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Higan

103 bytes added, 26 March
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{{infoboxlowercase title}}{{Infobox emulator|image title = Iconhigan|logo = Higanlogo.png|imagecaption logowidth = The name higan stands for 'Hero of Fire'150|imagewidth screenshot = 160Higan screenshot.png|first developer = 0Near <small>(formerly known as byuu)</small>, [https://github.com/higan-emu/higan/blob/master/CREDITS.96md contributors]|version = {{Version|Higan}}|second active = Yes|third platform = [[Emulators on Windows, |Windows]]</br>[[Emulators on macOS|macOS]]</br>[[Emulators on Linux|Linux, OS X]]</br>OpenBSD</br>FreeBSD|fourth target = byuu[[Nintendo Entertainment System emulators|NES]]</br>[[Super Nintendo emulators|SNES]]</br>[[Game Boy/Game Boy Color emulators|Game Boy/Color]]</br>[[Game Boy Advance emulators|Game Boy Advance]]</br>[[WonderSwan emulators|WonderSwan/Pocket Challenge V2]]</br>[[SG-1000 emulators|Sega SG-1000]]</br>[[Master System emulators|Sega Master System/Game Gear]]</br>[[Sega Genesis emulators|fifth = Sega Genesis/Mega Drive]]</br>[[http:PC Engine (TurboGrafx-16) emulators|PC Engine/TurboGrafx-6]]</byuu.orgbr>[[Neo Geo Pocket emulators|Neo Geo Pocket/emulationColor]]</higanbr>[[MSX emulators|MSX]]</ byuu.orgbr>[[ColecoVision emulators|ColecoVision]]|sixth accuracy = System-dependent|license = GNU GPLv3|source = [https://code.googlegithub.com/phigan-emu/higan/ Google CodeGitHub]}}
'''higan''' (formerly '''bsnes''') is an open -source , [[Multi-System Emulatorssystem emulators|multi-system emulator]]. Currently, the only thing worth using in higan It is now succeeded by the actively updated [[Emulation Accuracy|cycle-accurate]] [[Super Nintendo emulators|SNES]] core. It was created in response to inaccurate SNES emulators such as [[ZSNESares]] and shoddy ROM hacks.
==DownloadsDownload==*{| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac|BSD}}|'''[httphttps://byuugithub.org/emulationcom/higan-emu/ higan]*[http://www.mediafire.com/download/3ucbby63ggtmd19/bsnes_v73_Qt.7z bsnes 0.73releases Official releases]'''*[http://www.emucr.com/search/label/bsnes-classic/ bsnes-classic (EmuCR builds)]|}
==Overview==
===bsnes versions===higanis a project that originally separated from Near's previous SNES emulator, '''bsnes''', has 3 different profiles: Performance, Balanced, and Accuracy. The Balanced version is recommended for modern PCs. Use the Accuracy profile only for extreme cases. The Balanced profile was previously known as "Compatibility" in versions before v92. The main concession to performance in the Balanced core is the PPU (graphics) emulation – rather than render a pixel at a time as real hardware must do, it renders an entire scanline at a time. Because Nintendo told SNES programmers not to mess with the PPU while scanline rendering was in progress, this has no effect in most games – but some programmers deliberately broke the rules and these games will have problems in the Balanced core. There are two games known to manipulate the PPU mid-scanline; “A.S.P. – Air Strike Patrol (USA)” and “Uniracers (USA)”. Uniracers works because it’s the only game that tries to manipulate OAM mid-scanline, and [[bsnes just happens to behave exactly the way that Uniracers expects. Air Strike Patrol is missing the shadow beneath the plane, which makes the game harder to play]] when more system cores were added.
===higan's bsnes-mercury===There is a fork of bsnes known as '''[https:and bgba cores are its most developed//githubaccurate.com/libretro/bsnesThe Nintendo 8-mercury bsnes-mercurybit cores are very early in development, and are inferior to other existing emulators; alternatives include [[Gambatte]], [[BGB]], [[Mesen]], [[puNES]]''', which aims to restore functionality like HLE DSP chip emulation and SGB emulation using Gambatte that was removed in later versions of bsnes[[Nestopia]]. Bgba has made amazing strides from v095 on, as well as getting very close to have some optimizations that don't affect emulation [[mGBA]] accuracy. It higan also has an option to overclock SuperFX. Default options make it exactly the same features a WonderSwan/WonderSwan Color core as regular bsnesof v098, with LLE DSP chip emulation enabledwhich yields satisfactory results. This fork The library-based GUI is only available as a [[libretro]] corenot for everyone, though it is possible to build it with Ethos (byuu, and doesn's frontend) insteadt support drag and drop like a lot of other emulators do.
This fork Near noticed that higan's UI is developed by Alcaro, who developed not for everybody and made a standalone version of [[ZMZbsnes]] that is developed in parallel with higan's SNES core and is has a Qt UI that's just like the earlier versions, while also developing his own working on a new multi-system emulator [[libretrobyuu (emulator)|byuu]] frontendthat aimed to combine higan with the ease of use of bsnes. For those that still aren't satisfied, [https://github.com/Alcaro/minir minir[RetroArch]]has its own libretro cores of higan and bsnes to use with its interface.
===bsnes-classicGame folders==='''[https://github.com/awjackson/bsnes-classic bsnes-classic]''' higan is a fork of bsnes v73 that aims to backport emulation improvements from current higan while keeping unique among emulators for introducing the features concept of game folders. Game folders were about accurately representing the older version's Qt GUI. There is also another fork based on bsnes-classic known as '''[https://githubgame cartridge and its metadata.com/devinacker/bsnes-plus bsnes-plus]''' that focuses on adding debugging features to Things like SRAM, cheats, input settings, emulator metadata get stored with the GUIgame.
==List of forks===Game Folders==nSide===Higan '''[https://gitlab.com/hex-usr/nSide nSide]''' is unique a fork of higan that, among emulators other things, adds support for introducing more boards such as the Atari 2600 as well as peripherals and the VS. UniSystem to the concept of game foldersNES core. Game folders were about accurately representing It also retains the game cartridge SNES Balanced core and its metadata. Things like SRAMthus makes available new improvements to higan, cheatssuch as the WASAPI driver and the IIR-Biquad interpolation filter, input settings, emulator metadata get stored to users whose computers cannot run the Accuracy core-only releases from higan v098 onwards with the gamefull speed.
==ReviewExternal links==The bsnes and bgba cores are the only ones worth using in * [https://higan. The 8-bit cores are very early in development, and are inferior to other existing emulatorsreadthedocs. Alternatives include [[Gambatteio/ higan Manual]], and [[Nestopia]]. BGBA has made amazing strides from v095 on, getting very close to MGBA in accuracy.(community-maintained)
Version 0.73 is an older, but easier to use version of bsnes. There is also the aforementioned bsnes-classic, which is v73 with emulation improvements from newer versions. Another alternative is to use one of the bsnes cores in [[RetroArch]] to get around some of the less user-friendly designs in higan. ==Supported systemsSee also=={| class="wikitable"|* [[Nintendo Entertainment System|NESbsnes]] (Famicom)|-|Near's [[Super Nintendo Emulatorsemulators|SNES]] Super Nintendo Entertainment System (Super Famicom)]] emulator.|* [[ares]] -|Near's other [[Game Boy/Game Boy ColorMulti-system emulators|Game Boymulti-system emulator]].|-|* [[Game Boy/Game Boy Colorbyuu (emulator)|Game Boy Colorbyuu]]|-|Was a [[Game Boy AdvanceMulti-system emulators|multi-system emulator]]|}by Near that was aimed to provide the accuracy of it's predecessor higan. It is now merged back into higan.
[[Category:Emulators]]
[[Category:Multi-emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Handheld console emulators]]
[[Category:Nintendo Entertainment System emulators]]
[[Category:Super Nintendo emulators]]
[[Category:Nintendo Entertainment System emulators]][[Category:Game Boy /Game Boy Color emulators]]
[[Category:Game Boy Advance emulators]]
[[Category:WonderSwan emulators]]
[[Category:SG-1000 emulators]]
[[Category:Master System emulators]]
[[Category:Sega Genesis emulators]]
[[Category:PC Engine (TurboGrafx-16) emulators]]
[[Category:Neo Geo Pocket/Neo Geo Pocket Color emulators]]
[[Category:MSX emulators]]
[[Category:ColecoVision emulators]]
[[Category:Windows emulation software‏‎]]
[[Category:Linux emulation software]]
[[Category:OS X macOS emulation software]][[Category:BSD emulation software]][[Category:Inactive emulation software]]
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