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Higan

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{{infoboxlowercase title}}{{Infobox emulator|image title = Iconhigan|logo = Higanlogo.png|imagecaption logowidth = The name higan stands for 'Hero of Fire'150|imagewidth screenshot = 160Higan screenshot.png|first developer = 0Near <small>(formerly known as byuu)</small>, [https://github.com/higan-emu/higan/blob/master/CREDITS.100md contributors]|version = {{Version|Higan}}|second active = Yes|third platform = [[Emulators on Windows, |Windows]]</br>[[Emulators on macOS|macOS]]</br>[[Emulators on Linux|Linux, OS X]]</br>OpenBSD</br>FreeBSD|fourth target = byuu[[Nintendo Entertainment System emulators|NES]]</br>[[Super Nintendo emulators|SNES]]</br>[[Game Boy/Game Boy Color emulators|Game Boy/Color]]</br>[[Game Boy Advance emulators|Game Boy Advance]]</br>[[WonderSwan emulators|WonderSwan/Pocket Challenge V2]]</br>[[SG-1000 emulators|Sega SG-1000]]</br>[[Master System emulators|Sega Master System/Game Gear]]</br>[[Sega Genesis emulators|fifth = Sega Genesis/Mega Drive]]</br>[[http:PC Engine (TurboGrafx-16) emulators|PC Engine/TurboGrafx-6]]</byuu.orgbr>[[Neo Geo Pocket emulators|Neo Geo Pocket/emulationColor]]</higanbr>[[MSX emulators|MSX]]</ byuu.orgbr>[[ColecoVision emulators|ColecoVision]]|sixth accuracy = System-dependent|license = GNU GPLv3|source = [https://code.googlegithub.com/phigan-emu/higan/ Google CodeGitHub]}}
'''higan''' (formerly '''bsnes''') is an open -source , [[Multi-System Emulatorssystem emulators|multi-system emulator]]. It was created in response to inaccurate SNES emulators such as is now succeeded by the actively updated [[ZSNESares]] and shoddy ROM hacks.
==DownloadsDownload==*{| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac|BSD}}|'''[httphttps://byuugithub.org/emulationcom/higan-emu/ higan]*[http://www.mediafire.com/download/3ucbby63ggtmd19/bsnes_v73_Qt.7z bsnes 0.73releases Official releases]'''*[http://www.emucr.com/search/label/bsnes-classic/ bsnes-classic (EmuCR builds)]|}
==Overview==
===bsnes versions===higanis a project that originally separated from Near's previous SNES emulator, '''bsnes''', has 3 different profiles: Performance, Balanced, and Accuracy. The Balanced version is recommended for modern PCs. Use the Accuracy profile only for extreme cases. The Balanced profile was previously known as "Compatibility" in versions before v0.92. The main concession to performance in the Balanced core is the PPU (graphics) emulation – rather than render a pixel at a time as real hardware must do, it renders an entire scanline at a time. Because Nintendo told SNES programmers not to mess with the PPU while scanline rendering was in progress, this has no effect in most games – but some programmers deliberately broke the rules and these games will have problems in the Balanced core. There are two games known to manipulate the PPU mid-scanline; “A.S.P. – Air Strike Patrol (USA)” and “Uniracers (USA)”. Uniracers works because it’s the only game that tries to manipulate OAM mid-scanline, and bsnes just happens to behave exactly the way that Uniracers expects. Air Strike Patrol is missing the shadow beneath the plane, which makes the game harder to play. v0.98 is the last release of Higan which includes the Balanced and Performance profiles. Future releases will only include the Accuracy profile. ===bsnes-mercury===There is a fork of bsnes known as '''[https://github.com/libretro/bsnes-mercury [bsnes-mercury]''', which aims to restore functionality like HLE DSP chip emulation and SGB emulation using Gambatte that was removed in later versions of bsnes, as well as to have some optimizations that don't affect emulation accuracy. It also has an option to overclock SuperFX. Default options make it exactly the same as regular bsnes, with LLE DSP chip emulation enabled. This fork is only available as a [[libretro]] core, though it is possible to build it with Ethos (byuu's frontend) insteadwhen more system cores were added.
This fork is higan's bsnes and bgba cores are its most developed by Alcaro/accurate. The Nintendo 8-bit cores are very early in development, and are inferior to other existing emulators; alternatives include [[Gambatte]], [[BGB]], [[Mesen]], who developed [[ZMZpuNES]] , and is also developing his own [[libretroNestopia]] frontend. Bgba has made amazing strides from v095 on, getting very close to [[https:mGBA]] accuracy. higan also features a WonderSwan//githubWonderSwan Color core as of v098, which yields satisfactory results.com/Alcaro/minir minir]The library-based GUI is not for everyone, though, and doesn't support drag and drop like a lot of other emulators do.
===bsnes-classic==='''[https://github.com/awjackson/bsnes-classic bsnes-classic]''Near noticed that higan' s UI is not for everybody and made a fork standalone version of [[bsnes v0.73 ]] that aims to backport emulation improvements from current is developed in parallel with higan while keeping the features of the older version's SNES core and has a Qt GUI. There is UI that's just like the earlier versions, while also another fork based working on bsnesa new multi-classic known as '''system emulator [[https://github.com/devinacker/bsnes-plus bsnes-plusbyuu (emulator)|byuu]]''' that focuses on adding debugging features aimed to combine higan with the GUIease of use of bsnes. For those that still aren't satisfied, [[RetroArch]] has its own libretro cores of higan and bsnes to use with its interface.
===Game Foldersfolders===Higan higan is unique among emulators for introducing the concept of game folders. Game folders were about accurately representing the game cartridge and its metadata. Things like SRAM, cheats, input settings, emulator metadata get stored with the game.
==ReviewList of forks==Higan===nSide==='''s bsnes and bgba cores are its most developed[https://accurategitlab. The Nintendo 8com/hex-bit cores are very early in developmentusr/nSide nSide]''' is a fork of higan that, and are inferior to among other existing emulators; alternatives include [[Gambatte]]things, and [[Nestopia]]. BGBA has made amazing strides from v0adds support for more boards such as the Atari 2600 as well as peripherals and the VS.95 on, getting very close UniSystem to MGBA in accuracythe NES core. Higan It also features a WonderSwan/WonderSwan Color retains the SNES Balanced core and thus makes available new improvements to higan, such as of v0.98the WASAPI driver and the IIR-Biquad interpolation filter, which yields satisfactory resultsto users whose computers cannot run the Accuracy core-only releases from higan v098 onwards with full speed.
Version 0==External links==* [https://higan.73 is an older, but easier to use version of bsnesreadthedocs. There is also the aforementioned bsnes-classic, which is v0.73 with emulation improvements from newer versions. Another alternative is to use one of the bsnes cores in [[RetroArchio/ higan Manual]] to get around some of the less user(community-friendly designs in higan.maintained)
==Supported systemsSee also=={| class="wikitable"|* [[Nintendo Entertainment System|NESbsnes]] (Famicom)|-|Near's [[Super Nintendo Emulatorsemulators|SNES]] Super Nintendo Entertainment System (Super Famicom)]] emulator.|-|* [[Game Boy/Game Boy Color|Game Boyares]]|-|Near's other [[Game Boy/Game Boy ColorMulti-system emulators|Game Boy Colormulti-system emulator]].|-|* [[Game Boy Advancebyuu (emulator)|byuu]]|-|Was a [[WonderSwanMulti-system emulators|WonderSwan/Colormulti-system emulator]]|}by Near that was aimed to provide the accuracy of it's predecessor higan. It is now merged back into higan.
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[[Category:Emulators]]
[[Category:Multi-emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Handheld console emulators]]
[[Category:Nintendo Entertainment System emulators]]
[[Category:Super Nintendo emulators]]
[[Category:Nintendo Entertainment System emulators]][[Category:Game Boy /Game Boy Color emulators]]
[[Category:Game Boy Advance emulators]]
[[Category:WonderSwan emulators]]
[[Category:SG-1000 emulators]]
[[Category:Master System emulators]]
[[Category:Sega Genesis emulators]]
[[Category:PC Engine (TurboGrafx-16) emulators]]
[[Category:Neo Geo Pocket/Neo Geo Pocket Color emulators]]
[[Category:MSX emulators]]
[[Category:ColecoVision emulators]]
[[Category:Windows emulation software‏‎]]
[[Category:Linux emulation software]]
[[Category:OS X macOS emulation software]][[Category:BSD emulation software]][[Category:Inactive emulation software]]
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