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List of shaders and filters

1 byte added, 16:59, 6 September 2023
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===Anti-aliasing===
A graphics rendering technique used to reduce or eliminate jagged or stepped edges (aliasing artefacts) in digital images and computer-generated graphics. It works by applying various methods such as super-sampling, multi-sampling, or post-processing filters to improve the smoothness and visual quality of the image, particularly when displaying diagonal lines, curves, or fine details. The result is a more realistic and visually pleasing output.
{| class="wikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description|A graphics rendering technique used to reduce or eliminate jagged or stepped edges (aliasing artefacts) in digital images and computer-generated graphics. It works by applying various methods such as super-sampling, multi-sampling, or post-processing filters to improve the smoothness and visual quality of the image, particularly when displaying diagonal lines, curves, or fine details. The result is a more realistic and visually pleasing output.
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/advanced-aa.cg advanced-aa.cg]
| style="text-align: center;"|[[File:Advanced-aa.png|thumb]]
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