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MGBA

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{{infoboxlowercase title}}{{Infobox emulator|image title =mGBA|imagecaption logo = Mgba-logo.png|imagewidth logowidth = 160140|first version = 0.1.1{{Version|mGBA}}|second active = ActiveYes|third platform = [[Emulators on Windows, OS X|Windows]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Linux|Linux]]<br>[[Emulators on BSD|FreeBSD]]<br/>[[Emulators on Android|Android]] (RetroArch)<br/>[[Emulators on iOS|iOS]] (RetroArch)<br/>[[Emulators on 3DS|3DS]]<br/>[[Emulators on Wii|Wii]]<br/>[[Emulators on Switch|Switch]]<br/>[[Emulators on Vita|Vita]]|target = [[Game Boy Advance emulators|Game Boy Advance]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy Color]]|fourth developer = Jeffrey [https://github.com/endrift Vicki Pfau (endrift)]|accuracy = Highly-Accurate|prog-lang = C, C++|website = [https://mgba.io/ mGBA]|fifth support = [https://endriftwww.patreon.com/mgba/ mGBAPatreon]|sixth license = MPL v2.0|source = [https://github.com/mgba-emu/mgba/ GitHub]}}
'''mGBA''' is an a free and open -source emulator of the [[Game Boy/Game Boy Color emulators|Game Boy/Color]] and [[Game Boy Advance emulators|Game Boy Advanceemulator]] developed by endrift. The goals are Being written from scratch, it aims for speed , accuracy, and accuracyportability. As of yet, it's the most complete GBA emulation effort, passing the older project [[VisualBoy_Advance|VBA and its forks]]. It is also available as a [[Libretro]] core for [[RetroArch]]. As of 0.9.0, mGBA with a stripped-down GUI has been integrated into [[Dolphin]] recently for games supporting connectivity features.<ref>[https://dolphin-emu.org/blog/2021/07/21/integrated-gba/ mGBA Integration: Introducing the Integrated GBA]</ref>
==FeaturesDownload=={| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac}}|'''[https://mgba.io/downloads.html#current-downloads mGBA Stable and Nightly builds for computers]'''|-|align=center|{{Icon|NX|3DS|Vita|Wii}}|'''[https://mgba.io/downloads.html#current-downloads mGBA Stable and Nightly builds for consoles (taken from GitHubhomebrew)]'''|-|align=center|{{Icon|Win|Lin|Mac}}|'''[https://mgba.io/downloads.html#medusa-1 medusa Dev builds]'''|}
==Notable features==* Near full Game Boy Advance hardware support[https://mgba.io/2014/12/28/classic-nes/ NES Classic series compatibility]* Fast emulation. Known Local multi-pak link cable support, up to run at full speed even on low end 4 players* Extensive hardware, such as netbooks.-based emulation that removes the need for game-specific patches** Solar sensor emulation for the Boktai series* Qt * Tilt sensor emulation for games like WarioWare: Twisted! and SDL ports Yoshi Topsy-Turvy (Yoshi's Universal Gravitation)** Rumble Pak emulation for a heavy-weight games like Drill Dozer and a light-weight frontend.WarioWare: Twisted!* Save type detection* Battle Chip Gate, Progress Chip Gate, even and Beast Link Gate emulation for flash memory sizeRockman.EXE 4, 4.5, 5, and 6** Real-time clock support(Boktai series, Pokémon series, even without configurationRockman EXE 4.5 Real Operation), synced to system time or set arbitrarily* A built-in BIOS implementationSupport for BPS/beat, IPS and ability to load external BIOS filesUPS patching at runtime, including ROMs in compressed archives (.* Turbo7z/fast-forward support by holding Tab.zip)* FrameskipGame overrides, configurable up forcing games to 9use specific save formats or sensors (tilt, solar, etc.)* Screenshot Very basic cheat code support.(AR, GS, CB), though without search options* 9 savestate slots. Savestates are also viewable as screenshots.Save states <!-- would be more notable if it didn't support them -->* Video Fast-forwarding and GIF recording.rewinding* Remappable controls for both keyboards and gamepads.* Loading from ZIP and 7z files.* IPS, UPS and BPS patch e-Reader support.* Game debugging via a command-line interface (not available with Qt port) and GDB remote Dolphin/JOY bus link cable support.* Configurable emulation rewinding.
Nightlies also supportSome features that are still planned include<ref>https:* 4//mgba.io/2014/12/09/announcing-player multiplayer* Solar support (needed for Boktai games)* Gyroscope support* Tilt support* Modification of RTC (permits fast berry-growing in Pokémon games)mgba/</ref>:
==Planned Features==*Local and networked ''Networked'' multiplayer link cable support*Dolphin/JOY bus link cable supportM4A audio mixing, for higher quality sound than hardware*Re-recording support for tool-assist runs*Lua support for scripting*A comprehensive debug suite*libretro core for RetroArch*OpenEmu support*Video filtering support (including desaturation support and texture filtering)*Audio filtering support*Plugin system*Hardware renderer*Wireless adapter support*Import(Mario Golf, Classic NES Series, Pokémon FireRed/LeafGreen/Export of GameShark and Action Replay save files*eEmerald, the built-Reader supportin software when no game is inserted)
==Linksmedusa=='''medusa''' is a [[Nintendo DS emulators|Nintendo DS emulator]] being developed by mGBA developer endrift<ref>https://twittermgba.io/2017/04/08/medusa</ref>. The plan was for medusa to eventually merge with and replace mGBA sometime after mGBA 1.com0 is released to form medusa 2.0, making it an emulator that could play GB/mgba_emu Twitter Account]C, GBA, and NDS. Development began in 2016 and was expected to merge sometime in 2018. However, as of March 2018, medusa has been "suspended until further notice"<ref>https://mgba.io/2018/03/09/holy-grail-bugs-revisited/</ref> due to a slowdown in development for both medusa and mGBA. There is an alpha version available, but accuracy is spotty and some features are lacking.
==Manual (CLI version)==
:''<small>'''Note:''' The [[Emulation on Ubuntu|Ubuntu]] version consists of both a command-line version (<code>mgba-sdl</code>) and GUI version (<code>mgba-qt</code>). The command-line version does not need to be installed if you aren't going to run it. The main dependency for both is <code>libmgba</code>.</small>''
<pre>usage: mgba-qt [option ...] file
 
Generic options:
-b, --bios FILE GBA BIOS file to use
-c, --cheats FILE Apply cheat codes from a file
-C, --config OPTION=VALUE Override config value
-d, --debug Use command-line debugger
-g, --gdb Start GDB session (default port 2345)
-l, --log-level N Log level mask
-t, --savestate FILE Load savestate when starting
-p, --patch FILE Apply a specified patch file when running
-s, --frameskip N Skip every N frames
--version Print version and exit
 
Graphics options:
-1, -2, -3, -4, -5, -6, -7, -8 Scale viewport by 1-8 times
-f, --fullscreen Start full-screen
--scale X Scale viewport by X times
 
Frontend options:
--ecard FILE Scan an e-Reader card in the first loaded game
Can be passed multiple times for multiple cards
--mb FILE Boot a multiboot image with FILE inserted into the ROM slot</pre>
 
==References==
{{reflist}}
 
==External links==
* [https://twitter.com/mgba_emu Twitter]
 
{{Game Boy Advance emulators}}
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Handheld console emulators]]
[[Category:Game Boy/Game Boy Color emulators]]
[[Category:Game Boy Advance emulators]]
[[Category:Windows emulation software‏‎]]
[[Category:OS X macOS emulation software]][[Category:Linux emulation software]][[Category:BSD emulation software]][[Category:Android emulation software]][[Category:iOS emulation software]][[Category:3DS emulation software]][[Category:Switch emulation software]][[Category:PlayStation Vita emulation software]]

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