Overclocking: Difference between revisions

Ilyagredasov (talk | contribs)
Chart: Ymir changelog on github now lists a commit adding support for SH-2 overclock
Tags: Mobile edit Mobile web edit Advanced mobile edit
 
(3 intermediate revisions by the same user not shown)
Line 61: Line 61:
|28.6 MHz*
|28.6 MHz*
|{{✗}}
|{{✗}}
|{{}}
|{{Y}}
|{{}}
|{{?}}
|-
|-
|[[Nintendo 64 emulators|Nintendo 64]]
|[[Nintendo 64 emulators|Nintendo 64]]
Line 81: Line 81:
|{{✓}}
|{{✓}}
|{{na}}
|{{na}}
|-
|[[Nintendo Switch emulators|Switch]]
|1020 MHz (CPU), 768 MHz (GPU), 1600 MHz (RAM)
|{{Y}}
|{{Y}}
|1785 MHz (CPU), 921 MHz (GPU), 2133 MHz (RAM)
|-
|-
|}
|}
Line 247: Line 253:


==Xbox==
==Xbox==
On real hardware some people changing xbox cpu with tualatin pentium III and upgrading RAM to 128mb (just like [[Development Kits]]) for {{YouTubeVideoTime|c66hfqw4SKc|456|low frame rate games like Half-Life 2}}.
On real hardware some people change Xbox CPU with Tualatin Pentium III and upgrade RAM to 128MB (just like [[Development Kits]]) for {{YouTubeVideoTime|c66hfqw4SKc|456|low frame rate games like Half-Life 2}}.


For emulators it's possible to use 128MB RAM and also overclock emulated CPU thanks to this [https://github.com/xemu-project/xemu/pull/1467 pull request] for xemu.
For emulators, it's possible to use 128MB RAM and also overclock emulated CPU thanks to this [https://github.com/xemu-project/xemu/pull/1467 pull request] for xemu.


==See also==
==See also==