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Resolution

609 bytes added, 27 April
Added Atari 7800, Mattel Intellivision, NEC PC Engine
|[[Atari 2600 emulators|Atari 2600]]
|160×192<ref group=N name=one>This is a rough figure given for simplicity's sake. In reality, the Atari 2600 doesn't really output pixels, and it has no limits on the number of lines it can display. However, it did have a hard limit on the number of horizontal color clocks for drawing the picture (160), and most games only output 192 lines, hence the commonly given resolution of 160x192.</ref>
|128 (NTSC)/104 (PAL) colors, Color/Luminance
|240p
|59.922751013551 (NTSC), 49.860759671615 (PAL)
|-
|[[Atari 7800 emulators|Atari 7800]]
|160×192,320x192,160x224,320x224<ref group=N name=7800video>As with the Atari 2600, the vertical resolution is determined by the game, typically between 192 and 224</ref>
|256 colors, Color/Luminance
|240p
|60 (NTSC), 50 (PAL)<ref group=N name=five></ref>
|-
|[[Intellivision emulators|Mattel Intellivision]]
|160×192
|16 colors
|240p
|60 (NTSC), 50 (PAL)<ref group=N name=five></ref>
|-
|[[Nintendo Entertainment System emulators|NES]]
|240p
|59.922751013551 (NTSC), 49.701460119948 (PAL)
|-
|[[PC Engine (TurboGrafx-16) emulators|NEC PC Engine]]
|256×224,336x224,512x224,512x240
|512 colors, RGB
|240p
|60 (NTSC), 50 (PAL)<ref group=N name=five></ref>
|-
|[[Super Nintendo emulators|SNES]]
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