Difference between revisions of "Spine"
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(No longer in active development) |
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|developer = spinedev | |developer = spinedev | ||
|version = 2022-05-17 | |version = 2022-05-17 | ||
− | |active = | + | |active = No |
|platform = Linux | |platform = Linux | ||
|architecture = x86_64 | |architecture = x86_64 |
Revision as of 04:05, 4 January 2023
Developer(s) | spinedev |
---|---|
Latest version | 2022-05-17 |
Active | No |
Platform(s) | Linux |
Architecture(s) | x86_64 |
Emulates | PlayStation 4 |
Compatibility | List (September 2021) |
License | Proprietary |
Spine is a compatibility layer developed for Linux that allows PlayStation 4 games to work. The project is largely developed in private by a single developer, spinedev.
Download
Official releases |
Overview
Spine's first public demo was the first to launch commercial games. More builds have since been released which supports many more commercial titles. Its authenticity was verified by AlexAltea, an early contributor to RPCS3 and maintainer of Orbital.[1]