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Nintendo Switch emulators

742 bytes removed, 8 February
Connectivity
;Local Wireless Play/LDN: Only works with other users of [https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide Ryujinx's LDN builds] or [https://yuzu-emu.org/entry/ldn-is-here/ yuzu] users, NOT with native Switch players. However, Ryujinx also allows for connecting to [https://blog.ryujinx.org/introducing-ldn3/ CFW Switch devices that are using the ldn_mitm submodule]. Also, there is a feature tracker for Ryujinx [https://github.com/Ryujinx/Ryujinx/issues/4716 LDN upstreaming].
;LAN Play: Not to be confused with Local Wireless Play. This one is similar to [[:Category:Microsoft_consoles|XBOX systems]] System Link feature or [[:Category:Sony_consoles|PlayStation systems]] LAN tunneling feature. Please see XLink Kai's setup guides for [https://www.teamxlink.co.uk/wiki/Ryujinx_XLink_Kai_Setup Ryujinx] and [https://www.teamxlink.co.uk/wiki/Yuzu_XLink_Kai_Setup yuzu]
;[[Nintendo Switch Online]]: There is no [[Preservation_projects#Private_Platform_Servers{{Main|preservation project for emulating Nintendo Switch Online private platform server service]] at the moment, or any kind of implementation on the emulator side to connect official servers.}}:*yuzu: [https://yuzu-emu.org/entry/ldn-is-here/#compatibility compatibility list for connectivity]:*Ryujinx: [https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide#animal-crossing-new-horizons LDN compatibility list] and [https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide#lan-mode-games LAN Play compatibility list]. Also, you can play Super Mario Bros. 35 multiplayer using [https://smb35server.com/ special Ryujinx LDN build and smb35 revivial private server].:*For more information about other revive projects see [[Preservation_projects|Preservation projects]] page.
===NSO emulators===
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