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|title        = Mugen
|title        = Mugen
|logo          = Mugen.png
|logo          = Mugen.png
|logowidth    = 100px
|logowidth    = 100
|developer    = Elecbyte
|developer    = Elecbyte
|version      = 1.1 beta 1
|version      = 1.1 beta 1
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|platform      = Multi-platform
|platform      = Multi-platform
|type          = Game engine
|type          = Game engine
|prog-lang    = C
|prog-lang    = {{Proglang|C}}
|license      = Freeware
|license      = {{License|Freeware}}
}}
}}


'''[[wikipedia:Mugen (game engine)|Mugen]]''' (stylized as M.U.G.E.N) is a customizable 2D fighting game engine designed by Elecbyte. The content is created by the community and it includes fighters that are original or based off popular figures. This is the ultimate choice for the most complete crossover fighting game.
'''[[wikipedia:Mugen (game engine)|Mugen]]''' (stylized as M.U.G.E.N) is a customizable 2D fighting game engine designed by Elecbyte. The engine allows for the creation and near-total customization of characters, stages, menus, music, and gameplay mechanics among other things. As a result, communities have formed to create ports of content from other fighting games as well as wholly original creations, ranging from individual characters to full standalone games.


==Implementations==
==Implementations==
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! scope="col"|Platform(s)
! scope="col"|Platform(s)
! scope="col"|Latest version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|-
|[https://mugen.fandom.com/wiki/M.U.G.E.N Mugen]
|[https://mugen.fandom.com/wiki/M.U.G.E.N M.U.G.E.N]
|align=left|{{Icon|Win|Lin|Mac|DOS}}
|align=left|{{Icon|Win|Lin|Mac|DOS}}
|[https://mugenguild.com/forum/topics/download-mugen-latest-release-1-1-official-release-8613-105841.msg975915.html#msg975915 1.1 beta 1]
|[https://mugenarchive.com/forums/downloads.php?do=file&id=5283--official-mugen-1-1-beta-1-elecbyte 1.1 beta 1]
|{{}}
|{{Red}} {{license|Proprietary}}
|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|-
|-
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html Ikemen GO]
|[https://ikemen-engine.github.io/ Ikemen GO]
|align=left|{{Icon|Win|Lin|Mac}}
|align=left|{{Icon|Win|Lin|Mac|APK}}
|[https://github.com/Windblade-GR01/Ikemen-GO git]
|[https://github.com/ikemen-engine/Ikemen-GO/releases/tag/v1.0.0 v1.0.0]<br>[https://github.com/ikemen-engine/Ikemen-GO/releases/tag/nightly Nightly]
|{{}}
|{{Green}} {{License|MIT}} ({{License|Permissive}})
|{{✓}}
|{{✓}}
|{{✓}}
|{{✓}}
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|align=left|{{Icon|Win|Mac|Lin|APK}}<br/>{{Icon|Wii|PS3}}
|align=left|{{Icon|Win|Mac|Lin|APK}}<br/>{{Icon|Wii|PS3}}
|[http://paintown.org/#/downloads 3.6.1]
|[http://paintown.org/#/downloads 3.6.1]
|{{}}
|{{Green}} {{License|BSD3}} ({{License|Permissive}})
|{{✗}}
|{{~}}
|-
|[https://osdn.jp/users/supersuehiro/pf/ikemen/wiki/FrontPage Ikemen]
|align=left|{{Icon|Win|Lin|Mac}}
|[https://mugenarchive.com/forums/downloads.php?do=file&id=7110-ikemen-build-2017-05-suehiro 2017-05]
|{{Green}} {{License|MIT}} ({{License|Permissive}})
|{{✗}}
|{{✗}}
|{{✗}}
|{{TBD}}
|}
|}


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;Mugen: The original closed-source engine. Hasn't been updated since 2013.
;Mugen: The original closed-source engine. Hasn't been updated since 2013.


;Ikemen GO: The current open-source implementation of Mugen. It is a remake of the Ikemen engine.
;Ikemen: An open-source implementation of M.U.G.E.N. Hasn't been updated since 2017, and the original site it was hosted on (OSDN) is now defunct. Notable for supporting online play.


;Paintown: An open-source implementation, notable for being ported on Android, Wii and PS3.
:;Ikemen GO: A rewrite of the Ikemen engine in the Go programming language. Adds a wide variety of new features and improved online play, including experimental rollback netcode.
 
;Paintown: An open-source beat-em-up engine that includes a M.U.G.E.N implementation, notable for being ported on Android, Wii and PS3. Compatibility is hit or miss.


==External links==
==External links==
* [https://mugen.fandom.com/wiki/The_MUGEN_Database MUGEN Database]
* [https://mugen.fandom.com/wiki/The_MUGEN_Database MUGEN Database]
* [https://mugenarchive.com/ MUGEN ARCHIVE]
* [https://mugenarchive.com/ MUGEN ARCHIVE]
 
* [https://mugenguild.com/ The Mugen Fighters Guild]
[[Category:Not really emulators]]
* [https://mugenfreeforall.com/ Mugen Free For All]
[[Category:Software]]
[[Category:Game engines]]
[[Category:Game engines]]
[[Category:Inactive software]]

Latest revision as of 03:05, 12 September 2026

Mugen
Developer(s) Elecbyte
Release
Latest version 1.1 beta 1
Active No
Platform(s) Multi-platform
Type Game engine
Programmed in C
License Freeware

Mugen (stylized as M.U.G.E.N) is a customizable 2D fighting game engine designed by Elecbyte. The engine allows for the creation and near-total customization of characters, stages, menus, music, and gameplay mechanics among other things. As a result, communities have formed to create ports of content from other fighting games as well as wholly original creations, ranging from individual characters to full standalone games.

Implementations

[edit | edit source]
Name Platform(s) Latest version License Active Recommended
M.U.G.E.N Windows Linux macOS MS-DOS 1.1 beta 1 Proprietary
Ikemen GO Windows Linux macOS Android v1.0.0
Nightly
MIT (Permissive)
Paintown Windows macOS Linux Android
Wii PlayStation 3
3.6.1 BSD-3-Clause (Permissive) ~
Ikemen Windows Linux macOS 2017-05 MIT (Permissive)

Comparisons

[edit | edit source]
Mugen
The original closed-source engine. Hasn't been updated since 2013.
Ikemen
An open-source implementation of M.U.G.E.N. Hasn't been updated since 2017, and the original site it was hosted on (OSDN) is now defunct. Notable for supporting online play.
Ikemen GO
A rewrite of the Ikemen engine in the Go programming language. Adds a wide variety of new features and improved online play, including experimental rollback netcode.
Paintown
An open-source beat-em-up engine that includes a M.U.G.E.N implementation, notable for being ported on Android, Wii and PS3. Compatibility is hit or miss.
[edit | edit source]