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CHIP-8 emulators

300 bytes added, 12 May
Comparisons
* '''CowChip''' Sensitive to illegal function calls and crashes due to them. '''(PC)'''
* '''OmniChip-8''' Placeholder text '''(PC)'''
:Command line/Terminal<u></u>: * '''CHIP-8 Interpreter'''nothing notable, command line/Terminal '''(DOS)'''*'''Chip8-DOS'''nothing notable, command line/Terminal '''(DOS)'''* '''chip8-asm64-emu''' nothing notable, command line/Terminal '''(Linux)''' :Untested<u></u>: * '''shmip8''', Placeholder text. '''(PC)'''* '''CubeChip-SDL''', Placeholder text. '''(Windows)'''* '''Pin8''', Placeholder text. '''(Haiku)'''* '''CHIP-8 Emulator''', Placeholder text. '''(KolibriOS)'''* '''CHIP-8''', Placeholder text. '''(ZealOS)'''* '''Emu OS''' Placeholder text. '''(x86 CPU)'''
;Web
* '''Octo''' IDE and interpreter, multiple extension support, compatibility profile for specific extensions (customizable). '''(Web)'''
* '''Silicon8''' allows selecting supported extensions (original, S-CHIP and XO-CHIP) and emulation speed. '''(Web)'''
* '''Chip8.js''' can not Can't load custom CHIP-8 binaries/ROMs, new instance has to be made to add games. '''(Web)''' * '''Flip8 Redux''' Can't load custom CHIP-8 binaries/ROMs. '''(Web)'''
;Home computers
* '''Chip-8''' Placeholder text '''(Atari 8-bit)'''
* '''chip-64''' Placeholder text '''(Nintendo 64)'''
* '''PsChip8''' Placeholder text '''(PlayStation 1)'''
* '''Super Chip8x''' Placeholder text Needs recompilation for custom ROMs, using [https://github.com/RPGHacker/asar asar] '''(Super Nintendo)'''
* '''CHIP8 TO SMD''' Placeholder text '''(Mega Drive)'''
* '''CHIP-8 GENESIS''' Placeholder text '''(Genesis)'''
* '''NES-CHIP-8''' Placeholder text Needs recompilation for custom ROMs using [https://cc65.github.io/ cc65] '''(Nintendo Entertainment System)'''
* '''Chip8-NX''' Placeholder text '''(Switch)'''
* '''Chip8 Emulator''' Placeholder text '''(PlayStation 2)'''
* '''CHIP-8 emulator''' Placeholder text '''(Saturn)'''
* '''chipce8''' Placeholder text '''(PC Engine / Turbo Grafx 16)'''
* '''CHIP-F8''' Placeholder text Needs recompilation for custom ROMs using [https://dasm-assembler.github.io/ dasm] '''(Channel F)'''
;Handheld console
* '''Chip8me''' Placeholder text '''(Nintendo DS)'''
;Fantasy consoles/computers
* '''minimicro-chip8''' Placeholder text '''(MiniMicro)'''
* '''CHIP-8 Emulator''' Placeholder text Can't load custom CHIP-8 binaries/ROMs '''(PICO-8)'''* '''CHIP-80''' Placeholder text Can't load custom CHIP-8 binaries/ROMs '''(TIC-80)'''
* '''Chip-8 emulator''' Placeholder text '''(Vircon32)'''
;Other
* '''CHIP-8 console on FPGA''' Placeholder text '''(TinyFPGA BX)'''
* '''ICED Potato''' Placeholder text '''(ICE40UP5K)'''
* '''Chip-84 Rainmeter Edition''' is blurry when set to a resolution higher than the original CHIP-8 due to Rainmeter not supporting nearest neighbor pixel interpolation. '''(Rainmeter)''----;Special instructions for use Needs recompilation for custom ROMs: '''Super Chip8x'''([https://github.com/RPGHacker/asar asar]), '''NES-CHIP-8''' ([https://cc65.github.io/ cc65]), '''Chip-f8''' ([https://dasm-assembler.github.io/ dasm]). Can't load custom ROMs: '''Flip8 Redux''','''CHIP-80''', '''CHIP-8 Emulator''' (PICO-8).
==See also==
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