnegatamante/prboom3ds RPG-Maker-3DS git]| MidLow
| {{✓}}
| {{✗}}
| ?
| {{}}| ?| Doom I–II, Final Doom
|-
| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTR]OpenLara| [https://github.com/MrHuuXProger/OpenLara/Quake2CTR releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Quake II{{~}}| Tomb Raider 1–4|} ==Source ports=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>! scope="col"|Supported games|-! colspan="9"|Action
|-
| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDLC-3DSDogs3DS C-Dogs3DS]| [https://github.com/hax0kartikMrHuu/wolf4sdlcdogs-3ds git]
| Mid
| {{✓}}
| ?
| {{✓}}
| ?{{✓}}| Wolfenstein 3DCyberdogs
|-
!colspan="9"|Horror|-|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS Minicraft_-remastered_3DS_Homebrew_Edition Minicraft -3DS Homebrew Edition]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https:/br/gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</supsmall> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].(original)</refsmall>|[https://gamejoltgithub.com/gamesDavidSM64/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1Minicraft3DS git]|MidLow|{{}}|{{✗}}|?|{{}}|?{{✓}}|Five Nights at Freddy'sMinicraft
|-
|FNaF 2 3DS[https://www.gamebrew.org/wiki/Minicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)<ref group=N name=FNaF3DS/small>|[https://gamejoltgithub.com/games/fnaf23dsEnovale/583006 beta 1.0Minicraft3DS git]|Low|{{}}|{{✗}}|?|{{✗}}?|?|Five Nights at Freddy's 2Minicraft
|-
|FNaF 3 3DS[https://www.gamebrew.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<ref group=N name=FNaF3DSbr/><small>(fork based on the original)</small>|[https://gamejoltgithub.com/games/fnaf33dsandre111/520090 beta 0.1.3Minicraft3DS git]|Low|{{}}|{{✗}}|?|{{✗}}?|?|Five Nights at Freddy's 3Minicraft
|-
|FNaF 4 3DS<ref group! colspan=N name=FNaF3DS/>"9"|[https://www.youtube.com/watch?v=4NIejQ_KAction-0U beta 0.3]|?|{{✗}}|{{✗}}|?|{{~}}|?|Five Nights at Freddy's 4Adventure
|-
! colspan="9"|Platform[https://www.gamebrew.org/wiki/Zelda_OLB_3DS ZeldaOLB]| [https://github.com/nop90/ZeldaOLB git]| ?| {{✓}}| {{✗}}| ?| ?| ?| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oni-Link Begins]
|-
|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DSZelda_ROTH_3DS ZeldaROTH]|[https://github.com/nop90/Abbayedesmorts-3ds ZeldaROTH/releases git]|?|{{✓}}|{{✗}}|?|?|?|L'Abbaye Des Mort[http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]
|-
|[https://www.gamebrew.org/wiki/Amphetamine_3DS AmphetamineZelda3T_3DS Zelda3T]|[https://github.com/nop90/Amphetamine Zelda3T git]|?|{{✓}}|{{✗}}|?|?|?|Amphetamine[http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]
|-
|Cave Story Engine 2|[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]|?|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>|{{✗}}<ref group! colspan=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel9" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>|{{✓}}<ref group=N name=cse2/>|?|Cave StoryFPS
|-
|[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]ctrDoom2D|[https://github.com/lemon32767fgsfdsfgs/ccleste ctrd2d git]|MidLow|{{✓}}|{{}}|?|{{✓}}?|{{✓}}?|[httpshttp://wwwdoom2d.lexaloffle.comorg/download/bbsd2d/?tid=2145 Celeste ClassicDoom 2D]
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DSCtrHexenII_3DS ctrHexenII]|[https://github.com/nop90Rinnegatamante/MazeOfGalious-3ds ctrHexenII git]|?Low|{{✓}}|{{✗}}|?|?|?|[https://mog.jorito.net The Maze of Galious remake]Hexen II
|-
|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DSCtrQuake_3DS ctrQuake]|[https://github.com/MrHuumasterfeizz/opentitus-3ds ctrQuake git]|Mid?|{{✓}}|{{✗}}|?|{{✓}}|{{✓}}|Titus the Fox/MoktarQuake
|-
|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DSCtrWolfen_3DS ctrWolfen]|[https://github.com/RubberduckycoolyRinnegatamante/Sonic-1-2-2013-Decompilation ctrWolfen git]|MidLow|{{✓}}|{{}}|{{✗}}?|{{✓}}?|{{~}}?|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>Wolfenstein 3D, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>Spear of Destiny
|-
|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 DXX_3DS DXX-3DS]|[https://github.com/SaturnSH2x2RossMeikleham/Sonic-CD-11DXX-3DS /releases git]|Mid|{{✓}}Low|{{✓}}|{{✗}}|{{✓}}?|{{}}<supref group="N">(HW)Controls are unstable, causing the player to uncontrollably bank to the right after moving.</supref>|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>?| Descent, Descent II
|-
|Sonic Mania 3DS|[https://githubwww.com/SaturnSH2x2/RSDKv5-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{~}}<ref group=N>As of v1gamebrew.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.<org/ref>|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.<wiki/ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it) |-|[[Super Mario 64 Port]EDuke3D_3DS EDuke3D]|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64|-! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.commasterfeizz/MrHuuEDuke3D/SpaceCadetPinball releases git]| Mid-High
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}| {{✓}}| {{~}}?| Duke Nukem 3D Pinball for Windows – Space Cadet
|-
! colspan| [https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarrior]| [https://github.com/MrHuu/jfsw-3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| ?| Shadow Warrior<ref group="9"|PuzzleN>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>
|-
| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-HopPrboom_3DS PrBoom 3DS]| [https://github.com/nop90WinterMute/Hexahop-3ds prboom git]
| ?
| {{✓}}
| ?
| ?
| Hex-a-HopDoom I–II, Final Doom
|-
| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplexPrboom3DS PrBoom3DS]| [https://github.com/MrHuuelhobbs/open-supaplex prboom3ds git]
| Mid
| {{✓}}
| {{}}
| ?
| {{✓}}
| ?
| SupaplexDoom I–II, Final Doom
|-
! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionXQuake2CTR_3DS Quake2CTR]| [https://github.com/MrHuu/devilutionX-3ds Quake2CTR git]| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>?| Diablo, Diablo: HellfireQuake II
|-
| [https://www.gamebrew.org/wiki/Meritous_3DS MeritousWolf4sdl_3DS Wolf4SDL-3DS]| [https://github.com/nop90hax0kartik/Meritouswolf4sdl-3ds git]| ?Mid
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Meritous
|-
| RSC-C
| [https://github.com/2003scape/rsc-c git]
| ?
| {{✓}}
| {{✓}}
| {{~}}<ref group=N name=CitraNoAudio/>
| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>
| ?
| [https://rsc.vet RSC Preservation (OpenRSC)]Wolfenstein 3D
|-
! colspan="9"|SandboxHorror
|-
| FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/RE3_3DS RE3 Five_Nights_at_Freddys_1_3DS FNaF 1 3DS-remastered-]| <ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gbatempgamejolt.netcom/threadsp/wipi-have-decided-to-release-re3the-3dslatest-portversion-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.586374gg/ wipw7WcSGt old Discord server].</ref>| Low[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]|Mid| ?{{✗}}| {{✗}}| ?| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{}}| Grand Theft Auto IIIFive Nights at Freddy's
|-
! colspan|FNaF 2 3DS<ref group="9"N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]|Low|{{✗}}|{{✗}}|?|{{✗}}|{{~}}|Visual novelFive Nights at Freddy's 2
|-
|FNaF 3 3DS<ref group=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]|Low|{{✗}}|{{✗}}|?|{{✗}}|?|Five Nights at Freddy's 3|-|FNaF 4 3DS<ref group=N name=FNaF3DS/>| [https://www.gamebrewyoutube.orgcom/wiki/DDLCwatch?v=4NIejQ_K-0U beta 0.3]|?|{{✗}}|{{✗}}|?|{{~}}|?|Five Nights at Freddy's 4|-LOVE_3DS DDLC! colspan="9"|Pinball|-LOVE]| SpaceCadetPinball| [https://github.com/LukeZGDMrHuu/DDLC-LOVE SpaceCadetPinball git]| Mid-High| {{✓}}
| {{✓}}
| {{✗}}
| {{~}}<ref group=N name=CitraNoAudio/>
| {{✓}}
| {{✓}}
| Doki Doki Literature Club!|{{~}}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS port3D Pinball for Windows – Space Cadet
|-
|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|} ==Game Creation Systems (GCS)=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scopecolspan="col9"|[[Recommended Emulators|Recommended]]Platform
|-
| MegaZeux[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]| [https://github.com/AliceLRnop90/megazeux Abbayedesmorts-3ds git]| N/A?| {{✓}}| {{}}| ?| {{~}}?|}?==Fantasy Computers=====Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]L'Abbaye Des Mort
|-
| Fake-08| [https://githubwww.gamebrew.comorg/jtothebellwiki/fake-08 gitAmphetamine_3DS Amphetamine]|[https://github.com/Pixel-Popnop90/3DS-Pico8 3DS-pico-8Amphetamine git]| Mid?| {{✓}}| {{}}| {{✓}}?| {{✓}}?|}?|Amphetamine===TIC|-80==={| class="wikitable" style="text-align:center;"Cave Story Engine 2! scope="col"|Name[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]! scope="col"|Latest Version?! scope="col"|{{✗}}<sup>[[Emulation Accuracy|Accuracy]https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>! scope="col"|{{✗}}<abbr titleref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel"FreeAmaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://Libre www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and Open-Source Software">FLOSSdesist notice] from Nicalis, the current IP owner of ''Cave Story''.</abbrref>! scope|{{~}}<ref group="col"|Active! scopeN name="col"|[[CitraNoAudio>Audio for these games does not output in Citra]], but other than that, it is playable.</ref>! scope|{{✓}}<ref group="col"N name=cse2/>|[[Recommended Emulators?|Recommended]]Cave Story
|-
| TIC-80[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]| [https://github.com/nesboxlemon32767/TIC-80/releases ccleste git]| Mid| {{✓}}| {{✓}}|?| {{✓}}| {{✓}}|} ==Others=====Amiibo==={| class="wikitable" style="text-align[https:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scopewww.lexaloffle.com/bbs/?tid="col"|[[Recommended Emulators|Recommended]2145 Celeste Classic]
|-
| Wumiibo[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DS]| [https://github.com/hax0kartiknop90/wumiibo MazeOfGalious-3ds git]| Mid?| {{✓}}| {{}}| {{✓}}?| {{✓}}?|}? {| class="mw-collapsible mw-collapsed wikitable" style="width[https: 100%;"! colspan=2 width="250"| Wumiibo//mog.jorito.net The Maze of Galious remake]
|-
|* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags[https://www. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project pagegamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]|} ===Uzebox==={| class="wikitable" style="text[https://github.com/MrHuu/opentitus-align:center;"3ds git]! scope="col"|NameMid! scope="col"|Version{{✓}}! scope="col"|[[Emulation Accuracy|Accuracy]]{{✗}}! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>?! scope="col"|Active{{✓}}! scope="col"|[[Citra]]{{✓}}! scope="col"|[[Recommended Emulators|Recommended]]Titus the Fox/Moktar
|-
| Cuzebox 3DS| [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0Sonic_1_and_2_3DS Sonic 1 and 2 3DS]|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]| LowMid|{{✓}}| {{✓}}| {{✗}}| {{✓}}| {{~}}|} Sonic the Hedgehog 1 (2013)<ref group=N name==CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|sonic>Sega Forever classics version on Android or iOS can also be used.<abbr title="Free/Libre and Open-Source Software"ref>FLOSS, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Sim800CTR[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]| [https://github.com/banxianSaturnSH2x2/Sim800CTR Sonic-CD-11-3DS git]| LowMid|{{✓}}| {{✓}}| {{✗}}| ?{{✓}}|{{✓}}<sup>(HW)</sup>|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>| ?-|Sonic Mania 3DS|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it)
|-|[[Super Mario 64 Port]]|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64|-! colspan="9"|Puzzle|-| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-Hop]| [https://github.com/nop90/Hexahop-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Hex-a-Hop|-| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplex]| [https://github.com/MrHuu/open-supaplex git]| Mid| {{✓}}| {{✓}}| ?| {{✓}}| ?| Supaplex|-! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]| [https://github.com/MrHuu/devilutionX-3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>| Diablo, Diablo: Hellfire|-| [https://www.gamebrew.org/wiki/Meritous_3DS Meritous]| [https://github.com/nop90/Meritous-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Meritous|-| RSC-C| [https://github.com/2003scape/rsc-c git]| ?| {{✓}}| {{✓}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>| ?| [https://rsc.vet RSC Preservation (OpenRSC)]|-! colspan="9"|Sandbox|-| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]| Low| ?| {{✗}}| ?| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto III|-! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]| [https://github.com/LukeZGD/DDLC-LOVE git]| Mid| {{✓}}| {{✗}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}| {{✓}}| Doki Doki Literature Club!|}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS port|-|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|} ==Fantasy Computers== ===CHIP-8==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| [https://github.com/xerpi/CHIP-3DS Chip-3DS]| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| Chip8-2DS| [https://github.com/nopy4869/CHIP8-2DS/releases 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| chip8-3ds| [https://github.com/505e06b2/chip8-3ds 1.0]| Mid| {{✓}}| {{~}}| {{✓}}| {{✓}}|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|} ===Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Fake-08| [https://github.com/jtothebell/fake-08 git][https://github.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===TIC-80==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| TIC-80| [https://github.com/nesbox/TIC-80/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===UXN/Varvara==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Chip[https://github.com/asiekierka/uxnds uxnds-3DS]| [httphttps://www.mediafiregithub.com/?y94yjhzf70fsfsi 1asiekierka/uxnds/releases 0.04.9]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| ?
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-CTRU
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| 3DS-Chip8
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| octochip-8
| [https://github.com/UnwokenOcto/octochip-8 git]
| ?
| {{✓}}
| {{✗}}
| ?
| ?
|}
660
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