Difference between revisions of "Shaders and filters"
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==NTSC filters== | ==NTSC filters== | ||
− | These replicate the cables used to connect the system to the TV. They vary in quality, with the lowest being RF, then composite, then s-video and RGB (scart) being the highest quality. They are created by blargg. They are in .filter format | + | These replicate the cables used to connect the system to the TV. They vary in quality, with the lowest being RF, then composite, then s-video and RGB (scart) being the highest quality. They are created by blargg. They are in .filter format. |
Download: | Download: | ||
− | [http://www.mediafire.com/?356uu02o7oxw0u1 Win32] | + | [http://www.mediafire.com/?356uu02o7oxw0u1 Win32] [http://www.mediafire.com/?62p83g46s95v44r Win64] [http://www.mediafire.com/?bqnp2etqkq3fkz1 Linux32] [http://www.mediafire.com/?01747etfqs8tt6g Linux64] [http://www.mediafire.com/?l5abvq3077cuqvt MacOS] |
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− | [http://www.mediafire.com/?62p83g46s95v44r Win64] | ||
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− | [http://www.mediafire.com/?bqnp2etqkq3fkz1 Linux32] | ||
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− | [http://www.mediafire.com/?01747etfqs8tt6g Linux64] | ||
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− | [http://www.mediafire.com/?l5abvq3077cuqvt MacOS] | ||
==Downloads== | ==Downloads== |
Revision as of 17:33, 26 April 2013
Contents
Work in progress. Please add to it. Images needed.
File formats
- .cg -
- .shader -
- .cge - Meta shader. Can stack several .cg files on top of one another
CRT shaders
These replicate Aperture Grille CRTs. These have sharp images and strong scanlines. Shadow-mask CRTs are far more common. However, to replicate that that one would need a very high resolution display (4K or around there). For this reason, shaders replicating Aperture Grille CRts are all that we will see for the time being.
Use integer scaling. This means either using windowed mode (x2,x3,x4) or setting an integer scaling option in the video options. The reason is that non-integer scaled scanlines will result in uneven lines with artifacts.
NTSC filters
These replicate the cables used to connect the system to the TV. They vary in quality, with the lowest being RF, then composite, then s-video and RGB (scart) being the highest quality. They are created by blargg. They are in .filter format.
Download:
Win32 Win64 Linux32 Linux64 MacOS
Downloads
https://github.com/libretro/common-shaders