Project64 Netplay: Difference between revisions

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|orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team]
|orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team]
|developer = Cranky Supertoon
|developer = Cranky Supertoon
|website = [https://pj64-emu.com pj64-emu.com]
|website =  
|license = GNU GPLv2
|license = {{license|GPLv2}}
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
}}
}}
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* Works very well with 2 to 3 players, even with +200ms
* Works very well with 2 to 3 players, even with +200ms
* Optional Dedicated New York based server
* Optional Dedicated New York based server
* Built in cheat list for select games to improve gameplay
* Built-in cheat list for select games to improve gameplay
* Built in scripts to keep 100% saves the same to help limit desyncs
* Built-in scripts to keep 100% saves the same to help limit desyncs
* Discord Rich Presence
* Discord Rich Presence
* AQZ Netplay Based
* AQZ Netplay Based
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[[Category:Nintendo 64 emulators]]
[[Category:Nintendo 64 emulators]]
[[Category:Netplay]]
[[Category:Netplay]]
[[Category:Custom Assets]]
[[Category:Custom assets]]
[[Category:Forks]]
[[Category:Forks]]
[[Category:Active emulation software]]