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Atari 2600 emulators

2 bytes added, 23 January
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Despite the apparent simplicity of the console and its games, emulation of the 2600 is surprisingly difficult relative to other early consoles due to its unusual primitive hardware designed as a cost-saving measure, including the complete lack of a framebuffer and resulting need to "race the beam" to display graphics. Despite this, at least two emulators have offered highly accurate 2600 emulation for years.
==Hardware==
It had a 6507 CPU at 1.19 MHz with 128 bytes of RAM. It had a 160x192 16-color, out of 128, display.
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