11,659
edits
Changes
Jump to navigation
Jump to search
→Enhancements
| colspan=4 | <small>While most emulators offer frame pacing or framebuffer latency control options, implementing rendering latency reduction technologies isn't currently feasible. This is '''likely''' doesn't offer enough benefit to justify the development effort.</small>
|-
| rowspan=5 6 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
| {{Y}}[https://xenia.jp/updates/2022/01/29/presenting-the-presentation-update-amd-fidelityfx-fsr-fxaa-cas-vrr.html#nvidia-fast-approximate-anti-aliasing-311--fxaa *]
| [[Shaders_and_filters|Filters]]
| {{N}}
| {{N}}
|-
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
| {{?}}
| {{N}}
|-