Emulator problems FAQ: Difference between revisions

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'''Are there emulators for the PlayStation 4, PlayStation 5 or PlayStation Vita?'''
'''Are there emulators for the PlayStation 4, PlayStation 5 or PlayStation Vita?'''


Yes! See the following pages for more information:
It varies. The PlayStation Vita's best emulator is [[Vita3K]], with a substantial amount of games supported. PlayStation 4 emulation is still in a very early state, with the most promising efforts being shown by [https://github.com/red-prig/fpPS4/ fpPS4], though most commercial games are still unsupported. There are currently no actively developed PlayStation 5 emulators.


For more information on these system's emulators, check the following lists:
*[[PlayStation 4 emulators]]
*[[PlayStation 4 emulators]]
*[[PlayStation 5 emulators]]
*[[PlayStation 5 emulators]]
*[[PlayStation Vita emulators]]
*[[PlayStation Vita emulators]]
Note that all emulators are very early in their development and though they're always getting better by the day, they are not stable.


'''Are there emulators for the Xbox One yet?'''
'''Are there emulators for the Xbox One yet?'''


No. <u>Many that you come across on YouTube videos and the like are scams or malware.</u>
No. <b>Any that you come across on YouTube videos and the like are scams or malware.</b>


===Save states===
===Save states===
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You need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]].  
You need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]].  


These multi-track games are often compressed, the first track is usually ecm'd, the audio files are often converted to the .ape format, to easily extract all of these, use [https://pakkiso.software.informer.com/0.4/ PakkISO]. Using [http://www.monkeysaudio.com/download.html Monkey's Audio] to decode the ape files sometimes result in files that don't match redump's md5 sum.
These multi-track games are often compressed, the first track is usually ecm'd, the audio files are often converted to the .ape format, to easily extract all of these, use [http://static.emuparadise.me/downloads/PakkISO-0.4-setup.exe PakkISO]. Using [http://www.monkeysaudio.com/download.html Monkey's Audio] to decode the ape files sometimes result in files that don't match redump's md5 sum.


===Mednafen memory cards===
===Mednafen memory cards===
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It's either interlacing or a filter in the game itself. For the former, switching the de-interlacing mode with F5 may help but may cause flicker or screen shaking. For the latter, hacks are required. Either Aggressive-CRC if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwise.
It's either interlacing or a filter in the game itself. For the former, switching the de-interlacing mode with F5 may help but may cause flicker or screen shaking. For the latter, hacks are required. Either Aggressive-CRC if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwise.


Simply sitting farther back from the screen (similar to how one would normally sit away from a CRT TV) can also reduce the noticeability of the blur filter.
Simply sitting farther back from the screen (similarly to how one would normally sit away from a CRT TV) can also reduce the noticeability of the blur filter.


===Black lines in PS2 games===
===Black lines in PS2 games===
Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution, for the most part, fixes those, but software rendering may be required as well.
Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that option off or to half at most), improperly offset textures (TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution, for the most part, fixes those, but software rendering may be required as well.


==PSP emulators==
==PSP emulators==