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GameCube emulators

37 bytes removed, 03:35, 30 July 2023
Peripherals
Dolphin includes a GBA core based on [[mGBA]] that is tied to GameCube emulation, allowing for a very stable connection that works with features such as save states and netplay. Dolphin can also connect to standalone versions of mGBA or [[VisualBoyAdvance-M]]; this is necessary for some less commonly used features or cases where the GBA has to be disconnected from the GameCube. Both can be enabled by going into the controller settings and assigning the GBA to one or more ports. The general config menu also allows you to specify a GBA ROM to be used if using the built-in GBA core.
Nintendont includes support for the GBA link cable hardware, but only through the GC controller ports on the original Wii (model RVL-001). It is currently '''not''' supported through the any USB GameCube controller adapteradapters.
===Broadband Adapter===
In Dolphin, set slot B in the emulator settings to the microphone. In the operating system, you then make your default recording device available.
Nintendont includes support for the GameCube microphone hardware, but only through the GC controller ports on the original Wii (model RVL-001). It is currently '''not''' supported through the any USB GameCube controller adapteradapters.
===Bongos===
Dolphin supports this controller, via the GameCube controller adapter.
Nintendont is known to support this controller through the GC controller ports on the original Wii (model RVL-001). It's '''currently unclear''' whether or not the controller is supported through the any USB GameCube controller adapteradapters.
===Game Boy Player===
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