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|''[https://xemu.app/#compatibility 85%<br/><small>867 out of 1025 tested titles</small>]''<ref group=N>Playable state in the xemu compatibility list purposely doesn't include performance metrics due to varying PC build possibilities (see [[#Comparisons]] section) and minor graphical, [https://github.com/xemu-project/xemu/issues/904 audio], or [https://github.com/xemu-project/xemu/issues/1197 FMV issues][https://github.com/xemu-project/xemu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+meta]. '''While the compatibility list categorizes majority games as playable, some users may encounter issues that impact their individual experience and consider them unplayable'''.</ref>
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|''[https://xemu.app/#compatibility 84%<br/><small>870 out of 1025 tested titles</small>]''<ref group=N>Playable state in the xemu compatibility list purposely doesn't include performance metrics due to varying PC build possibilities (see [[#Comparisons]] section) and minor graphical, [https://github.com/xemu-project/xemu/issues/904 audio], or [https://github.com/xemu-project/xemu/issues/1197 FMV issues][https://github.com/xemu-project/xemu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+meta]. '''While the compatibility list categorizes majority games as playable, some users may encounter issues that impact their individual experience and consider them unplayable'''.</ref>
 
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|-
 
|-
 
| [[Wikipedia:Xbox_Live_Arcade#Xbox|Xbox Live Arcade]]
 
| [[Wikipedia:Xbox_Live_Arcade#Xbox|Xbox Live Arcade]]
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| {{Y}}
| {{}}[https://github.com/Cxbx-Reloaded/game-compatibility/issues/420#issuecomment-650499082 *]
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| {{Y}}[https://github.com/Cxbx-Reloaded/game-compatibility/issues/420#issuecomment-650499082 *]
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|-
 
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| [[#System Link|System Link]]
 
| [[#System Link|System Link]]
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|-
 
|-
 
| [[#DVD_Drive|DVD Drive]]
 
| [[#DVD_Drive|DVD Drive]]
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| {{N}}
| {{}}[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/1555 *]
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| {{N}}[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/1555 *]
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| {{~}}
 
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|-
 
|-
 
| [[Wikipedia:Xbox_technical_specifications#Audio|DTS Surround (DVD-Video only)<br/>Dolby Surround<br/>Dolby Digital Live 5.1]]
 
| [[Wikipedia:Xbox_technical_specifications#Audio|DTS Surround (DVD-Video only)<br/>Dolby Surround<br/>Dolby Digital Live 5.1]]
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| {{Y}}
 
| ?
 
| ?
| {{}}[[Wikipedia:Xbox_360_technical_specifications#Audio_and_video|*]]
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| {{Y}}[[Wikipedia:Xbox_360_technical_specifications#Audio_and_video|*]]
 
| ?
 
| ?
 
|-
 
|-
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|-
 
|-
 
| [[#Windows_Media_Center_Extender|Windows Media Center Extender]]
 
| [[#Windows_Media_Center_Extender|Windows Media Center Extender]]
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|-  
 
|-  
 
| [https://xboxdevwiki.net/Xbox_Input_Devices#Xbox_Karaoke Xbox Karaoke]
 
| [https://xboxdevwiki.net/Xbox_Input_Devices#Xbox_Karaoke Xbox Karaoke]
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| [https://xboxdevwiki.net/Xbox_Input_Devices#Steering_wheels Steering wheels]
 
| [https://xboxdevwiki.net/Xbox_Input_Devices#Steering_wheels Steering wheels]
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| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
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| [[#USB Keyboard|USB Keyboard]]
 
| {{Unknown}}
 
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|}
 
</div>
 
</div>
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:[https://xboxdevwiki.net/DVD_Drive xboxdevwiki: Xbox DVD Drive]
 
:[https://xboxdevwiki.net/DVD_Drive xboxdevwiki: Xbox DVD Drive]
 
:[https://xboxdevwiki.net/Xbox_Game_Disc xboxdevwiki: XGD/Xbox Game Disc]
 
:[https://xboxdevwiki.net/Xbox_Game_Disc xboxdevwiki: XGD/Xbox Game Disc]
:[https://xboxdevwiki.net/XDVDFS xboxdevwiki XDVDFS (XISO) images]
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OG Xbox DVD drive supports Audio CD and XGD discs. Optical disc drives for PCs usually aren't capable to read OG Xbox format DVD-ROM/XGD, you'd need very specific drive and firmware for that. More info in [[Ripping_games|ripping games section]] and [[#Emulation_issues|reverse engineering section]].
OG Xbox DVD drive supports Audio CD and XGD discs. Optical disc drives for PCs usually aren't capable to read OG Xbox format DVD-ROM/XGD, [https://xboxdevwiki.net/Xbox_Game_Disc#Dumping you'd need very specific drive and firmware] for that. More info in [[Ripping_games|ripping games section]] and [[#Emulation_issues|reverse engineering section]].
 
  
*Neither xemu nor CXBX-Reloaded support OG Xbox DVD-ROM/XGD physical discs even if you got compatible drive and firmware. You need to [[Ripping_games|rip your disc and create .xiso disc image]]. See [https://xemu.app/docs/disc-images/ xemu: disc images] and [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/205 XISO for CXBX-Reloaded] pages for further information. For xemu, there is a [https://github.com/xemu-project/xemu/issues/435 feature request] for adding support for loading Audio CD discs and images, also there is another [https://github.com/xemu-project/xemu/pull/1659 pull request] for loading retail Xbox titles both in '[http://wiki.redump.org/index.php?title=Microsoft_Xbox_and_Xbox_360_Dumping_Guide redump]' format and xiso format '''with an unmodified retail BIOS'''.
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*Neither xemu nor CXBX-Reloaded support OG Xbox DVD-ROM/XGD physical discs. You need to [[Ripping_games|rip your disc and create .xiso disc image]]. See [https://xemu.app/docs/disc-images/ xemu: disc images] page. There is a [https://github.com/xemu-project/xemu/issues/435 feature request] for adding support for loading Audio CD discs and images. There was a [https://github.com/JayFoxRox/xqemu-espes/pull/23 pull request] for adding Xbox-DVD Drive emulation to xqemu but it seems discontinued.
*There was a [https://github.com/JayFoxRox/xqemu-espes/pull/23 pull request] for adding Xbox-DVD Drive emulation to xqemu but it seems discontinued.
 
 
*Xbox 360 console (Fusion) supports OG Xbox DVD-ROM/XGD discs.
 
*Xbox 360 console (Fusion) supports OG Xbox DVD-ROM/XGD discs.
 
*Xbox One and Xbox Series consoles (Fission) not really support OG Xbox DVD-ROM/XGD discs because it's only recognising the disc, after that [https://www.youtube.com/watch?v=lU9V5Otr9_8 it's downloading/installing the game from Xbox Live not from the DVD-ROM].
 
*Xbox One and Xbox Series consoles (Fission) not really support OG Xbox DVD-ROM/XGD discs because it's only recognising the disc, after that [https://www.youtube.com/watch?v=lU9V5Otr9_8 it's downloading/installing the game from Xbox Live not from the DVD-ROM].
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*[https://www.youtube.com/watch?v=wMrHU79Y808 Stubbertville: Windows Media Extender version 1 add-on for original Xbox]
 
*[https://www.youtube.com/watch?v=wMrHU79Y808 Stubbertville: Windows Media Extender version 1 add-on for original Xbox]
 
====USB Keyboard====
 
:[https://www.xbmc4xbox.org.uk/wiki/Default_Controls#Using_Keyboards_and_Mice_in_XBMC xbmc4xbox: Using Keyboards and Mice in XBMC]
 
Support is dependent on the game, [https://youtu.be/8RaPFhmNOMA but apparently Phantasy Star Online does handle generic keyboards for in-game text messaging]. [[Homebrew_and_hack_Roms#Media_players|XBMC4XBOX]] builds contains built-in support for some basic USB keyboards and mice that supports the HID (Human Interface Device class) USB standard, this requires you have an Xbox Gameport -> USB adapter. These are available from various suppliers on the web, and there are also tutorials available at the Xbox-Scene.com describing how to make your own convertor. Team-XBMC recommend "media center" keyboards (with built-in mouse) for XBMC use, for that true media-center feel.
 
 
*xemu placeholder text
 
*Fusion placeholder text
 
*Fission placeholder text
 
*See [[List of games with keyboard and mouse support]] page for more information.
 
  
 
==Enhancements==
 
==Enhancements==
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|-
 
|-
 
| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>
 
| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>
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| {{?}}
 
| {{?}}
 
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|-
 
|-
 
| Super-resolution techniques<br/><small>([https://github.com/NVIDIA/DLSS/blob/main/doc/DLSS_Programming_Guide_Release.pdf DLSS], [https://github.com/intel/xess/?tab=readme-ov-file XeSS] and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 2+]])</small>
 
| Super-resolution techniques<br/><small>([https://github.com/NVIDIA/DLSS/blob/main/doc/DLSS_Programming_Guide_Release.pdf DLSS], [https://github.com/intel/xess/?tab=readme-ov-file XeSS] and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 2+]])</small>
| colspan=4 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.<br/>Besides any GPU that can use DLSS can run these emulators at higher resolution than native anyway.</small>
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| colspan=4 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.<br/>Besides any GPU that can use DLSS can run these emulators at 4k native with ease anyway.</small>
 
|-
 
|-
 
| [https://github.com/NVIDIAGameWorks/rtx-remix/wiki RTX Remix]
 
| [https://github.com/NVIDIAGameWorks/rtx-remix/wiki RTX Remix]
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| rowspan=5 | Performance
 
| rowspan=5 | Performance
 
| [[30/60_FPS_cheat_codes#Xbox|Internal Framerate Hack]]
 
| [[30/60_FPS_cheat_codes#Xbox|Internal Framerate Hack]]
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| {{Y}}
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| {{Y}}
 
| ?
 
| ?
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| {{Y}}
 
|-
 
|-
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
| colspan=4 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''AFMF''' or '''[https://discord.com/channels/680221390359887933/680221390359888154/1255190708294516796 LSFG]''' can be used with xemu or CXBX-Reloaded, please be aware that some visual glitches and artifacts may occur at this time.
+
| colspan=4 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''AFMF''' or '''LSFG''' could be used with xemu or CXBX-Reloaded?, please be aware that some visual glitches and artifacts may occur at this time.
 
|-
 
|-
 
| [[Overclocking#Xbox|Overclock]]
 
| [[Overclocking#Xbox|Overclock]]
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|-
 
|-
 
| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>
 
| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>
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| {{}}<ref group=N4>[[Fission]] has no Preload image to RAM enhancement but it has better loading times than the original hardware as mentioned in [[#Comparisons]] section.</ref>
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| {{N}}<ref group=N4>[[Fission]] has no Preload image to RAM enhancement but it has better loading times than the original hardware as mentioned in [[#Comparisons]] section.</ref>
 
|-
 
|-
 
| Rendering latency reduction technologies<br/><small>([https://github.com/ishitatsuyuki/LatencyFleX LatencyFleX], [https://developer.nvidia.com/performance-rendering-tools/reflex Reflex] and [https://www.amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html Anti-Lag'''+'''])
 
| Rendering latency reduction technologies<br/><small>([https://github.com/ishitatsuyuki/LatencyFleX LatencyFleX], [https://developer.nvidia.com/performance-rendering-tools/reflex Reflex] and [https://www.amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html Anti-Lag'''+'''])
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| rowspan=6 | Post-Processing
 
| rowspan=6 | Post-Processing
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
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| {{N}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
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| {{?}}
 
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| [[Shaders_and_filters|Filters]]
 
| [[Shaders_and_filters|Filters]]
 
| {{✗}}
 
| {{✗}}
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| {{N}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
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| {{?}}
 
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|-
 
|-
 
| [[Shader_Presets|Shader Chain]]
 
| [[Shader_Presets|Shader Chain]]
| {{}}[https://github.com/xemu-project/xemu/issues/446 *]
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| {{N}}[https://github.com/xemu-project/xemu/issues/446 *]
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|-
 
|-
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
| {{?}}
 
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| {{N}}
| {{}}[https://youtu.be/LT1a6NXYy6E *]
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| {{Y}}[https://youtu.be/LT1a6NXYy6E *]
 
|-
 
|-
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
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|-
 
|-
 
| Rewind
 
| Rewind
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|-
 
|-
 
| Fast-Forward/Turbo Speed
 
| Fast-Forward/Turbo Speed
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|-
 
|-
 
| Savestates/Snapshots
 
| Savestates/Snapshots
| {{}}[https://xemu.app/docs/snapshots/ *]
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| {{Y}}[https://xemu.app/docs/snapshots/ *]
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| {{N}}
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|-
 
|-
 
| [https://tasvideos.org/Movies Movie recording/playback]
 
| [https://tasvideos.org/Movies Movie recording/playback]
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|-
 
|-
 
| rowspan=2 | Controls
 
| rowspan=2 | Controls
 
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
 
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
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| {{N}}
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|-
 
|-
 
| [[Input_lag|Input lag-mitigating technique]]
 
| [[Input_lag|Input lag-mitigating technique]]
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| {{N}}
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|-
 
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| rowspan=8 | Quality of life
 
| rowspan=8 | Quality of life
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|-
 
|-
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
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| {{~}}<abbr title="Xbox 360 via component video out.">*</abbr>
 
| {{~}}<abbr title="Xbox 360 via component video out.">*</abbr>
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| {{N}}
 
|-
 
|-
 
| [[Save_disk_space_for_ISOs|Streamable compression format]]
 
| [[Save_disk_space_for_ISOs|Streamable compression format]]
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|-
 
|-
 
| Command Line Options
 
| Command Line Options
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| {{Y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]
 
| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]
| {{}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
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| {{N}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
 
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
 
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
 
| {{~}}[https://github.com/xemu-project/xemu/pull/1627 *]
 
| {{~}}[https://github.com/xemu-project/xemu/pull/1627 *]
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| {{Y}}
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|-
 
|-
 
| rowspan=5 | Misc
 
| rowspan=5 | Misc
 
| [https://retroachievements.org/gameList.php?c=22 RetroAchievements]
 
| [https://retroachievements.org/gameList.php?c=22 RetroAchievements]
| {{}}
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| {{N}}
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| {{N}}
| {{}}<ref group=N4 name=BCAchievements>Unfortunately, not a single one of the original Xbox games added to the backward compatibility program support achievements.</ref>
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| {{N}}<ref group=N4 name=BCAchievements>Unfortunately, not a single one of the original Xbox games added to the backward compatibility program support achievements.</ref>
| {{}}<ref group=N4 name=BCAchievements></ref>
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| {{N}}<ref group=N4 name=BCAchievements></ref>
 
|-
 
|-
 
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
 
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
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|-
 
|-
 
| [[Wikipedia:Category:Debugging|Debug features]]
 
| [[Wikipedia:Category:Debugging|Debug features]]
| {{}}[https://xemu.app/docs/dev/debug/ *]
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| {{Y}}[https://xemu.app/docs/dev/debug/ *]
| {{}}[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/tree/master/src/CxbxDebugger#cxbxdebugger *]
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| {{Y}}[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/tree/master/src/CxbxDebugger#cxbxdebugger *]
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
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