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MiSTer

1,409 bytes added, 00:41, 20 October 2023
Setup: fixed broken links
==Setup==
<!--this is based on a quick skim through the wiki. there may be more that could be needed-->
Follow [https://github.com/MiSTer-devel/Main_MiSTerWiki_MiSTer/wiki/How-to-start-with-MiSTer these] [https://github.com/MiSTer-devel/Main_MiSTerWiki_MiSTer/wiki/Setup-Guide two] pages to get started (and [https://github.com/MiSTer-devel/Main_MiSTerWiki_MiSTer/wiki/SDRAM-Board this one] if you plan on using a core that requires SDRAM). '''Other updater scripts:'''Besides the default script, there are more powerful third-party updater scripts for automatically downloading the hardware cores and software files that you would want for a MiSTer device:* [https://github.com/atrac17/MiSTer_MAME_SCRIPTS MiSTer_MAME_SCRIPTS] (A MAME getter for downloading MAME & HBMAME files. This can be done after running the main MiSTer update script.)* [https://github.com/theypsilon/Update_All_MiSTer Update_All_MiSTer] (Great , comprehensive updater script with customisation.)* [https://github.com/MiSTer-devel/Downloader_MiSTer MiSTer Downloader] (Similar to the Update All MiSTer script from the same creator, [https://www.patreon.com/theypsilon theypsilon], but with fixes & improvements.)
==Overview==
|SuperStar
|-
|[[Intel CPUsPOS_(Pong_Consoles)_CPUs_and_Other_Chips#Intel_CPU.27s|ao486]]
|Computer
|SuperStar
==Cores currently in development==
<!-- TODO: Add links/references to information about upcoming cores- PSX (laxer3a), Saturn (srg320), and Capcom CPS2 (Jotego). -->Current cores being developed include the Sony PlayStation (PSXnumerous arcade cores, as well as [https://www.patreon.com/jotego NeoGeo Pocket], [https://github.com/srg320/PS1) and Saturn_MiSTer Sega Saturn], and [https://www.patreon.com/FPGAzumSpass Nintendo64] (amongst many others. ) As far as the limit of what is possible on the platform currently, Saturn is at the edge of what is considered to be remotely feasible from the DE-10 Nano board that MiSTer uses. The Nintendo 64 is was expected to require a more powerful FPGA and memory configuration to work correctly, so it is considered unlikely that thisbut Robert Peip ([https://twitter.com/AzumFpg @AzumFpg on Twitter]) recently showed the first game running, and hopes to eventually release the full core. However, more advanced consoles, will likely not be possible on the platform. Follow [https://www.youtube.com/c/LusRetroSource Lu's retro source] to keep up to date on cores that are in development or when they are released.
==Resources==
* [https://forums.overclockers.com.au/threads/mister-fpga-computer-console-arcade-hardware-simulation.1253887/ MiSTer FPGA (computer/console/arcade hardware simulation)] (forums.overclockers.com.au thread. Started on Oct 14, 2018 and running across many pages. It has nice coverage of many basic summaries, embedded video links especially for new & updated system cores, feedback and advice.)
* [https://misterfpga.org Official MiSTer forum] (Mainly for discussions on development of cores, packaged kits, info of changelog updates, sale page links and etc.)
* [https://discord.com/invite/4xKVg4XVYn Official Discord channel] for MiSTer FPGA (Good community. You can sometimes find some FPGA devs there.)
* [https://archive.org/download/mi-ster-console-bios-pack/MiSTer_Console_BIOS_PACK.zip MiSTer Console BIOS Pack] (Necessary BIOS files for various console cores on the MiSTer)
* [https://github.com/theypsilon/Update_All_MiSTer theypsilon's update_all script] (Very helpful improved updater script that includes a lot of files to get you up and running easily)
* [https://www.youtube.com/c/LusRetroSource Lu's retro source] (Stay up to date on the latest MiSTer developments, core releases, and hardware peripherals.)
==References==
* [http://www.atari-forum.com/viewtopic.php?t=33650 Core availability on the MiSTer] (Atari-Forum thread. Tue May 08, 2018. Early comparisons between the original MiST hardware and this new MiSTer fork regarding supported system cores. Original developer of both hardware, Sorgelig, also discussed in this conversation.)
* [https://gamebroscentral.com/fpga-technology-how-does-it-preserve-retro-gaming/ FPGA Technology: How Does It Preserve Retro Gaming?] at Game Bros Central (August 12, 2019. By Lord Gamesly. An article with several topics including a summary; Limitations of Emulation; Use of FPGA in clone consoles, flash carts & resolution enhancements; and Final Thoughts.)
 
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