MGBA: Difference between revisions
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|logo = Mgba-logo.png | |logo = Mgba-logo.png | ||
|logowidth = 140 | |logowidth = 140 | ||
|version = {{ | |version = {{Version|mGBA}} | ||
|active = Yes | |active = Yes | ||
|platform = | |platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Linux|Linux]]<br>[[Emulators on BSD|FreeBSD]]<br/>[[Emulators on Android|Android]] (RetroArch)<br/>[[Emulators on iOS|iOS]] (RetroArch)<br/>[[Emulators on 3DS|3DS]]<br/>[[Emulators on Wii|Wii]]<br/>[[Emulators on Switch|Switch]]<br/>[[Emulators on Vita|Vita]] | ||
|target = [[Game Boy Advance emulators|Game Boy Advance]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy Color]] | |target = [[Game Boy Advance emulators|Game Boy Advance]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy Color]] | ||
|developer = [https://github.com/endrift Vicki Pfau (endrift)] | |developer = [https://github.com/endrift Vicki Pfau (endrift)] | ||
|accuracy = Highly-Accurate | |accuracy = Highly-Accurate | ||
|prog-lang = C,C++ | |prog-lang = {{Proglang|C}}, {{Proglang|C++}} | ||
|website = [https://mgba.io/ mGBA] | |website = [https://mgba.io/ mGBA] | ||
|support = [https://www.patreon.com/mgba Patreon] | |support = [https://www.patreon.com/mgba Patreon] | ||
|license = | |license = {{License|MPL2}} | ||
|source = [https://github.com/mgba-emu/mgba/ GitHub] | |source = [https://github.com/mgba-emu/mgba/ GitHub] | ||
|issuetracker = [https://github.com/mgba-emu/mgba/issues GitHub] | |||
}} | }} | ||
== | '''mGBA''' is a free and open-source [[Game Boy/Game Boy Color emulators|Game Boy/Color]] and [[Game Boy Advance emulators|Game Boy Advance emulator]] developed by endrift. | ||
==Download== | |||
{| cellpadding="4" | |||
|- | |||
|align=center|{{Icon|Win|Lin|LinuxARM|macOSARM|macOSx64|W7}} | |||
|'''[https://mgba.io/downloads.html#current-downloads mGBA Stable and Nightly builds for computers]''' | |||
|- | |||
|align=center|{{Icon|NX|3DS|Vita|Wii}} | |||
|'''[https://mgba.io/downloads.html#current-downloads mGBA Stable and Nightly builds for consoles (homebrew)]''' | |||
|- | |||
|align=center|{{Icon|Win|Lin|Mac}} | |||
|'''[https://mgba.io/downloads.html#medusa-1 medusa Dev builds]''' | |||
|} | |||
==Overview== | |||
Being written from scratch, mGBA aims for speed, accuracy, and portability. As of yet, it's the most complete GBA emulation effort, passing the older project [[VisualBoy_Advance|VBA and its forks]]. It is also available as a [[Libretro]] core for [[RetroArch]]. As of 0.9.0, mGBA with a stripped-down GUI has been integrated into [[Dolphin]] recently for games supporting connectivity features.<ref>[https://dolphin-emu.org/blog/2021/07/21/integrated-gba/ mGBA Integration: Introducing the Integrated GBA]</ref> | |||
==Notable features== | ==Notable features== | ||
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* Extensive hardware-based emulation that removes the need for game-specific patches | * Extensive hardware-based emulation that removes the need for game-specific patches | ||
** Solar sensor emulation for the Boktai series | ** Solar sensor emulation for the Boktai series | ||
** Tilt sensor emulation for games like WarioWare: Twisted! and Yoshi's Universal | ** Tilt sensor emulation for games like WarioWare: Twisted! and Yoshi Topsy-Turvy (Yoshi's Universal Gravitation) | ||
** Rumble Pak emulation for games like Drill Dozer and WarioWare: Twisted! | ** Rumble Pak emulation for games like Drill Dozer and WarioWare: Twisted! | ||
** Battle Chip Gate, Progress Chip Gate, and Beast Link Gate emulation for Rockman.EXE 4, 4.5, 5, and 6 | |||
** Real-time clock (Boktai series, Pokémon series, Rockman EXE 4.5 Real Operation), synced to system time or set arbitrarily | ** Real-time clock (Boktai series, Pokémon series, Rockman EXE 4.5 Real Operation), synced to system time or set arbitrarily | ||
* Support for BPS/beat, IPS and UPS patching at runtime, including ROMs in compressed archives (.7z/.zip) | * Support for BPS/beat, IPS and UPS patching at runtime, including ROMs in compressed archives (.7z/.zip) | ||
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* Save states <!-- would be more notable if it didn't support them --> | * Save states <!-- would be more notable if it didn't support them --> | ||
* Fast-forwarding and rewinding | * Fast-forwarding and rewinding | ||
* e-Reader support | |||
* Dolphin/JOY bus link cable support | |||
Some features that are still planned include | Some features that are still planned include<ref>https://mgba.io/2014/12/09/announcing-mgba/</ref>: | ||
* ''Networked'' multiplayer link cable support | * ''Networked'' multiplayer link cable support | ||
* M4A audio mixing, for higher quality sound than hardware | * M4A audio mixing, for higher quality sound than hardware | ||
* Re-recording support for tool-assist runs | * Re-recording support for tool-assist runs | ||
* Lua support for scripting | * Lua support for scripting | ||
* A comprehensive debug suite | * A comprehensive debug suite | ||
* Wireless adapter support (Mario Golf, Classic NES Series, Pokémon FireRed/LeafGreen/Emerald, the built-in software when no game is inserted) | * Wireless adapter support (Mario Golf, Classic NES Series, Pokémon FireRed/LeafGreen/Emerald, the built-in software when no game is inserted) | ||
==medusa== | ==medusa== | ||
'''medusa''' is a [[Nintendo DS emulators|Nintendo DS emulator]] being developed by mGBA developer endrift | '''medusa''' is a [[Nintendo DS emulators|Nintendo DS emulator]] being developed by mGBA developer endrift<ref>https://mgba.io/2017/04/08/medusa</ref>. The plan was for medusa to eventually merge with and replace mGBA sometime after mGBA 1.0 is released to form medusa 2.0, making it an emulator that could play GB/C, GBA, and NDS. Development began in 2016 and was expected to merge sometime in 2018. However, as of March 2018, medusa has been "suspended until further notice"<ref>https://mgba.io/2018/03/09/holy-grail-bugs-revisited/</ref> due to a slowdown in development for both medusa and mGBA. There is an alpha version available, but accuracy is spotty and some features are lacking. | ||
==Manual (CLI version)== | ==Manual (CLI version)== | ||
:''<small>'''Note:''' The [[Emulation on Ubuntu|Ubuntu]] version consists of both a command-line version (<code>mgba-sdl</code>) and GUI version (<code>mgba-qt</code>). The command-line version does not need to be installed if you aren't going to run it. The main dependency for both is <code>libmgba</code>.</small>'' | :''<small>'''Note:''' The [[Emulation on Ubuntu|Ubuntu]] version consists of both a command-line version (<code>mgba-sdl</code>) and GUI version (<code>mgba-qt</code>). The command-line version does not need to be installed if you aren't going to run it. The main dependency for both is <code>libmgba</code>.</small>'' | ||
<pre>usage: mgba [option ...] file | <pre>usage: mgba-qt [option ...] file | ||
Generic options: | Generic options: | ||
-b, --bios FILE | -b, --bios FILE GBA BIOS file to use | ||
-c, --cheats FILE | -c, --cheats FILE Apply cheat codes from a file | ||
-g, --gdb | -C, --config OPTION=VALUE Override config value | ||
- | -d, --debug Use command-line debugger | ||
-p, --patch FILE | -g, --gdb Start GDB session (default port 2345) | ||
-s, --frameskip N | -l, --log-level N Log level mask | ||
--version | -t, --savestate FILE Load savestate when starting | ||
-p, --patch FILE Apply a specified patch file when running | |||
-s, --frameskip N Skip every N frames | |||
--version Print version and exit | |||
Graphics options: | Graphics options: | ||
-1 | -1, -2, -3, -4, -5, -6, -7, -8 Scale viewport by 1-8 times | ||
-f, --fullscreen Start full-screen | |||
--scale X Scale viewport by X times | |||
- | |||
- | Frontend options: | ||
- | --ecard FILE Scan an e-Reader card in the first loaded game | ||
- | Can be passed multiple times for multiple cards | ||
--mb FILE Boot a multiboot image with FILE inserted into the ROM slot</pre> | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
* [https://twitter.com/mgba_emu Twitter] | * [https://twitter.com/mgba_emu Twitter] | ||
{{Game Boy/Game Boy Color emulators}} | |||
{{Game Boy Advance emulators}} | {{Game Boy Advance emulators}} | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
[[Category:Multi-emulators]] | |||
[[Category:Console emulators]] | |||
[[Category:Handheld console emulators]] | |||
[[Category:Game Boy/Game Boy Color emulators]] | [[Category:Game Boy/Game Boy Color emulators]] | ||
[[Category:Game Boy Advance emulators]] | [[Category:Game Boy Advance emulators]] | ||
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[[Category:macOS emulation software]] | [[Category:macOS emulation software]] | ||
[[Category:Linux emulation software]] | [[Category:Linux emulation software]] | ||
[[Category:BSD emulation software]] | |||
[[Category:Android emulation software]] | |||
[[Category:iOS emulation software]] | |||
[[Category:3DS emulation software]] | |||
[[Category:Switch emulation software]] | |||
[[Category:PlayStation Vita emulation software]] | |||
[[Category:Active emulation software]] | |||