Project64 Netplay: Difference between revisions
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|orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team] | |orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team] | ||
|developer = Cranky Supertoon | |developer = Cranky Supertoon | ||
|website = | |website = | ||
|license = | |license = {{license|GPLv2}} | ||
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub] | |source = [https://github.com/Project64Netplay/Project64-Netplay GitHub] | ||
}} | }} | ||
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* Works very well with 2 to 3 players, even with +200ms | * Works very well with 2 to 3 players, even with +200ms | ||
* Optional Dedicated New York based server | * Optional Dedicated New York based server | ||
* Built in cheat list for select games to improve gameplay | * Built-in cheat list for select games to improve gameplay | ||
* Built in scripts to keep 100% saves the same to help limit desyncs | * Built-in scripts to keep 100% saves the same to help limit desyncs | ||
* Discord Rich Presence | * Discord Rich Presence | ||
* AQZ Netplay Based | * AQZ Netplay Based | ||
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[[Category:Nintendo 64 emulators]] | [[Category:Nintendo 64 emulators]] | ||
[[Category:Netplay]] | [[Category:Netplay]] | ||
[[Category:Custom | [[Category:Custom assets]] | ||
[[Category:Forks]] | [[Category:Forks]] | ||
[[Category:Active emulation software]] | |||