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== Potential Roadblocks section improvement ==
 
 
 
The PS4's GPU is not secretive. In fact there are info on it from AMD themselves, specifically the Southern Islands architecture for the 7xxx series Radeon GPUs that would be almost exact like PS4's. There a team that works on this on GitHub but they have a long ways to go before its properly emulater
 
The PS4's GPU is not secretive. In fact there are info on it from AMD themselves, specifically the Southern Islands architecture for the 7xxx series Radeon GPUs that would be almost exact like PS4's. There a team that works on this on GitHub but they have a long ways to go before its properly emulater
 
:Uh. If you think information on the page is less accurate than it could be, add to it. No need to ask whether that's okay. [[User:Murrigan|Murrigan]] ([[User talk:Murrigan|talk]]) 19:04, 31 January 2015 (EST)
 
:Uh. If you think information on the page is less accurate than it could be, add to it. No need to ask whether that's okay. [[User:Murrigan|Murrigan]] ([[User talk:Murrigan|talk]]) 19:04, 31 January 2015 (EST)
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It's advised to add it right frickin now! https://github.com/crohn64/Ontronix-ps4-emulator- https://github.com/abaska/Dcs4
 
It's advised to add it right frickin now! https://github.com/crohn64/Ontronix-ps4-emulator- https://github.com/abaska/Dcs4
 
:DCS4 is only a joke program. And I don't know the legitimacy of Ontronix. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 11:48, 27 October 2019 (EDT)
 
:DCS4 is only a joke program. And I don't know the legitimacy of Ontronix. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 11:48, 27 October 2019 (EDT)
:Ontronix is also a joke program, you can take a look at "main.cpp"'s code and see exactly what's going on. --[[User:Sevastiannn|Sevastiannn]] ([[User talk:Sevastiannn|talk]]) 08:19, 19 March 2023 (EDT)
 
  
 
== Change from "two" to "fifty" or we'll kill that view source button!!! ==
 
== Change from "two" to "fifty" or we'll kill that view source button!!! ==
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:Done. A version template is possible when there's more releases in the future. - [[User:WebMint|WebMint]] ([[User talk:WebMint|talk]]) 01:15, 19 May 2022 (UTC)
 
:Done. A version template is possible when there's more releases in the future. - [[User:WebMint|WebMint]] ([[User talk:WebMint|talk]]) 01:15, 19 May 2022 (UTC)
 
== Add this new PS4 emulator? ==
 
 
https://github.com/ultimaweapon/obliteration
 
 
== FpPS4 has now have a GUI!  ==
 
 
The Seprate GUI for FpPS4 was made by Temmie aka themitosan and it can be found on Temmie's Github and Red_prig's FpPS4 emulator also on Github under 3rd_party_gui.
 
 
https://github.com/themitosan/fpPS4-Temmie-s-Launcher
 
 
== GPCS4 description's source of info? ==
 
 
"As of June 2022, GPCS4 is now a one-person project." - Citation needed?? Contributor [[User:BintendoTwist|BintendoTwist]] ([[User talk:BintendoTwist|talk]])?
 
 
 
== PSUV ==
 
Znullptr, a widely known PS4 and PS5 jailbreak/exploit developer and reverse engineer is working on his own PS4 emulator project called PSUV: https://twitter.com/Znullptr/status/1508195432475807745?s=20
 
 
== Playing Bloodborne with 4K and 60FPS ==
 
 
[https://youtu.be/euEVJji9mFA Playing Bloodborne with 4K and 60FPS] - In this video, AMD Fluid Motion Frames & AFMF is enabled at 30 FPS on PC hardware and a Playstation 4 running Bloodborne + Capture Card software running DX11, allowing you to perceive upto 60 FPS experience while gaming without the need to modify or patch the game.
 
[[User:Ahayri|Ahayri]] ([[User talk:Ahayri|talk]]) 23:05, 14 January 2024 (UTC)
 
 
== ShadPS4 ==
 
 
shad ps4 has had some new links released for the project.
 
website: https://shadps4.net/
 
Github: https://github.com/georgemoralis/shadPS4
 
it also has linux as well as windows builds
 
 
unable to personally add these so i will leave them here for the pages maintainer to add
 
 
== RPCS4 ==
 
 
RPCS4 should be removed from index since it's the same emulator as RPCSX, any other emulators that go by that name have not been verified. There's also no information as for if the name "RPCSX" is final on this emulator.
 
What is confirmed is that RPCSX is the emulator formerly know as RPCS4 as alluded in the official sneak peek progress allowed to be posted by RPCSX developer DH on Reddit.
 
https://reddit.com/r/emulation/comments/14ni597/rpcsx_the_8th_ps4_emulator_created_by_nekotekina/
 
 
== Orbital's status should be reverted back to ~ (Done) ==
 
 
Recently, an edit was made that turns the project's activity status from ~ to ✓ because it was "updated recently." The commit referred to actually brought no change to the emulator, it only removed a link to their Patreon:
 
https://github.com/AlexAltea/orbital/commits/master/
 
https://github.com/AlexAltea/orbital/commit/cc408367da6a6ebbf5ac1ac559fefeadc73b2831
 
https://github.com/AlexAltea/orbital/commit/18836d30c0406dfb22d1898a947c94193d004cd9
 

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