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BGB

2 bytes removed, 18:56, 19 October 2018
cycle makes people think perfect and it isn't hard holding shift
*Emulates the Game Boy, Game Boy Color, and the Super Game Boy
*Accurate emulation of the hardware, based on research with a lot of test ROMs, useful for debugging or ROM development. Here are some highlights:
**CycleHigh-accurate timing for the LCD behavior/state changes
**Realistic initial RAM values - random but with specific bit patterns, and simulated values left by bootroms (for example 'nibbler (pd)' depends on this)
**Accurate emulation of the LCD register writes during scanline (prehistorik man, demotronic demo)
**Emulation of inaccessible VRAM and OAM, as similar to real hardware
**CycleHigh-accurate emulation of sprites, which causes mode 3 to take longer periods to render
**Correct memory access timing (memory accesses happening at the last second to the last clock of an opcode)
**Accurate emulation for the differences between a DMG and a GBC, including timing differences, and differences in hardware behavior, initial state, etc
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