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− | + | [[File:0038_01_l.jpg|thumb|220px|The Sharp X68000, in repose. ca. 1987]] | |
− | + | The '''X68000''' <small>(<span lang="ja">エックスろくまんはっせん</span> ''Ekkusu Rokuman Hassen'')</small> is a home computer created by [[wikipedia:Sharp_Corporation|Sharp]], first released in 1987, sold only in Japan. | |
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− | The '''X68000''' <small>(<span lang="ja">エックスろくまんはっせん</span> ''Ekkusu Rokuman Hassen'')</small> is a home computer created by [[wikipedia:Sharp_Corporation|Sharp]], first released in | ||
− | The | + | The first model featured a 10 MHz [[wikipedia:Motorola_68000|Motorola 68000]] CPU (hence the name), 1 MiB of RAM, and no hard drive; the last model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MiB of RAM, and optional 80 MB [[wikipedia:SCSI|SCSI]] hard drive. RAM in these systems is expandable to 12 MiB, though most games and applications did not require more than two. |
==Emulators== | ==Emulators== | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
− | ! scope="col"| | + | ! scope="col"|Operating System(s) |
! scope="col"|Latest Version | ! scope="col"|Latest Version | ||
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! scope="col"|Active | ! scope="col"|Active | ||
− | ! scope="col"|[[Recommended | + | ! scope="col"|[[Recommended emulators|Recommended]] |
|- | |- | ||
− | ! colspan=" | + | ! colspan="6"|PC |
|- | |- | ||
− | | | + | |XM6 Pro-68k |
− | + | |Windows | |
− | | | + | |[http://mijet.eludevisibility.org/XM6%20Pro-68k/XM6%20Pro-68k.html 161123] |
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|{{✓}} | |{{✓}} | ||
|{{✓}} | |{{✓}} | ||
|- | |- | ||
− | |[ | + | |[[XM6 TypeG]] |
− | + | |Windows | |
− | |[ | + | |[http://www.geocities.jp/kugimoto0715/xm6g/index.html 3.30 L35] |
|{{✗}} | |{{✗}} | ||
|{{✓}} | |{{✓}} | ||
− | |{{ | + | |- |
+ | |[[MAME]] | ||
+ | |Multi-platform | ||
+ | |[http://www.mamedev.org/release.html {{MAMEVer}}] | ||
|{{✓}} | |{{✓}} | ||
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|{{✗}} | |{{✗}} | ||
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|- | |- | ||
− | | | + | |XM6i |
− | | | + | |Multi-platform |
− | |[http://www. | + | |[http://www.pastel-flower.jp/~isaki/XM6i/ 0.55] |
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|{{✗}} | |{{✗}} | ||
|{{✗}} | |{{✗}} | ||
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|- | |- | ||
− | | | + | |px68k (hissorii) |
− | + | |Multi-platform <small>(Mac OS X)</small> | |
− | | | + | |[http://hissorii.blog45.fc2.com/ 0.15] |
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|{{✗}} | |{{✗}} | ||
|{{✗}} | |{{✗}} | ||
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− | | | + | |px68k-libretro <br/><small>(Fork of hissorii's branch)</small> |
− | | | + | |Multi-platform (PC) |
− | |[https:// | + | |[https://github.com/libretro/px68k-libretro Latest libretro/Retroarch] |
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|{{✓}} | |{{✓}} | ||
|{{✓}} | |{{✓}} | ||
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|- | |- | ||
− | ! colspan=" | + | ! colspan="6"|Mobile |
|- | |- | ||
− | | | + | |px68k (hissorii) |
− | | | + | |Multi-platform |
− | |[ | + | |[http://hissorii.blog45.fc2.com/ 0.15] |
|{{✗}} | |{{✗}} | ||
− | |{{ | + | |{{✗}} |
− | | | + | |- |
+ | |px68k-libretro <br/><small>(Fork of hissorii's branch)</small> | ||
+ | |Multi-platform <br/><small>(PSP, Android, iOS)</small> | ||
+ | |[https://github.com/libretro/px68k-libretro Latest libretro/Retroarch] | ||
|{{✓}} | |{{✓}} | ||
|{{✓}} | |{{✓}} | ||
|- | |- | ||
|px68k (ptitSeb) | |px68k (ptitSeb) | ||
− | + | |Pandora | |
− | |[https://github.com/ptitSeb/px68k | + | |[https://github.com/ptitSeb/px68k Build 09] (Pandora) |
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|} | |} | ||
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===Comparisons=== | ===Comparisons=== | ||
− | + | ;XM6 Pro-68k | |
− | + | :Focused on providing necessary debugging features and has decent compatibility. It has since been succeeded by TypeG in most regards. | |
− | + | ;[[XM6 TypeG]] | |
− | : | + | :It can run in X68030 mode in high accuracy, good peripheral/expansion support and will run just about any game you throw at it. |
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;[[MAME]] | ;[[MAME]] | ||
− | : | + | :Its X68000 core is still in a very early stage of development in terms of playability and should only be used if the debugging features of Pro-68k are lacking. |
+ | ;XM6i | ||
+ | :Built largely around being able to run NetBSD/X68k. While it can run games, it is clear that this is not what XM6i is focused on. | ||
;px68k | ;px68k | ||
− | :An open-source fork of the c68k emulator. px68k has a libretro core but lacks options like save states present in other emulators. It lacks MIDI emulation. | + | :An open-source fork of the c68k emulator. px68k has a libretro core, but lacks options like save states present in other emulators. It lacks MIDI emulation. |
− | + | ;px68k-libretro | |
− | + | :It is supported on Windows, Linux and Mac systems; and has portable versions for PSP, Android and other platforms. Games' performance on this emulator (Both PC & mobile variants) are considerably faster than what MAME's X68 core can achieve.<ref name="forums.libretro">{{cite web|url=https://forums.libretro.com/t/px68k-libretro/10113|title=Px68k-libretro|publisher=forums.libretro|accessdate=2018-04-02|date=2017-05-04}}</ref><ref name="libretro">{{cite web|url=https://www.libretro.com/index.php/new-core-px68k-androidioswindowslinuxmac/|title=New Core: PX68k (Android/iOS/Windows/Linux/Mac)|accessdate=2018-04-02|date=2017-06-10}}</ref><ref name="Reddit">{{cite web|url=https://www.reddit.com/r/emulation/comments/6ggz06/px68klibretro_x68000_emu_released/?st=jfh7xutu&sh=831c6f7b|title=PX68k-libretro X68000 Emu Released|accessdate=2018-04-02|date=2017-06-10}}</ref> This libretro branch was forked, starting on May 3, 2017, from hissorii's old build (Last updated in August 2014), backported 'c68k' core from [https://github.com/kenyahiro/px68k/ kenyahiro's 'px68k'] branch (fork of [https://github.com/hissorii/px68k hissorii's 'px68k'] branch using recent c68k yabause core to support X64 build). The Pandora version (An open-source handheld PC) by ptitSeb was forked from hissorii's 'px68k' branch and encapsulates the latest code from px68k-libretro (A spin-off of hissorii's branch). It should now have good performance as of Build 09 (March 2018). | |
==Playing Games== | ==Playing Games== | ||
− | Before first using the | + | Before first using the Retroarch core for px68k, make sure to go under the directory for BIOS files ("system" by default) and create a new folder called "keropi". Then inside that folder put cgrom.dat and iplrom.dat from [http://www.gradiushomeworld.co.uk/download.php?file=x68_win68k_roms.rar this pack]. If you're using standalone Pro-68k, put those two files under the same directory as the emulator executable. |
− | If you're using MAME's core under | + | If you're using MAME's core under Retroarch, you'll need to put those x68000 BIOS files (from emuparadise) under the keropi folder: x68000, x68000 super, x68000 XVI, x68030, x68k_cz6bs1. |
− | You'll need the MS Gothic font installed on your PC as well. Make sure to decompress the games before playing them. The lzh extension means it's a compressed archive format popular in Japan in the nineties, but fortunately | + | You'll need the MS Gothic font installed on your PC as well. Make sure to decompress the games before playing them. The lzh extension means it's a compressed archive format popular in Japan in the nineties, but fortunately it's handled by any zipping tool worth its salt (like 7-zip). |
− | While in-game, the F12 key (or L2 button) brings up a menu, "SWITCH for | + | While in-game, the F12 key (or L2 button) brings up a menu, "SWITCH for PX68k", that's still in Japanese. |
;FDD0, FDD1: Floppy Disk Drive slots 0 and 1. You can choose another ROM from here (preferably from the current drive letter). Simpler games will use just FDD0, some like Nemesis '90 will have two disks to be loaded on FDD0 and FDD1, and multi-disk games will require going to this menu in-game at some point to change the disk image. | ;FDD0, FDD1: Floppy Disk Drive slots 0 and 1. You can choose another ROM from here (preferably from the current drive letter). Simpler games will use just FDD0, some like Nemesis '90 will have two disks to be loaded on FDD0 and FDD1, and multi-disk games will require going to this menu in-game at some point to change the disk image. | ||
− | ;No Wait Mode: This makes fast-forwarding work in | + | ;No Wait Mode: This makes fast-forwarding work in Retroarch if turned on. |
− | On | + | On p68K-libretro, After the first boot a “config” file will be generated in the “keropi” folder. You can enter your rom folder into the “StartDir” line to make it accessible from the PX68k-libretro core’s in-game menu. |
Core options include some other things of interest: | Core options include some other things of interest: | ||
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[[Category:Computers]] | [[Category:Computers]] | ||
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