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Xenia

674 bytes added, 12 June
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==Linux and SteamOS/Steam Deck==
:For emulation on Linux; you need to use [[Compatibility_layer|proton experimental compatibility layer]] and Vulkan backend; though it's heavily incomplete at the moment, see [[Xbox_360_emulators#Emulation_issues|Xbox 360 emulation issues section]] for more information for Vulkan backend.
:You can use [[Wrappers#2000s_and_later_APIs|vkd3d wrapper]] instead of using Vulkan backend for xenia with your SteamOS; recently vkd3d had some improvements for xenia that can allow you to play with D3D12 backend and some working titles on linux-based operating systems. Keep in mind that if you are using proton experimental compatibility layer; [https://old.reddit.com/r/SteamDeck/comments/16jh4b4/i_got_xenia_canary_fully_working_on_steamos_no/ vkd3d-proton wrapper already comes with it].
 
==macOS and Android==
For people who follow the dev progress, testing for various platforms using various [[Compatibility_layers|compatibility layers]] and [[wrappers]] doesn't mean there is ready to go builds for your device.[https://www.reddit.com/r/xenia/comments/1ddnrvh/xenia_now_technically_works_on_apple_silicon/] Also Android builds in CI doesn't mean there is anything you can install or "make work" on your device, it's just fragments of Xenia that are compiled into binaries and those aren't even the most complex parts of the emu, see [https://discord.gg/Q9mxZf9 Xenia Discord] in the #dev-android channel under the 'Development' category for more information.
==References==
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