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− | {{for|emulators that run on | + | {{for|other emulators that run on PS2 hardware|Emulators on PS2}} |
The '''[[wikipedia:PlayStation_2|PlayStation 2]]''' (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for {{Inflation|USD|299.99|2000}}. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold. | The '''[[wikipedia:PlayStation_2|PlayStation 2]]''' (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for {{Inflation|USD|299.99|2000}}. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold. | ||
− | Announced in 1999, Sony began developing the console after the immense success of | + | Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered backward-compatibility for its predecessor's DualShock controller, as well as its games.<ref name="wikipedia">[https://en.wikipedia.org/wiki/PlayStation_2 PlayStation 2 at Wikipedia]</ref> |
The PlayStation 2 received widespread critical acclaim upon release. A total of over 4,000 game titles were released worldwide, with over 1.5 billion copies sold. In 2004, Sony released a smaller, lighter revision of the console known as the PS2 Slim. Even after the release of its successor, the PlayStation 3, it remained popular well into the seventh generation. It continued to be produced until 2013 when Sony finally announced that it had been discontinued after over twelve years of production, one of the longest lifespans of any video game console. By the end of its life, two new games were launched posthumously for the console.<ref name="wikipedia" /> | The PlayStation 2 received widespread critical acclaim upon release. A total of over 4,000 game titles were released worldwide, with over 1.5 billion copies sold. In 2004, Sony released a smaller, lighter revision of the console known as the PS2 Slim. Even after the release of its successor, the PlayStation 3, it remained popular well into the seventh generation. It continued to be produced until 2013 when Sony finally announced that it had been discontinued after over twelve years of production, one of the longest lifespans of any video game console. By the end of its life, two new games were launched posthumously for the console.<ref name="wikipedia" /> | ||
==Emulators== | ==Emulators== | ||
− | <div style=" | + | <div style="max-width:100%; overflow:auto;"> |
− | {| class="wikitable" style="text-align:center; | + | {| class="wikitable" style="text-align:center;" |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|Platform(s) | ! scope="col"|Platform(s) | ||
! scope="col"|Latest version | ! scope="col"|Latest version | ||
− | ! scope="col"|[[# | + | ! scope="col"|[[#Hardware_variations|<small>Hardware<br/>variations</small>]] |
− | + | ! scope="col"|[[#Hardware_Features_and_Accessories|<small>Hardware Features<br/>and Accessories</small>]] | |
− | ! scope="col"|[[# | ||
! scope="col"|[[#Enhancements|Enhancements]] | ! scope="col"|[[#Enhancements|Enhancements]] | ||
! scope="col"|Compatibility | ! scope="col"|Compatibility | ||
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! scope="col"|[[Recommended emulators|Recommended]] | ! scope="col"|[[Recommended emulators|Recommended]] | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="10"|Desktop |
|- | |- | ||
| [[PCSX2]] | | [[PCSX2]] | ||
| align=left|{{Icon|Windows|Linux|macOS}} | | align=left|{{Icon|Windows|Linux|macOS}} | ||
− | | [https://pcsx2.net/downloads/ Nightly]<ref group=N>The stable versions are years out-of-date and missing countless features and bug fixes. '''Nightly versions are a better choice for almost all users'''; the stable versions should only be used if you have a specific need for them.</ref><br/><abbr title="Hard fork of PCSX2 for RetroArch.">[https://docs.libretro.com/library/pcsx2/ LRPS2]</abbr><ref group=N name=LRPS2>This is a complete hard fork of PCSX2 and its own separate emulator at this point, so there is no point in chasing after any kind of upstream, though it is under development, use standalone [https://pcsx2.net/downloads/ PCSX2-nightly] or XBSX2 builds instead. If you really want to use a libretro core for PlayStation 2 emulation; [https://forums.libretro.com/t/new-pcsx2-core/41170/22 use this libretro core].</ref><br/>< | + | | [https://pcsx2.net/downloads/ Nightly]<ref group=N>The stable versions are years out-of-date and missing countless features and bug fixes. '''Nightly versions are a better choice for almost all users'''; the stable versions should only be used if you have a specific need for them.</ref><br/><abbr title="Hard fork of PCSX2 for RetroArch.">[https://docs.libretro.com/library/pcsx2/ LRPS2]</abbr><ref group=N name=LRPS2>This is a complete hard fork of PCSX2 and its own separate emulator at this point, so there is no point in chasing after any kind of upstream, though it is under development, use standalone [https://pcsx2.net/downloads/ PCSX2-nightly] or XBSX2 builds instead. If you really want to use a libretro core for PlayStation 2 emulation; [https://forums.libretro.com/t/new-pcsx2-core/41170/22 use this libretro core].</ref><br/>[https://github.com/PCSX2/pcsx2/releases/tag/v1.7.3771 <abbr title="Latest build version supports wxWidgets.">wxWidgets-latest</abbr>] |
− | |||
| {{~}} | | {{~}} | ||
| {{~}} | | {{~}} | ||
| {{✓}} | | {{✓}} | ||
− | | | + | |[https://pcsx2.net/compat/ 99%<br/><small>2667 out of 2690 reported titles</small>] |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
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| align=left|{{Icon|Windows|Linux|macOS|Web}} | | align=left|{{Icon|Windows|Linux|macOS|Web}} | ||
| [http://purei.org/downloads.php {{Play!Ver}}]<br/>[https://github.com/jpd002/Play-/actions git]<br/>[https://buildbot.libretro.com/nightly/ libretro core] | | [http://purei.org/downloads.php {{Play!Ver}}]<br/>[https://github.com/jpd002/Play-/actions git]<br/>[https://buildbot.libretro.com/nightly/ libretro core] | ||
− | |||
| {{~}} | | {{~}} | ||
| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
− | |[https://github.com/jpd002/Play-Compatibility/issues | + | |[https://github.com/jpd002/Play-Compatibility/issues 39%<br/><small>993 out of 2518 reported titles</small>] |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
+ | | {{~}} | ||
+ | |- | ||
+ | | [[AetherSX2]] | ||
+ | | align=left|{{Icon|LinuxARM|macOS}} | ||
+ | | [https://www.aethersx2.com/archive/?dir=desktop Builds] | ||
+ | | {{✗}} | ||
+ | | {{~}} | ||
+ | | {{~}} | ||
+ | |[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | ||
+ | | {{✗}} | ||
+ | | {{✗}}<ref group=N name=aethersx2>AetherSX2 dev calls it quits, shuts down site [https://www.aethersx2.com/ leaving a message citing "complaints, demands, and death threats" made to him during development process].</ref> | ||
| {{~}} | | {{~}} | ||
|- | |- | ||
| [https://sourceforge.net/projects/hpsx64 hpsx64] | | [https://sourceforge.net/projects/hpsx64 hpsx64] | ||
| align=left|{{Icon|Windows}} | | align=left|{{Icon|Windows}} | ||
− | | [ | + | | [http://www.emucr.com/search/label/hpsx64?&max-results=16 {{hpsx64Ver}}] |
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| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
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| align=left|{{Icon|Windows|Linux}} | | align=left|{{Icon|Windows|Linux}} | ||
| [https://github.com/PSI-Rockin/DobieStation git]<br /> [https://ci.appveyor.com/project/PSI-Rockin/dobiestation/history Builds] | | [https://github.com/PSI-Rockin/DobieStation git]<br /> [https://ci.appveyor.com/project/PSI-Rockin/dobiestation/history Builds] | ||
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| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
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| align=left|{{Icon|Windows}} | | align=left|{{Icon|Windows}} | ||
| [https://github.com/marco9999/orbum git] | | [https://github.com/marco9999/orbum git] | ||
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| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
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| align=left|{{Icon|Windows}} | | align=left|{{Icon|Windows}} | ||
| [http://nsx2.emulation64.com/files/downloads/nsx2-0.08-win32.zip 0.08] | | [http://nsx2.emulation64.com/files/downloads/nsx2-0.08-win32.zip 0.08] | ||
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| {{✗}} | | {{✗}} | ||
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| align=left|{{Icon|Windows}} | | align=left|{{Icon|Windows}} | ||
| [https://dl.emulator-zone.com/download.php/emulators/ps2/ps2emu/PS2EMU_-_Alpha_01.zip 0.1] | | [https://dl.emulator-zone.com/download.php/emulators/ps2/ps2emu/PS2EMU_-_Alpha_01.zip 0.1] | ||
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| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
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|- | |- | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="10"|Mobile / ARM |
|- | |- | ||
| [[AetherSX2]] | | [[AetherSX2]] | ||
− | | align=left|{{Icon|Android | + | | align=left|{{Icon|Android}} |
− | | [https:// | + | | [https://play.google.com/store/apps/details?id=xyz.aethersx2.android {{AetherSX2Ver}}]<br/>[https://www.aethersx2.com/archive/?dir=android latest/alpha]<br/>[https://github.com/AetherSX2-backup/AetherSX2-builds 1.5-3668] (no ads)<br/>[https://github.com/Trixarian/NetherSX2-patch NetherSX2 Patch] |
− | |||
| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
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|[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | |[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | ||
| {{✗}} | | {{✗}} | ||
− | | {{✗}} | + | | {{✗}}<ref group=N name=aethersx2></ref> |
| {{✓}} | | {{✓}} | ||
|- | |- | ||
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| align=left|{{Icon|Android|iOS}} | | align=left|{{Icon|Android|iOS}} | ||
| [http://purei.org/downloads.php Builds]<br/>[https://buildbot.libretro.com/nightly/ libretro core] | | [http://purei.org/downloads.php Builds]<br/>[https://buildbot.libretro.com/nightly/ libretro core] | ||
− | |||
| {{~}} | | {{~}} | ||
| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
− | |[https://github.com/jpd002/Play-Compatibility/issues | + | |[https://github.com/jpd002/Play-Compatibility/issues 39%<br/><small>993 out of 2518 reported titles</small>] |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
| {{~}} | | {{~}} | ||
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|- | |- | ||
| [[DamonPS2]] (呆萌PS2模拟器) | | [[DamonPS2]] (呆萌PS2模拟器) | ||
| align=left|{{Icon|Android}} | | align=left|{{Icon|Android}} | ||
| [https://play.google.com/store/apps/details?id=com.damonplay.damonps2.free 5.0] | | [https://play.google.com/store/apps/details?id=com.damonplay.damonps2.free 5.0] | ||
− | |||
| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
|[https://old.reddit.com/r/EmulationOnAndroid/comments/bqvl3t/the_compiled_list_so_far_damonps2_the_good_the/ ?%<br/><small>16 reported playable titles] | |[https://old.reddit.com/r/EmulationOnAndroid/comments/bqvl3t/the_compiled_list_so_far_damonps2_the_good_the/ ?%<br/><small>16 reported playable titles] | ||
− | | {{✗}} [[DamonPS2#Code_Stealing|*]] | + | | {{✗}} [[DamonPS2#Code_Stealing|*]] |
| {{✓}} | | {{✓}} | ||
| {{✗}} | | {{✗}} | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="10"|Console |
|- | |- | ||
| XBSX2.0 | | XBSX2.0 | ||
| align=left|{{Icon|XB1|XboxSXS}} | | align=left|{{Icon|XB1|XboxSXS}} | ||
| [https://github.com/SirMangler/pcsx2/releases git] | | [https://github.com/SirMangler/pcsx2/releases git] | ||
− | |||
| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
| {{~}} | | {{~}} | ||
− | | | + | |[https://pcsx2.net/compat/ 99%<br/><small>2667 out of 2690 reported titles</small>] |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
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|- | |- | ||
| [[Official_emulators#Sony|Official Sony emulators]] | | [[Official_emulators#Sony|Official Sony emulators]] | ||
− | | align=left|{{Icon|PS3 | + | | align=left|{{Icon|PS3}} |
− | | FW 4.78 | + | | FW 4.78 |
− | |||
| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
| {{~}} | | {{~}} | ||
− | | [https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List 84%<br/><small>2250 out of 2682 reported titles | + | | [https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List 84%<br/><small>2250 out of 2682 reported titles</small>] |
+ | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
− | |||
| {{✓}} | | {{✓}} | ||
|- | |- | ||
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| align=left|{{Icon|Switch|Vita}} | | align=left|{{Icon|Switch|Vita}} | ||
| [https://github.com/xerpi/play-switch git]<small> (Switch)</small><br/>[https://gitlab.com/xerpi/play#building-for-psvita 2020]<small>(Vita Port)</small><br/> | | [https://github.com/xerpi/play-switch git]<small> (Switch)</small><br/>[https://gitlab.com/xerpi/play#building-for-psvita 2020]<small>(Vita Port)</small><br/> | ||
− | |||
| {{~}} | | {{~}} | ||
| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
− | |[https://github.com/jpd002/Play-Compatibility/issues | + | |[https://github.com/jpd002/Play-Compatibility/issues 39%<br/><small>993 out of 2518 reported titles</small>] |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
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| align=left|{{Icon|XB1|XboxSXS}} | | align=left|{{Icon|XB1|XboxSXS}} | ||
| [https://www.aethersx2.com/archive/?dir=uwp Alpha] | | [https://www.aethersx2.com/archive/?dir=uwp Alpha] | ||
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| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
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|[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | |[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | ||
| {{✓}} | | {{✓}} | ||
− | | {{✗}} | + | | {{✗}}<ref group=N name=aethersx2></ref> |
| {{✗}} | | {{✗}} | ||
|- | |- | ||
| <abbr title="Hard fork of PCSX2 for RetroArch.">[https://docs.libretro.com/library/pcsx2/ LRPS2_libretro]</abbr><ref group=N name=LRPS2></ref> | | <abbr title="Hard fork of PCSX2 for RetroArch.">[https://docs.libretro.com/library/pcsx2/ LRPS2_libretro]</abbr><ref group=N name=LRPS2></ref> | ||
| align=left|{{Icon|XB1|XboxSXS}} | | align=left|{{Icon|XB1|XboxSXS}} | ||
− | | [https:// | + | | [https://buildbot.libretro.com/stable/1.15.0/windows-msvc2019-uwp/x64/RetroArch-msvc2019-UWP_x64.msixbundle UWP libretro core] |
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| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
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===Comparisons=== | ===Comparisons=== | ||
− | ;[[PCSX2]]:[[ | + | ;[[PCSX2]] <small class="plainlinks" style="font-weight:normal;">([https://pcsx2.net/compat/ compatibility]) ([https://forums.pcsx2.net/Thread-PSX-Mode-Unofficial-Compatibility-List PlayStation 1 mode compatibility])</small>:The first Playstation 2 emulator. [[Emulation_accuracy|Accuracy]] and performance has continuously improved during [https://github.com/PCSX2/pcsx2/tags nightly builds]. The emulator is capable of playing most titles without any major glitches however [https://wiki.pcsx2.net/Category:Software_rendering_only_games some titles needs software rendering] to run without any major graphical issues. Beyond this [[PCSX2]] supports lots of [[#Enhancements|enhancements]], also [[#Hardware_Features_and_Accessories|hardware features and accessories]] for the PlayStation 2. |
− | + | ::For checking if your games work and any fixes, tweaks, or settings you should know beforehand. For more information regarding playability check these sources; | |
− | + | :::*[https://raw.githubusercontent.com/PCSX2/pcsx2/master/bin/resources/GameIndex.yaml PCSX2 GameDB] (GameIndex) | |
− | ::*[https://raw.githubusercontent.com/PCSX2/pcsx2/master/bin/resources/GameIndex.yaml PCSX2 GameDB] (GameIndex) | + | :::*[http://wiki.pcsx2.net/index.php/Main_Page PCSX2 Wiki] (Note that the wiki can contain outdated information. It is encouraged to do personal testing and contribute to the wiki) |
− | ::*[http://wiki.pcsx2.net/index.php/Main_Page PCSX2 Wiki] (Note that the wiki can contain outdated information. It is encouraged to do personal testing and contribute to the wiki) | + | :::*[https://pcsx2.net/compat/ Official Compatibility List] |
− | ::*[https://pcsx2.net/compat/ Official Compatibility List] | + | :::*[https://github.com/PCSX2/pcsx2/issues PCSX2 github issues] |
− | ::*[https://github.com/PCSX2/pcsx2/issues PCSX2 github issues | ||
− | |||
− | :;[[AetherSX2]]:A closed-source freeware emulator partially forked from PCSX2. It's designed to be optimal for ARM-based platforms, primarily those running Android. It has multiple versions; The latest google play version which contains ads while an ad free Alpha version can be downloaded directly from the AetherSX2 website. Development was stopped due to various dramas | + | ::;[[AetherSX2]]:A closed-source freeware emulator partially forked from PCSX2. It's designed to be optimal for ARM-based platforms, primarily those running Android. |
+ | :::It has multiple versions; The latest google play version which contains ads while an ad free Alpha version can be downloaded directly from the AetherSX2 website. Development was stopped due to various dramas. | ||
− | ;[[Play!]]:Development is almost all done by the single maintainer jpd002. Also | + | ;[[Play!]] <small class="plainlinks" style="font-weight:normal;">([https://github.com/jpd002/Play-Compatibility/issues compatibility], [https://purei.org/ compatibility#2])</small>:Development is almost all done by the single maintainer jpd002. Also unlike PCSX2 it's supports [https://www.youtube.com/@emugamer2610/search?query=246%2F256 Namco System 2x6] variations and it has a playable Android and iOS port. |
− | ;[https://github.com/PSI-Rockin/DobieStation/ DobieStation]:Many titles can go ingame, focused on [[Emulation_accuracy|accuracy]], and therefore inherently slower than Play! or PCSX2. | + | ;[https://github.com/PSI-Rockin/DobieStation/ DobieStation] <small class="plainlinks" style="font-weight:normal;">[https://docs.google.com/spreadsheets/d/1kPLMTBSB2xZ8Rar140jiLWNRqsLX9vlCx12PJS2H5aw/edit#gid=0 (compatibility)]</small>:Many titles can go ingame, focused on [[Emulation_accuracy|accuracy]], and therefore inherently slower than Play! or PCSX2. |
− | ;[[sourceforge:projects/hpsx64/|HPS2x64]]:Can also run quite a few commercial games, but probably less so, and at slower speeds than Play!. It also emulates and focuses more on [[PlayStation emulators|PlayStation]] emulation. There is also a [https://github.com/Zero3K/hpsx64 mirror] that has fixes done to it. | + | ;[[sourceforge:projects/hpsx64/|HPS2x64]] <small class="plainlinks" style="font-weight:normal;">([https://docs.google.com/spreadsheets/d/18OtsWyo9pTJ7swAhUXa8c_J3qX0G_b4px24dFXeLPlw/ compatibility])</small>:Can also run quite a few commercial games, but probably less so, and at slower speeds than Play!. It also emulates and focuses more on [[PlayStation emulators|PlayStation]] emulation. There is also a [https://github.com/Zero3K/hpsx64 mirror] that has fixes done to it. |
− | ;[[DamonPS2]]:Closed-source payware/malware emulator only for Android, illegally based on [[PCSX2]], [[Play!]] and [[PPSSPP]]. '''It can hardly run any games''' and behaves very much like virus software. '''It is | + | ;[[DamonPS2]]:Closed-source payware/malware emulator only for Android, illegally based on [[PCSX2]], [[Play!]] and [[PPSSPP]]. '''It can hardly run any games''' and behaves very much like virus software. '''It is worst and NOT recommended to use this emulator'''. DamonPS2 uses unnecessary DRM, making the emulator useless without an internet connection. |
==Enhancements== | ==Enhancements== | ||
− | + | {|class="wikitable" style="text-align:center; vertical-align:middle;" | |
− | |||
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− | {|class="wikitable" style="text-align:center;vertical-align:middle; | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
! colspan=2 | Name | ! colspan=2 | Name | ||
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! [[Official_emulators#Sony|<abbr title="ps2_emu for PlayStation 3.">Official Sony emulators</abbr>]] | ! [[Official_emulators#Sony|<abbr title="ps2_emu for PlayStation 3.">Official Sony emulators</abbr>]] | ||
|- | |- | ||
− | | | + | | colspan=2 | [[Resolution|Resizable Internal Resolution]] |
− | | [[Resolution|Resizable Internal Resolution]] | ||
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
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| ? | | ? | ||
|- | |- | ||
− | | [[Texture_Packs# | + | | colspan=2 | [[Texture_Packs#Playstation_2|Texture Replacement]] |
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{Y}} |
− | | {{~}}<ref group=N3 name=HDports>[https://gamefaqs.gamespot.com/boards/927750-playstation-3/69863918 No PS2 game has trophy support or enhancements for PS3 backwards compatibility] but [ | + | | {{~}}<ref group=N3 name=HDports>[https://gamefaqs.gamespot.com/boards/927750-playstation-3/69863918 No PS2 game has trophy support or enhancements for PS3 backwards compatibility] but [https://en.wikipedia.org/wiki/High-definition_remasters_for_PlayStation_consoles#PlayStation_3 PS2 games that received HD ports], do.</ref> |
|- | |- | ||
− | | [[ | + | | colspan=2 | [[30/60_FPS_cheat_codes#PlayStation_2|Internal Framerate Hack]] |
− | | {{ | + | | {{Y}} |
− | | | + | | ? |
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
|- | |- | ||
− | | | + | | colspan=2 | [[Widescreen_hacks#PlayStation_2|Widescreen hack]] |
− | | {{ | + | | {{Y}} |
| {{✗}} | | {{✗}} | ||
+ | | {{Y}} | ||
| {{✗}} | | {{✗}} | ||
− | |||
|- | |- | ||
− | | | + | | colspan=2 | [https://retroachievements.org/gameList.php?c=21 RetroAchievements] |
− | | | + | | {{Y}} |
+ | | {{N}} | ||
+ | | ? | ||
+ | | {{~}}<ref group=N3 name=HDports></ref> | ||
|- | |- | ||
− | | [ | + | | colspan=2 | [[Overclocking#PS2|Overclock]] |
− | | | + | | {{Y}} |
+ | | {{N}} | ||
+ | | {{Y}} | ||
+ | | {{N}} | ||
|- | |- | ||
− | | | + | | colspan=2 | Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small> |
− | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/6348 *] | |
− | + | | {{N}} | |
− | + | | {{N}} | |
− | + | | {{~}}[https://www.retrorgb.com/playstation3.html <abbr title="PlayStation 3 via component video out.">*</abbr>] | |
− | |||
− | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{ | ||
− | | {{ | ||
− | | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | rowspan=2 | Post-Processing | ||
| [[Shaders_and_filters|Filters]] | | [[Shaders_and_filters|Filters]] | ||
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| [[Shader_Presets|Shader Chain]] | | [[Shader_Presets|Shader Chain]] | ||
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | rowspan= | + | | rowspan=4 | [https://tasvideos.org/Emulatorresources/Features TAS features] |
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua] | | [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua] | ||
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
| ? | | ? | ||
− | | {{ | + | | {{N}} |
|- | |- | ||
| Rewind | | Rewind | ||
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/3698 *] |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/3698 *] |
− | | {{ | + | | {{N}} |
|- | |- | ||
| Fast-Forward/Turbo Speed | | Fast-Forward/Turbo Speed | ||
− | | {{ | + | | {{Y}} |
| ? | | ? | ||
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
|- | |- | ||
| Savestates | | Savestates | ||
− | | {{ | + | | {{Y}} |
| ? | | ? | ||
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan=2 | [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]] |
− | + | | {{Y}}[https://github.com/garungorp/MouseInjectorDolphinDuck *] | |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
− | | {{ | ||
|- | |- | ||
− | | | + | | colspan=2 | [[Input_lag|Input lag-mitigating technique]] |
− | + | | {{N}} | |
− | + | | {{N}} | |
− | + | | {{N}} | |
− | + | | {{N}} | |
− | |- | ||
− | |||
− | | {{ | ||
− | | {{ | ||
− | | {{ | ||
− | | {{ | ||
|- | |- | ||
− | | [[Save_disk_space_for_ISOs#PlayStation_2|Streamable compression format]] | + | | colspan=2 | [[Save_disk_space_for_ISOs#PlayStation_2|Streamable compression format]] |
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
| ? | | ? | ||
− | | {{ | + | | {{N}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | [[Wikipedia: | + | | colspan=2 | [[Wikipedia:Debugger|Debug Features]] |
− | | {{ | + | | {{Y}} |
| ? | | ? | ||
| ? | | ? | ||
− | | {{ | + | | {{N}} |
|} | |} | ||
− | |||
<references group=N3/> | <references group=N3/> | ||
− | ==Hardware | + | ==Hardware Features and Accessories== |
− | + | {|class="wikitable" style="text-align:center; vertical-align:middle;" | |
− | |||
− | {|class="wikitable" style="text-align:center;vertical-align:middle; | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
! colspan=2 | Name | ! colspan=2 | Name | ||
Line 517: | Line 365: | ||
|- | |- | ||
| colspan=2 | [[#System_Menu|System Menu]] | | colspan=2 | [[#System_Menu|System Menu]] | ||
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{Y}} |
− | | {{ | + | | {{N}} |
|- | |- | ||
− | | colspan=2 | [[# | + | | colspan=2 | DVD Movies |
− | | | + | | {{✗}}<ref group=N2>Just like [[PlayStation_emulators#Hardware_Features_and_Peripherals|DuckStation for VCD movies]], [[PlayStation_Portable_emulators#Hardware_features|PPSSPP for UMD movies]], [[PlayStation_3_emulators#Hardware_Features|RPCS3 for DVD/Blu-Ray movies]], [[Xbox_emulators#Hardware_features_and_peripherals|xemu for DVD movies]] and [[Xbox_360_emulators#Hardware_Features_and_Peripherals|xenia for DVD/HD DVD movies]]; PCSX2 has no [https://github.com/PCSX2/pcsx2/issues/1981 DVD movie support] at the moment.</ref> |
| {{✗}} | | {{✗}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{✗}} | | {{✗}} | ||
− | | {{ | + | | {{Y}}<abbr title="There is no PlayStation 2 DVD player interface support because of no emulation process needed to handle DVD movies for PlayStation 3 (already features a slot-loading 2× speed Blu-ray Disc drive for games, Blu-ray movies, DVDs, and CDs. Having said that there is no support for Video CDs & VCDs for PlayStation 3. PlayStation 2 do not have support for VCDs anyway)">*</abbr> |
− | |||
|- | |- | ||
− | | colspan=2 | [ | + | | colspan=2 | [https://en.wikipedia.org/wiki/List_of_PlayStation_games_incompatible_with_PlayStation_2 <abbr title="PlayStation 1 Backwards Compatibility">PlayStation</abbr>]<br/>and<br/>[[Wikipedia:PocketStation#Compatible_games|PocketStation]] |
− | | {{~}}[https://github.com/ | + | | {{~}}[https://forums.pcsx2.net/Thread-PSX-Mode-Unofficial-Compatibility-List *] |
− | | | + | | {{✗}}[https://github.com/jpd002/Play-/issues/327 *] |
− | + | | {{~}}[https://forums.pcsx2.net/Thread-PSX-Mode-Unofficial-Compatibility-List *] | |
− | | {{ | + | | {{Y}}<ref group=N2 name=ps_emu>PlayStation 3's [[Official_emulators#PlayStation_2|ps2_emu]] firmware used for PlayStation 2 backwards compatibility and [[Official_emulators#PlayStation|ps1_emu]] for PlayStation backwards compatibility. Also [[PocketStation_emulators|PocketStation]] communication with PlayStation 3 system is possible with a "memory card adaptor for PlayStation 3". On top of that <abbr title="Should not be confused with PSP-PlayStation 3 direct communication.">[https://www.psdevwiki.com/ps3/PS2_Emulation#Peripheral_support PSP<->ps2_emu] communication is possible.</abbr></ref> |
|- | |- | ||
− | | colspan=2 | [ | + | | colspan=2 | [https://old.reddit.com/r/ps2/comments/atwi34/list_of_ps2_games_with_psp_connectivity/ PSP communication] |
− | | {{ | + | | {{✗}}[https://github.com/PCSX2/pcsx2/issues/3527 *] |
− | |||
− | |||
− | |||
− | |||
− | |||
| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
− | | {{ | + | | {{✓}}<ref group=N2 name=ps_emu></ref> |
− | |||
|- | |- | ||
− | | | + | | colspan=2 | [[#Pressure_Sensitive_Buttons|Pressure Sensitive Buttons]] |
− | | [[# | + | | {{~}}<ref group=N2>'''DualShock 2''' can be used only with adaptes emulating DualShock 3. [https://bliss-box.net/integration/ Bliss-Box API] is not supported. '''DualShock 3''' can be used only with [https://www.pcgamingwiki.com/wiki/Controller:DualShock_3#Wired_connection_-_unofficial_drivers DsHidMini community driver] and [https://github.com/PCSX2/pcsx2/wiki/Pressure-sensitive-buttons-with-DS3 a custom XInput proxy DLL]. Support for [https://www.pcgamingwiki.com/wiki/Controller:DualShock_3#Wired_connection_-_official_drivers official Sony driver] has been [https://github.com/PCSX2/pcsx2/issues/4918#issuecomment-1422483345 dropped] after moving from Wx to Qt environment. Althrough old [https://github.com/PCSX2/pcsx2/releases/tag/v1.7.3771 v1.7.3771 Wx build] still allows to run games with Official Sony driver support or you can wait for this pull request: [https://github.com/PCSX2/pcsx2/pull/9138 native DualShock 3 support for Qt builds in Windows using official Sony driver]. Other controllers with pressure-sensitive buttons like '''Xbox controller''' are not supported. [https://github.com/PCSX2/pcsx2/pull/8480 This pull request] completely replaces all pad code for Qt.</ref> |
− | | {{~}} | ||
| {{✗}} | | {{✗}} | ||
− | | | + | | ? |
| {{✓}} | | {{✓}} | ||
|- | |- | ||
− | | [[# | + | | colspan=2 | [[Wikipedia:PlayStation_Multitap#Supported_games|Multitap]] |
− | | {{ | + | | {{y}}<ref group=N2>Additional Memory Card slots must be enabled in the .ini file.</ref> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{TBD}} | | {{TBD}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{TBD}} | | {{TBD}} | ||
− | |||
| {{✓}} | | {{✓}} | ||
|- | |- | ||
− | | [[#i.LINK|i.LINK]] | + | | colspan=2 | [[#i.LINK|i.LINK]] |
| {{✗}}[https://github.com/PCSX2/pcsx2/issues/4472 *] | | {{✗}}[https://github.com/PCSX2/pcsx2/issues/4472 *] | ||
| {{✗}} | | {{✗}} | ||
Line 583: | Line 406: | ||
| {{✗}} | | {{✗}} | ||
|- | |- | ||
− | | | + | | colspan=2 | [[#Network Adapter|Network Adapter]]<br/><small><abbr title="Offline multiplayer gaming on the PS2 home console over a LAN (local area network) multiplayer games, just like System Link for XBOX systems.">(incl. LAN tunneling)</abbr></small> |
− | | [[# | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{✓}} | | {{✓}} | ||
− | | {{ | + | | {{TBD}} |
− | | {{ | + | | {{~}}<ref group=N2>Not happening on Android, AetherSX2 does support the networking adapter emulation (which is needed for XLink Kai offline multiplayer gaming over a LAN multiplayer games as well) only for Windows/Linux.</ref> |
− | |||
− | |||
− | |||
− | |||
− | |||
| {{✓}} | | {{✓}} | ||
|- | |- | ||
− | + | | colspan=2 | Hard Drive | |
+ | | {{~}} | ||
+ | | {{TBD}} | ||
+ | | {{TBD}} | ||
+ | | {{TBD}} | ||
|- | |- | ||
− | | colspan=2 | | + | | colspan=2 | USB Keyboard & Mouse |
| {{✓}} | | {{✓}} | ||
| {{TBD}} | | {{TBD}} | ||
− | | {{ | + | | {{TBD}} |
| {{✓}} | | {{✓}} | ||
|- | |- | ||
Line 624: | Line 438: | ||
|- | |- | ||
| Rock Band / Guitar Hero Konami USB Microphone | | Rock Band / Guitar Hero Konami USB Microphone | ||
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
Line 632: | Line 446: | ||
| Konami Capture Eye | | Konami Capture Eye | ||
| {{✓}} | | {{✓}} | ||
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
Line 638: | Line 452: | ||
| [[#EyeToy|Sony EyeToy]] | | [[#EyeToy|Sony EyeToy]] | ||
| {{✓}} | | {{✓}} | ||
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{✓}} | | {{✓}} | ||
Line 644: | Line 458: | ||
| rowspan=3 | LightGun | | rowspan=3 | LightGun | ||
| Konami Justifier/Hyper Blaster | | Konami Justifier/Hyper Blaster | ||
− | | {{ | + | | {{TBD}} |
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
|[[Wikipedia:GunCon#PS2_games|<abbr title="Namco's light gun; NPC-103.">GunCon</abbr>]] | |[[Wikipedia:GunCon#PS2_games|<abbr title="Namco's light gun; NPC-103.">GunCon</abbr>]] | ||
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/4763 *] |
− | | {{ | + | | {{TBD}} |
− | | {{ | + | | {{N}} |
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
|[[Wikipedia:GunCon#GunCon_2_compatible_games|GunCon 2]] | |[[Wikipedia:GunCon#GunCon_2_compatible_games|GunCon 2]] | ||
− | | {{ | + | | {{Y}}[https://github.com/stenzek/pcsx2/blob/master/pcsx2/USB/usb-lightgun/guncon2.cpp *] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
| {{✓}} | | {{✓}} | ||
|- | |- | ||
+ | | rowspan=4 | Controller | ||
| [https://djhero.fandom.com/wiki/DJ_Turntable DJ Hero Turntable] | | [https://djhero.fandom.com/wiki/DJ_Turntable DJ Hero Turntable] | ||
− | | {{ | + | | {{Y}}[https://github.com/PCSX2/pcsx2/pull/9129 *] |
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
| [[Wikipedia:Buzz!#Buzz!_buzzers|Buzz! Controller]] | | [[Wikipedia:Buzz!#Buzz!_buzzers|Buzz! Controller]] | ||
− | | {{ | + | | {{Y}}[https://github.com/PCSX2/pcsx2/blob/master/pcsx2/USB/usb-pad/usb-pad.cpp *] |
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| Densha de GO! ([https://marcriera.github.io/ddgo-controller-docs/controllers/usb/sotp031201/ 1], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20014/ 2], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20011/ 3], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/cotm02001/ 4], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20009/ 5]) | | Densha de GO! ([https://marcriera.github.io/ddgo-controller-docs/controllers/usb/sotp031201/ 1], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20014/ 2], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20011/ 3], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/cotm02001/ 4], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20009/ 5]) | ||
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *] |
− | | {{ | + | | {{TBD}} |
− | | {{ | + | | {{N}} |
| {{TBD}} | | {{TBD}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| Guitar | | Guitar | ||
− | | {{ | + | | {{Y}}[https://github.com/PCSX2/pcsx2/pull/8480 *] |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| rowspan=2 | Motion | | rowspan=2 | Motion | ||
| Gametrak | | Gametrak | ||
| {{~}}<abbr title="wxWidgets only">*</abbr> | | {{~}}<abbr title="wxWidgets only">*</abbr> | ||
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
Line 732: | Line 509: | ||
| RealPlay | | RealPlay | ||
| {{~}}<abbr title="wxWidgets only">*</abbr> | | {{~}}<abbr title="wxWidgets only">*</abbr> | ||
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
Line 739: | Line 516: | ||
| <abbr title="Sony DPP-MP1/DPP-EX5/DPP-EX7 printer">GamePrint①</abbr> | | <abbr title="Sony DPP-MP1/DPP-EX5/DPP-EX7 printer">GamePrint①</abbr> | ||
| {{~}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *] | | {{~}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *] | ||
− | | {{ | + | | {{TBD}} |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
| <abbr title="Sony Popegg/Tapis printer">GamePrint②</abbr> | | <abbr title="Sony Popegg/Tapis printer">GamePrint②</abbr> | ||
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *] |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
| <abbr title="Gran Turismo 4/Tourist Trophy">Epson printer</abbr> | | <abbr title="Gran Turismo 4/Tourist Trophy">Epson printer</abbr> | ||
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *] |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
| HMD | | HMD | ||
| Sony PUD-J5A | | Sony PUD-J5A | ||
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *] |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
− | | rowspan= | + | | rowspan=2 | Storage |
− | | | + | | Generic Mass Storage |
− | + | | {{Y}} | |
− | + | | {{N}} | |
− | + | | {{N}} | |
− | |||
− | |||
− | |||
− | | {{ | ||
− | | {{ | ||
− | | {{ | ||
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
| PictureParadise | | PictureParadise | ||
− | | {{ | + | | {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *] |
− | | {{ | + | | {{N}} |
− | | {{ | + | | {{N}} |
| {{TBD}} | | {{TBD}} | ||
|} | |} | ||
− | |||
<references group=N2/> | <references group=N2/> | ||
===[https://tcrf.net/PlayStation_2#Version_Differences System Menu]=== | ===[https://tcrf.net/PlayStation_2#Version_Differences System Menu]=== | ||
− | Initial Program Loader (IPL) of the PlayStation 2 and its top level interface, allowing the player to load discs, change settings, and manage up to two memory cards at once | + | Initial Program Loader (IPL) of the PlayStation 2 and its top level interface, allowing the player to load discs, change settings, and manage up to two memory cards at once. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
===i.LINK=== | ===i.LINK=== | ||
Line 809: | Line 562: | ||
*[[Wikipedia:List_of_PlayStation_2_online_games#i.Link_Games|i.Link Games]] | *[[Wikipedia:List_of_PlayStation_2_online_games#i.Link_Games|i.Link Games]] | ||
− | === | + | ===Network Adapter=== |
− | + | The [[wikipedia:PlayStation_2_Expansion_Bay#Network_Adaptor|Network Adapter]] is a peripheral that is used to play PS2 games online ([[Wikipedia:PlayStation_2_online_functionality|Network Play]]) via ethernet broadband or analog modem. Many games have been brought back due to servers run and operated by fans such as PS2Online and the SOCOM Community server; | |
− | + | *[https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=0 Revived private servers for PS2 online play] | |
− | + | *[[Wikipedia:List_of_PlayStation_2_online_games#Released_Games|List of games that supported the online functionality of the PlayStation 2 and revived private servers]] | |
+ | :: MAWK3: [https://www.youtube.com/watch?v=KnVOnRefBpw ''Most Active PlayStation 2 Online Games in 2023''], [https://www.youtube.com/watch?v=minpPVKq3pM ''How to Connect and Play Online on PlayStation 2 in 2023''] | ||
+ | ::For more information about other revive projects see [[Preservation_projects|Preservation projects]] page. | ||
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+ | PlayStation 2 slim models Ethernet functionality of the Network Adaptor has been integrated onto the motherboard, slim models don't have an external interface to connect a Network Adapter. | ||
+ | ;:LAN tunneling | ||
+ | :Over time, most game servers have been shut down. However, [[Preservation_projects#LAN_Tunneling_Programs|computer programs such as XBSlink, SVDL and XLink Kai]] allow users to achieve online play for some PS2 games by using a network configuration that simulates a worldwide LAN. | ||
+ | :*[https://www.teamxlink.co.uk/wiki/PCSX2_XLink_Kai_Setup PCSX2 XLink Kai Setup]. | ||
+ | ::*[https://www.teamxlink.co.uk/wiki/Supported_Games#Sony_Playstation_2 XLink Kai: PlayStation 2 supported games] | ||
+ | ::*[[Wikipedia:List_of_PlayStation_2_online_games#LAN_Games|PlayStation 2 LAN titles can be played online using the XLink Kai service. Some games only had LAN play available in specific regions]]. | ||
− | + | ===EyeToy=== | |
+ | The [[wikipedia:EyeToy|EyeToy]] is a device similar to a camera or a webcam. It's an accessory developed by Sony and manufactured by Logitech. It is used in some PS2 games to interact physically through motion detection. The EyeToy can be used on PC with [https://web.archive.org/web/20070327192750/http://eyetoy8057.sourceforge.net/cms/ unofficial drivers]. It also works natively with the [[PlayStation_3_emulators|PS3]]. | ||
− | + | PCSX2 is the only emulator that can emulate EyeToy mechanics in games. | |
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===Pressure Sensitive Buttons=== | ===Pressure Sensitive Buttons=== | ||
The DualShock 2 has all buttons and sticks with variable pressure states (except for L3, R3, Start, & Select). | The DualShock 2 has all buttons and sticks with variable pressure states (except for L3, R3, Start, & Select). | ||
− | + | While most PS2 games don't require this feature, instead preferring variable trigger/stick pressure (e.g., sneaking past the sleeping dog in ''Chulip''), a select few do. Some examples include: | |
+ | |||
* All three attack buttons in ''The Bouncer'' precipitate different attacks based on whether the press is light, medium, or strong. The same goes for the musical game ''Mad Maestro''. | * All three attack buttons in ''The Bouncer'' precipitate different attacks based on whether the press is light, medium, or strong. The same goes for the musical game ''Mad Maestro''. | ||
* ''Star Ocean 3'' has a musical item that plays different melodies depending on pressure, and they're required for progressing. | * ''Star Ocean 3'' has a musical item that plays different melodies depending on pressure, and they're required for progressing. | ||
− | Games requiring variable trigger pressure need physical controllers with analog sticks, | + | Games requiring variable trigger pressure need physical controllers with analog sticks, but third-party controllers which support variable pressure buttons are rare. |
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− | + | PCSX2 wxWidgets builds guide; | |
− | + | To know if your controller supports it, open the LilyPad plugin settings by going to the PCSX2 menu and selecting "Config", "Controllers (PAD)", and "Plugin Settings". At the LilyPad plugin popup, select your gamepad from the list of detected controllers in the "Device Diagnostics" box in the lower left, then click the "Test Device" button. | |
+ | A small popup window will appear, showing a list of all the gamepad's buttons and their current state. 0.000 = indicates unpressed, 1.000 = indicates fully depressed. Roll either analog stick around. See how the values change from 0.000 to 0.xyz, with the .xyz values shifting incrementally. These changing .xyz values show how the plugin detects different changes in angle as you move the analog stick around. | ||
+ | Now press any of the buttons normally used by games, i.e., the triangle/square/cross/circle buttons. See how the values immediately shift from 0.000 (unpressed) directly to 1.000 (pressed) If your gamepad really has pressure-sensitive buttons, you'll see gradual 0.xyz changes as you slowly press each button, just like the different changes in angle as you move the analog sticks around. | ||
− | + | If the buttons change from 0.000 directly to 1.000, that proves your gamepad buttons aren't pressure-sensitive and are merely tracking the pressed/unpressed state. The solution would be to either buy an official DualShock 2 or 3 controller (The Original Xbox Controller is not supported) and use an appropriate 3rd party driver such as [[SCP Driver Package]]. | |
− | |||
− | + | Also you can map the button to a rarely used trigger/stick in LilyPad; | |
− | + | Open the gamepad plugin configuration and choosing a rarely used key - for example, the lower shoulder button L2 - and remapping it to the circle button and setting the sensitivity to 0.500 or thereabouts. In the game, merely use the remapped L2@circle button to deliver "light" tap/hold tunes, while the regular circle button can be used normally to deliver "hard" tap/hold tunes. | |
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− | + | See: | |
− | + | * [https://www.pcgamingwiki.com/wiki/List_of_games_that_support_Pressure-Sensitive_Face_Buttons#PlayStation_2_Emulation List of games that support Pressure-Sensitive Face Buttons on PlayStation 2] | |
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===USB plugin for wxWidgets builds=== | ===USB plugin for wxWidgets builds=== | ||
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:A compatibility list of the working titles with this plugin can be found [https://forums.pcsx2.net/Thread-Qemu-USB-Wheel-Storage-mod-Singstar-test?pid=320737#pid320737 here]. | :A compatibility list of the working titles with this plugin can be found [https://forums.pcsx2.net/Thread-Qemu-USB-Wheel-Storage-mod-Singstar-test?pid=320737#pid320737 here]. | ||
− | == | + | ==[https://www.system16.com/base.php#1 Hardware variations]== |
+ | |||
+ | ===Arcade=== | ||
Notice that [[Play!]] is still in relatively early stages so the gaming experience might not be perfect. | Notice that [[Play!]] is still in relatively early stages so the gaming experience might not be perfect. | ||
Also there are pull requests and feature requests for implementing some of these variations or its features to these emulators, so it is being worked on actively.<ref>[https://github.com/PCSX2/pcsx2/issues/3613 Feature request: support for Namco Arcade systems based on PS2 for PCSX2], [https://github.com/jpd002/Play-/pull/1301 2x6 touchscreen support for Play!]</ref> | Also there are pull requests and feature requests for implementing some of these variations or its features to these emulators, so it is being worked on actively.<ref>[https://github.com/PCSX2/pcsx2/issues/3613 Feature request: support for Namco Arcade systems based on PS2 for PCSX2], [https://github.com/jpd002/Play-/pull/1301 2x6 touchscreen support for Play!]</ref> | ||
− | ===[https://www.system16.com/hardware.php?id=586 Konami Python 1]/[https://www.system16.com/hardware.php?id=977 Konami | + | ====[https://www.system16.com/hardware.php?id=586 Konami Python 1]/[https://www.system16.com/hardware.php?id=977 Konami Benami Python 1]/[https://www.system16.com/hardware.php?id=585 Konami Python Satellite Terminal]==== |
:Currently, there is no emulator that supports this variation. | :Currently, there is no emulator that supports this variation. | ||
− | ===[https://www.system16.com/hardware.php?id=976 Konami Python 2]/[https://www.system16.com/hardware.php?id=831 Konami | + | ====[https://www.system16.com/hardware.php?id=976 Konami Python 2]/[https://www.system16.com/hardware.php?id=831 Konami Benami Python 2]==== |
Konami Python 2 is a Konami arcade system based on PlayStation 2 hardware. | Konami Python 2 is a Konami arcade system based on PlayStation 2 hardware. | ||
− | :A [https://github.com/987123879113/pcsx2/wiki#builds fork of PCSX2 | + | :A [https://github.com/987123879113/pcsx2/wiki#builds fork] of PCSX2 supports the emulation of the Konami Python 2 ([https://github.com/987123879113/pcsx2/wiki/Setup#required-setup Guide]). This fork requires MagicGate key files into the bios folder (civ.bin, cks.bin, eks.bin, and kek.bin) and you must use <abbr title="SHA-1: 0ea98a25a32145dda514de2f0d4bfbbd806bd00c"> "ps2-0190j-20030822.bin" BIOS</abbr>. |
::This fork does not and will never support Python 1 or system 246/256 games as those would require much more work than a simple USB device to make work. The MagicGate code being used in this fork also does not support [https://github.com/PCSX2/pcsx2/pull/4274 memory card MagicGate encryption stuff] properly (the memory card dongles used for Python 1 and System 246/256) so those platforms aren't really any closer to working compared to before. | ::This fork does not and will never support Python 1 or system 246/256 games as those would require much more work than a simple USB device to make work. The MagicGate code being used in this fork also does not support [https://github.com/PCSX2/pcsx2/pull/4274 memory card MagicGate encryption stuff] properly (the memory card dongles used for Python 1 and System 246/256) so those platforms aren't really any closer to working compared to before. | ||
:MAME romsets of Python 2 games won't work on this fork as they are missing ILINK_ID files. | :MAME romsets of Python 2 games won't work on this fork as they are missing ILINK_ID files. | ||
− | ===[https://www.system16.com/hardware.php?id=802 Namco System 246 #1]/[https://www.system16.com/hardware.php?id=543 Namco System 246 #2]/[https://www.system16.com/hardware.php?id=676 Namco System 246 #3]=== | + | ====[https://www.system16.com/hardware.php?id=802 Namco System 246 #1]/[https://www.system16.com/hardware.php?id=543 Namco System 246 #2]/[https://www.system16.com/hardware.php?id=676 Namco System 246 #3]==== |
Namco 246 is a series of Namco arcade system based on PlayStation 2 hardware, Featuring a MIPS II R3000A IOP Sub-CPU. | Namco 246 is a series of Namco arcade system based on PlayStation 2 hardware, Featuring a MIPS II R3000A IOP Sub-CPU. | ||
:[[Play!]] supports the emulation of this hardware. [https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Security dongle images and disc images have to be placed inside the arcaderoms subdirectory of Play! Data Files directory]. | :[[Play!]] supports the emulation of this hardware. [https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Security dongle images and disc images have to be placed inside the arcaderoms subdirectory of Play! Data Files directory]. | ||
− | = | + | ====[https://www.system16.com/hardware.php?id=546 Namco System 256 #1]/[https://www.system16.com/hardware.php?id=922 Namco System 256 #2]==== |
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− | ===[https://www.system16.com/hardware.php?id=546 Namco System 256 #1]/[https://www.system16.com/hardware.php?id=922 Namco System 256 #2]=== | ||
Namco 256 is a series of Namco arcade system based on PlayStation 2 hardware, Featuring a MIPS II R3000A IOP Sub-CPU. System 256 comes with larger VRAM and overclocked CPU compared to System 246. | Namco 256 is a series of Namco arcade system based on PlayStation 2 hardware, Featuring a MIPS II R3000A IOP Sub-CPU. System 256 comes with larger VRAM and overclocked CPU compared to System 246. | ||
:[[Play!]] supports the emulation of this hardware. [https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Security dongle images and disc images have to be placed inside the arcaderoms subdirectory of Play! Data Files directory]. | :[[Play!]] supports the emulation of this hardware. [https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Security dongle images and disc images have to be placed inside the arcaderoms subdirectory of Play! Data Files directory]. | ||
− | ===[https://www.system16.com/hardware.php?id=872 Namco System Super 256]=== | + | ====[https://www.system16.com/hardware.php?id=872 Namco System Super 256]==== |
:[[Play!]] supports the emulation of this hardware. [https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Security dongle images and disc images have to be placed inside the arcaderoms subdirectory of Play! Data Files directory]. | :[[Play!]] supports the emulation of this hardware. [https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Security dongle images and disc images have to be placed inside the arcaderoms subdirectory of Play! Data Files directory]. | ||
− | ===[https://www.system16.com/hardware.php?id=981 Namco System 147]=== | + | ====[https://www.system16.com/hardware.php?id=981 Namco System 147]==== |
:Currently, there is no emulator that supports this variation, however it is being worked on in Play! at the moment. | :Currently, there is no emulator that supports this variation, however it is being worked on in Play! at the moment. | ||
− | == | + | ===PSX=== |
''Not to be confused with the [[PlayStation emulators|original PlayStation]].'' | ''Not to be confused with the [[PlayStation emulators|original PlayStation]].'' | ||
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None of the PSX features have been emulated yet. | None of the PSX features have been emulated yet. | ||
− | Twitter user @DiscoStarslayer claims to be [https:// | + | Twitter user @DiscoStarslayer claims to be [https://nitter.net/DiscoStarslayer/status/1570428063502012417 working on bypassing the HDD encryption of the PSX], which could result in this hardware being emulated, and it would allow for replacing the HDD in those consoles. This user also encourages dumping the content of the HDD of your PSX using a [https://nitter.net/DiscoStarslayer/status/1592187362947526657 guide] made by a PCSX2 contributor called [https://nitter.net/_987123879113 987123879113] |
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==Emulation issues== | ==Emulation issues== | ||
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Another big problem is the emulation of PlayStation 2’s floating-point unit (FPU) because it doesn’t follow the IEEE standard. To keep it simple, just changing a couple of numbers will cause glitches to occur to the game’s graphic (VU) and logic (EE), resulting in things like broken AI, odd behaviors, and/or graphical bugs. While PCSX2 allows for either clamping/rounding on both VU and EE as a solution to fix these glitches, it remains by far not the most accurate way to emulate the PlayStation 2's FPU.<ref>https://wiki.pcsx2.net/PCSX2_Documentation/Nightmare_on_Floating-Point_Street</ref><ref>https://github.com/PSI-Rockin/DobieStation/issues/51</ref> | Another big problem is the emulation of PlayStation 2’s floating-point unit (FPU) because it doesn’t follow the IEEE standard. To keep it simple, just changing a couple of numbers will cause glitches to occur to the game’s graphic (VU) and logic (EE), resulting in things like broken AI, odd behaviors, and/or graphical bugs. While PCSX2 allows for either clamping/rounding on both VU and EE as a solution to fix these glitches, it remains by far not the most accurate way to emulate the PlayStation 2's FPU.<ref>https://wiki.pcsx2.net/PCSX2_Documentation/Nightmare_on_Floating-Point_Street</ref><ref>https://github.com/PSI-Rockin/DobieStation/issues/51</ref> | ||
− | To conclude the problems with PlayStation 2 emulation, we come to hardware rendering. The PlayStation 2’s graphics pipeline acts very differently from modern GPU cards, and emulating it in HW mode with any degree of accuracy is difficult. This is due in part to the versatility of the PlayStation 2, the fact that it doesn’t use fixed shaders, or that even the games themselves do not use a consistent formula to achieve different graphical effects. Various emulation enhancements like display resolution scaling lead to the typical “black lines glitch” because of the use of a non-integer resolution. While the [https://github.com/PCSX2/pcsx2/tree/master/pcsx2/GS/Renderers | + | To conclude the problems with PlayStation 2 emulation, we come to hardware rendering. The PlayStation 2’s graphics pipeline acts very differently from modern GPU cards, and emulating it in HW mode with any degree of accuracy is difficult. This is due in part to the versatility of the PlayStation 2, the fact that it doesn’t use fixed shaders, or that even the games themselves do not use a consistent formula to achieve different graphical effects. Various emulation enhancements like display resolution scaling lead to the typical “black lines glitch” because of the use of a non-integer resolution. While the [https://github.com/PCSX2/pcsx2/tree/master/pcsx2/GS/Renderers Vulkan and OpenGL renderer backends on PCSX2] greatly improved on many of these issues (nobody should be using D3D backends except for old Intel GPUs, because it's wrong by design<ref>[https://github.com/PCSX2/pcsx2/pull/9952 PCSX2 devs comment about HW backends]</ref> until [https://github.com/PCSX2/pcsx2/pull/7655 ROV PR] merge), [https://wiki.pcsx2.net/Category:Software_rendering_only_games lots of games still require “software rendering”] to fix many common glitches, which is [[PCSX2#System_requirements|significantly increases CPU ST performance requirement]] for the emulation and eliminating visual enhancement options. |
In summary, The PlayStation 2 is a very complex machine that even game developers struggled to work with. It is difficult to achieve close-to-perfection PlayStation 2 emulation with actual PC hardware but thanks to [https://github.com/PCSX2/pcsx2/graphs/contributors PCSX2 team] it's now possible. | In summary, The PlayStation 2 is a very complex machine that even game developers struggled to work with. It is difficult to achieve close-to-perfection PlayStation 2 emulation with actual PC hardware but thanks to [https://github.com/PCSX2/pcsx2/graphs/contributors PCSX2 team] it's now possible. | ||
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For more information about PlayStation 2 hardware and reverse engineering; | For more information about PlayStation 2 hardware and reverse engineering; | ||
− | * [https://archive.fosdem.org/2021/schedule/event/pcsx2/ | + | * [https://archive.fosdem.org/2021/schedule/event/pcsx2/ The PlayStation 2: From Emotion to Emulation - Celebrating 20 Years of Reverse Engineering] |
− | * MVG: [https://www.youtube.com/watch?v=IRv_xKS4q7o Why was the Sony PlayStation 2 so hard to develop games for?], [https://www.youtube.com/watch?v=VGMR6FHey68 How the Sony Playstation 2 Security Was Defeated | + | * MVG: [https://www.youtube.com/watch?v=IRv_xKS4q7o Why was the Sony PlayStation 2 so hard to develop games for?], [https://www.youtube.com/watch?v=VGMR6FHey68 How the Sony Playstation 2 Security Was Defeated] |
* [https://www.copetti.org/writings/consoles/playstation-2/ Rodrigo Copetti's PlayStation 2 Architecture Practical Analysis] | * [https://www.copetti.org/writings/consoles/playstation-2/ Rodrigo Copetti's PlayStation 2 Architecture Practical Analysis] | ||
* [https://psi-rockin.github.io/ps2tek/ ps2tek: Documentation on PS2 internals] | * [https://psi-rockin.github.io/ps2tek/ ps2tek: Documentation on PS2 internals] | ||
* [https://www.psdevwiki.com/ps2/ PSDevWiki: PlayStation 2] | * [https://www.psdevwiki.com/ps2/ PSDevWiki: PlayStation 2] | ||
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* [https://old.reddit.com/r/emulation/comments/110nzv8/eli5_why_do_ps2_emulation_be_like_that/ (Reddit Thread) ELI5: Why do PS2 emulation be like that?] | * [https://old.reddit.com/r/emulation/comments/110nzv8/eli5_why_do_ps2_emulation_be_like_that/ (Reddit Thread) ELI5: Why do PS2 emulation be like that?] | ||
− | * | + | * [https://discord.gg/K2AZqKJDB2 PCSX2 Discord server] (For general and development discussions on PlayStation 2 emulation, especially for PCSX2) |
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==External links== | ==External links== | ||
* [https://psxdatacenter.com/psx2/sitenews2.html PlayStation 2 DataCenter] - Tons of PS2-related things. Emulator files like plugins, game manuals, game configurations, and many tutorials are just some of the things you'll find here. | * [https://psxdatacenter.com/psx2/sitenews2.html PlayStation 2 DataCenter] - Tons of PS2-related things. Emulator files like plugins, game manuals, game configurations, and many tutorials are just some of the things you'll find here. | ||
* [https://wiki.arcadeotaku.com/w/Namco_System_246/256 arcadeotaku: Namco System 246/256] | * [https://wiki.arcadeotaku.com/w/Namco_System_246/256 arcadeotaku: Namco System 246/256] | ||
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==References== | ==References== | ||
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[[Category:Sony consoles]] | [[Category:Sony consoles]] | ||
[[Category:PlayStation 2 emulators|*]] | [[Category:PlayStation 2 emulators|*]] | ||
− | [[Category:MAME | + | [[Category:Very early emulation (MAME)]] |
− |