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Emulation accuracy

1,063 bytes added, 15:18, 10 November 2023
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===High accuracy===
Emulator High emulation accuracy is a level of precision that emulator developers often strive for high accuracy when the system cannot effectively be achieving cycle accurateaccuracy is not practical or necessary. Their In this approach, the emulator replicates the components of the original system as closely as possible, and as Near explains itaiming for a faithful reproduction of the system's that reason that behavior. The pursuit of high accuracy often results in the need for more processing power is required , leading to do so. This results in fewer audio and visual glitches and better improved handling of edge cases used by creative game programmers. An emulator Emulators with high accuracy may or may not be cycle-accurate and sometimes, but they achieve generally exhibit a notable level of fidelity to the original hardware. Achieving 100% compatibility with commercially released gamesis a common goal for emulators with high accuracy. ===Very high accuracy===Very high emulation accuracy represents an even more meticulous level of precision in replicating the original system. Emulators with very high accuracy go beyond the standard high-accuracy level, aiming to achieve an even closer match to the behavior of the original hardware. This heightened level of accuracy often involves more sophisticated techniques, demanding increased computational resources. The distinction between high and very high accuracy lies in the finer details and nuances that very high accuracy seeks to capture, resulting in an emulation experience that minimizes any discrepancies or artifacts compared to the original system. Emulators with very high accuracy may be especially appealing to users seeking an unparalleled level of authenticity and completeness in their emulation experience.
===Cycle-based accuracy===

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