Project64 Netplay: Difference between revisions

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|version = {{Project64NetplayVer}}
|version = {{Project64NetplayVer}}
|active = Yes
|active = Yes
|platform = Windows
|platform = [[Emulators on Windows|Windows]]
|architecture = x86
|architecture = x86
|target = [[Nintendo 64 emulators|Nintendo 64]]
|target = [[Nintendo 64 emulators|Nintendo 64]]
|orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team]
|orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team]
|developer = Cranky Supertoon
|developer = Cranky Supertoon
|website = [https://pj64netplay-emu.ml pj64netplay-emu.ml]
|website =  
|license = GNU GPLv2
|license = {{license|GPLv2}}
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
}}
}}
'''Project64 Netplay''' is an open-source fork of [[Project64]] for Windows based on Project64 2.3.2. It is designed to facilitate [[netplay]] in emulated Nintendo 64 games.
'''Project64 Netplay''' is an open-source fork of [[Project64]] for Windows based on Project64 2.3.2. It is designed to facilitate [[netplay]] in emulated Nintendo 64 games.


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|-
|-
|align=center|{{Icon|Win-big}}
|align=center|{{Icon|Win-big}}
|'''[https://pj64netplay-emu.ml/download.html Latest releases]'''
|'''[https://github.com/Project64Netplay/Project64-Netplay-3x git]'''
|-
|align=center|{{Icon|Win-big}}
|'''[https://github.com/Project64Netplay/Project64-Netplay-2x/releases old builds]'''
|}
|}


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* Works very well with 2 to 3 players, even with +200ms
* Works very well with 2 to 3 players, even with +200ms
* Optional Dedicated New York based server
* Optional Dedicated New York based server
* Built in cheat list for select games to improve gameplay
* Built-in cheat list for select games to improve gameplay
* Built in scripts to keep 100% saves the same to help limit desyncs
* Built-in scripts to keep 100% saves the same to help limit desyncs
* Discord Rich Presence
* Discord Rich Presence
* AQZ Netplay Based
* AQZ Netplay Based


[[Category:Emulators]]
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Nintendo 64 emulators]]
[[Category:Nintendo 64 emulators]]
[[Category:Netplay]]
[[Category:Netplay]]
[[Category:Custom Assets]]
[[Category:Custom assets]]
[[Category:Forks]]
[[Category:Active emulation software]]

Latest revision as of 21:57, 20 January 2026

Project64 Netplay
Original developer(s) zilmar, Jabo, and the Project64 Team
Current developer(s) Cranky Supertoon
Latest version 10/15/21
Active Yes
Platform(s) Windows
Architecture(s) x86
Emulates Nintendo 64
License GPLv2
Source code GitHub

Project64 Netplay is an open-source fork of Project64 for Windows based on Project64 2.3.2. It is designed to facilitate netplay in emulated Nintendo 64 games.

Downloads

[edit | edit source]
Windows git
Windows old builds

Features

[edit | edit source]
  • Allows for 4 connections
  • Unusually low bandwidth usage
  • Can change latency on the fly to smooth out netplay experience at the expense of input lag
  • Works very well with 2 to 3 players, even with +200ms
  • Optional Dedicated New York based server
  • Built-in cheat list for select games to improve gameplay
  • Built-in scripts to keep 100% saves the same to help limit desyncs
  • Discord Rich Presence
  • AQZ Netplay Based