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Input lag

32 bytes added, 12:17, 23 September 2023
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Ways to reduce input lag
*Turn off digital image processing options from nvidia control panel etc. including post-processing effects such as [[Shader_Presets|shader chain/preset]] from applications if you're using heavy/intensive one.
*Always [https://youtu.be/7DPqtPFX4xo?t=72 make sure your GPU underutilized] for preventing [https://images.nvidia.com/content/images/article/system-latency-optimization-guide/nvidia-latency-optimization-guide-pc-latency.png render queue bottleneck] which causes considerable amount of input lag. Also never use in-game [https://youtu.be/L07t_mY2LEU?t=530 vertical sync] because sometimes it includes Triple buffering which is negatively affect input lag. Use alternatives for capping your framerate such as in-game frame capping or "Nvidia Max Frame Rate". However you could use [https://youtu.be/7DPqtPFX4xo?t=650 NVIDIA Reflex feature '''instead of capping your framerate and underutilizing your GPU'''], but not all [https://www.nvidia.com/en-gb/geforce/technologies/reflex/supported-products/ games supports this feature].
**But if you have a G-SYNC monitor another option for you is using V-SYNC option '''from Nvidia Control Panel ''' with Low Latency Mode: ULTRA setting. According to Nvidia; For G-SYNC gamers who don’t want to tear, keeping VSYNC ON from Nvidia Control Panel while using NVIDIA Reflex or NVIDIA Ultra Low Latency Mode, will automatically cap the framerate below the refresh rate, preventing VSYNC backpressure, eliminating tearing, and keeping latency low if you become GPU bound below the refresh rate of your display. Do note, however, that this method will result in slightly higher latency than just letting your FPS run uncapped with NVIDIA Reflex enabled.
As a side note, VSYNC ON in the NVIDIA Control Panel will only work for Fullscreen applications. In addition, MS Hybrid-based laptops do not support VSYNC ON. If you are gaming in windowed mode or on one of these laptops, and want to utilize G-SYNC + VSYNC + Reflex mode, use in-game VSYNC.<ref>[https://www.nvidia.com/en-us/geforce/guides/gfecnt/202010/system-latency-optimization-guide/ Nvidia: System latency optimization guide]</ref>
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