Editing PlayStation 2 emulators

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| [[PCSX2]]
 
| [[PCSX2]]
 
| align=left|{{Icon|Windows|Linux|macOS}}
 
| align=left|{{Icon|Windows|Linux|macOS}}
| [https://pcsx2.net/downloads/ Nightly]<ref group=N>The stable versions are years out-of-date and missing countless features and bug fixes. '''Nightly versions are a better choice for almost all users'''; the stable versions should only be used if you have a specific need for them.</ref><br/><abbr title="Hard fork of PCSX2 for RetroArch.">[https://docs.libretro.com/library/pcsx2/ LRPS2]</abbr><ref group=N name=LRPS2>This is a complete hard fork of PCSX2 and its own separate emulator at this point, so there is no point in chasing after any kind of upstream, though it is under development, use standalone [https://pcsx2.net/downloads/ PCSX2-nightly] or XBSX2 builds instead. If you really want to use a libretro core for PlayStation 2 emulation; [https://forums.libretro.com/t/new-pcsx2-core/41170/22 use this libretro core].</ref><br/><small>[[PCSX2#System_requirements|Older builds for obsolete hardware]]</small>
+
| [https://pcsx2.net/downloads/ Nightly]<ref group=N>The stable versions are years out-of-date and missing countless features and bug fixes. '''Nightly versions are a better choice for almost all users'''; the stable versions should only be used if you have a specific need for them.</ref><br/><abbr title="Hard fork of PCSX2 for RetroArch.">[https://docs.libretro.com/library/pcsx2/ LRPS2]</abbr><ref group=N name=LRPS2>This is a complete hard fork of PCSX2 and its own separate emulator at this point, so there is no point in chasing after any kind of upstream, though it is under development, use standalone [https://pcsx2.net/downloads/ PCSX2-nightly] or XBSX2 builds instead. If you really want to use a libretro core for PlayStation 2 emulation; [https://forums.libretro.com/t/new-pcsx2-core/41170/22 use this libretro core].</ref><br/>[https://github.com/PCSX2/pcsx2/releases/tag/v1.7.3771 <abbr title="Latest build version supports wxWidgets.">wxWidgets-latest</abbr>]
 
| {{✗}}
 
| {{✗}}
 
| {{~}}
 
| {{~}}
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|-
 
|-
 
| [[Texture_Packs#PlayStation_2|Texture Replacement]]
 
| [[Texture_Packs#PlayStation_2|Texture Replacement]]
| {{}}
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| {{Y}}
| {{}}
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| {{N}}
| {{}}
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| {{Y}}
 
| {{~}}<ref group=N3 name=HDports>[https://gamefaqs.gamespot.com/boards/927750-playstation-3/69863918 No PS2 game has trophy support or enhancements for PS3 backwards compatibility] but [[Wikipedia:High-definition_remasters_for_PlayStation_consoles#PlayStation_3|PS2 games that received HD ports]], do.</ref>
 
| {{~}}<ref group=N3 name=HDports>[https://gamefaqs.gamespot.com/boards/927750-playstation-3/69863918 No PS2 game has trophy support or enhancements for PS3 backwards compatibility] but [[Wikipedia:High-definition_remasters_for_PlayStation_consoles#PlayStation_3|PS2 games that received HD ports]], do.</ref>
 
|-
 
|-
 
| [[Widescreen_hacks#PlayStation_2|Widescreen hack]]
 
| [[Widescreen_hacks#PlayStation_2|Widescreen hack]]
| {{}}
+
| {{Y}}
 
| {{✗}}
 
| {{✗}}
| {{}}
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| {{Y}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
|-
 
| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>
 
| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>
| {{}}[https://forums.pcsx2.net/Thread-Future-anti-aliasing-implementation *]
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| {{N}}[https://forums.pcsx2.net/Thread-Future-anti-aliasing-implementation *]
| {{}}
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| {{N}}
| {{}}
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| {{N}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
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| rowspan=5 | Performance
 
| rowspan=5 | Performance
 
| [[Overclocking#PS2|Overclock]]
 
| [[Overclocking#PS2|Overclock]]
| {{}}
+
| {{Y}}
| {{}}
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| {{N}}
| {{}}
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| {{Y}}
| {{}}
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| {{N}}
 
|-
 
|-
 
| [[30/60_FPS_cheat_codes#PlayStation_2|Internal Framerate Hack]]
 
| [[30/60_FPS_cheat_codes#PlayStation_2|Internal Framerate Hack]]
| {{}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
| {{}}
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| {{Y}}
| {{}}
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| {{N}}
 
|-
 
|-
 
| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>
 
| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>
| {{}}[https://github.com/PCSX2/pcsx2/pull/11367 *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/pull/11367 *]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
| colspan=4 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack" and "skip presenting duplicate frames option"'''.<br/>While '''[https://youtu.be/vyFYt2Ym7nU?t=553 AFMF]''' or '''[https://youtu.be/mZblX75AbOM?t=300 LSFG]''' can be used with PCSX2, please be aware that some visual glitches and artifacts may occur at this time.
+
| colspan=4 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack" and "skip presenting duplicate frames option"'''.<br/>While '''[https://youtu.be/vyFYt2Ym7nU?t=553 AFMF]''' or '''[https://www.youtube.com/watch?v=WMxnhXsFnyM LSFG]''' can be used with PCSX2, please be aware that some visual glitches and artifacts may occur at this time.
 
|-
 
|-
 
| Rendering latency reduction technologies<br/><small>([https://github.com/ishitatsuyuki/LatencyFleX LatencyFleX], [https://developer.nvidia.com/performance-rendering-tools/reflex Reflex] and [https://www.amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html Anti-Lag'''+'''])
 
| Rendering latency reduction technologies<br/><small>([https://github.com/ishitatsuyuki/LatencyFleX LatencyFleX], [https://developer.nvidia.com/performance-rendering-tools/reflex Reflex] and [https://www.amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html Anti-Lag'''+'''])
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| rowspan=6 | Post-Processing
 
| rowspan=6 | Post-Processing
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
| {{}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{Y}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
| {{}}
+
| {{Y}}
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{Y}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
 
| [[Shaders_and_filters|Filters]]
 
| [[Shaders_and_filters|Filters]]
| {{}}
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| {{Y}}
| {{}}
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| {{N}}
| {{}}
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| {{Y}}
| {{}}
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| {{N}}
 
|-
 
|-
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
| {{}}[https://youtu.be/j6IEtAwN9Fk *]
+
| {{Y}}[https://youtu.be/j6IEtAwN9Fk *]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [[Shader_Presets|Shader Chain]]
 
| [[Shader_Presets|Shader Chain]]
| {{}}
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| {{N}}
| {{}}
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| {{N}}
| {{}}
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| {{N}}
| {{}}
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| {{N}}
 
|-
 
|-
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
| {{}}[https://youtu.be/WG8YHh4BT88 *]
+
| {{Y}}[https://youtu.be/WG8YHh4BT88 *]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
| {{}}
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| {{Y}}
| {{}}
+
| {{N}}
 
| ?
 
| ?
| {{}}
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| {{N}}
 
|-
 
|-
 
| Rewind
 
| Rewind
| {{}}[https://github.com/PCSX2/pcsx2/issues/3698 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/3698 *]
| {{}}
+
| {{N}}
| {{}}[https://github.com/PCSX2/pcsx2/issues/3698 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/3698 *]
| {{}}
+
| {{N}}
 
|-
 
|-
 
| Fast-Forward/Turbo Speed
 
| Fast-Forward/Turbo Speed
| {{}}
+
| {{Y}}
 
| ?
 
| ?
| {{}}
+
| {{Y}}
| {{}}
+
| {{N}}
 
|-
 
|-
 
| Savestates
 
| Savestates
| {{}}
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| {{Y}}
 
| ?
 
| ?
| {{}}
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| {{N}}
| {{}}
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| {{N}}
 
|-
 
|-
 
| [https://tasvideos.org/Movies Movie recording/playback]
 
| [https://tasvideos.org/Movies Movie recording/playback]
| {{}}
+
| {{Y}}
| {{}}
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| {{N}}
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{N}}
 
|-
 
|-
 
| rowspan=3 | Controls
 
| rowspan=3 | Controls
 
| [[Controllers#True.2Fdual_analog_control|True/dual analog control]]
 
| [[Controllers#True.2Fdual_analog_control|True/dual analog control]]
| {{}}[https://github.com/VanLaser/analog-controls-for-armored-core-ps2#qol-enhancements-analog-controls-for-armored-core-ps2-series-ac2-ac2-another-age-ac3-ac-silent-line *]
+
| {{Y}}[https://github.com/VanLaser/analog-controls-for-armored-core-ps2#qol-enhancements-analog-controls-for-armored-core-ps2-series-ac2-ac2-another-age-ac3-ac-silent-line *]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
 
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
| {{}}[https://github.com/garungorp/MouseInjectorDolphinDuck *]
+
| {{Y}}[https://github.com/garungorp/MouseInjectorDolphinDuck *]
| {{}}
+
| {{N}}
| {{}}
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| {{N}}
| {{}}
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| {{N}}
 
|-
 
|-
 
| [[Input_lag|Input lag-mitigating technique]]
 
| [[Input_lag|Input lag-mitigating technique]]
| {{}}
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| {{N}}
| {{}}
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| {{N}}
| {{}}
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| {{N}}
| {{}}
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| {{N}}
 
|-
 
|-
 
| rowspan=9 | Quality of life
 
| rowspan=9 | Quality of life
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| Built-in [[Cheats_and_patches|Cheat Manager]]
 
| Built-in [[Cheats_and_patches|Cheat Manager]]
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{N}}
| {{}}
+
| {{Y}}
| {{}}
+
| {{N}}
 
|-
 
|-
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| {{}}[https://github.com/PCSX2/pcsx2/issues/6348 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/6348 *]
| {{}}
+
| {{N}}
| {{}}
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| {{N}}
 
| {{~}}[https://www.retrorgb.com/playstation3.html <abbr title="PlayStation 3 via component video out.">*</abbr>]
 
| {{~}}[https://www.retrorgb.com/playstation3.html <abbr title="PlayStation 3 via component video out.">*</abbr>]
 
|-
 
|-
 
| [[Save_disk_space_for_ISOs#PlayStation_2|Streamable compression format]]
 
| [[Save_disk_space_for_ISOs#PlayStation_2|Streamable compression format]]
| {{}}
+
| {{Y}}
| {{}}
+
| {{N}}
 
| ?
 
| ?
| {{}}
+
| {{N}}
 
|-
 
|-
 
| Per-Game Profiles
 
| Per-Game Profiles
| {{}}
+
| {{Y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| Command Line Options
 
| Command Line Options
| {{}}[https://wiki.pcsx2.net/index.php?title=Command-line_support *]
+
| {{Y}}[https://wiki.pcsx2.net/index.php?title=Command-line_support *]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| On-Screen Display<br/><small>Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.</small>
 
| On-Screen Display<br/><small>Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.</small>
| {{}}
+
| {{Y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]
 
| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]
| {{}}[https://github.com/PCSX2/pcsx2/issues/312#issuecomment-1264483185 *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/issues/312#issuecomment-1264483185 *]
 
| {{~}}<ref group=N3 name=Libretro>Exclusive to libretro core version.</ref>
 
| {{~}}<ref group=N3 name=Libretro>Exclusive to libretro core version.</ref>
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{N}}
 
|-
 
|-
 
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
 
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
| {{}}
+
| {{Y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| rowspan=5 | Misc
 
| rowspan=5 | Misc
 
| [https://retroachievements.org/gameList.php?c=21 RetroAchievements]
 
| [https://retroachievements.org/gameList.php?c=21 RetroAchievements]
| {{}}
+
| {{Y}}
| {{}}
+
| {{N}}
| {{}}
+
| {{Y}}
 
| {{~}}<ref group=N3 name=HDports></ref>
 
| {{~}}<ref group=N3 name=HDports></ref>
 
|-
 
|-
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|-
 
|-
 
| [[Wikipedia:Category:Debugging|Debug Features]]
 
| [[Wikipedia:Category:Debugging|Debug Features]]
| {{}}<ref group=N3>[https://github.com/PCSX2/pcsx2/issues?q=is%3Aopen%2Bclosed+label%3ADebugger+ Pull requests] for PCSX2 debug features.</ref>
+
| {{Y}}<ref group=N3>[https://github.com/PCSX2/pcsx2/issues?q=is%3Aopen%2Bclosed+label%3ADebugger+ Pull requests] for PCSX2 debug features.</ref>
 
| ?
 
| ?
 
| ?
 
| ?
| {{}}
+
| {{N}}
 
|}
 
|}
 
</div>
 
</div>
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|-
 
|-
 
| colspan=2 | [[#System_Menu|System Menu]]
 
| colspan=2 | [[#System_Menu|System Menu]]
| {{}}
+
| {{Y}}
| {{}}
+
| {{N}}
| {{}}
+
| {{Y}}
| {{}}
+
| {{N}}
 
|-
 
|-
 
| colspan=2 | [[#DVD_player|DVD player]]
 
| colspan=2 | [[#DVD_player|DVD player]]
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| {{✗}}
 
| {{✗}}
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{Y}}
 
|-
 
|-
 
| colspan=2 | [[#PlayStation_Backwards_Compatibility|PlayStation Backwards Compatibility]]
 
| colspan=2 | [[#PlayStation_Backwards_Compatibility|PlayStation Backwards Compatibility]]
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| {{✗}}
 
| {{✗}}
 
| {{~}}
 
| {{~}}
| {{}}
+
| {{Y}}
 
|-
 
|-
 
| colspan=2 | [[Wikipedia:PlayStation_2_technical_specifications#Audio|DTS Surround (DVD-Video only)<br/>Dolby Digital 5.1<br/>Dolby Pro Logic II]]
 
| colspan=2 | [[Wikipedia:PlayStation_2_technical_specifications#Audio|DTS Surround (DVD-Video only)<br/>Dolby Digital 5.1<br/>Dolby Pro Logic II]]
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| ?
 
| ?
 
| ?
 
| ?
| {{}}
+
| {{Y}}
 
|-
 
|-
 
| colspan=2 | [[Development Kits]]
 
| colspan=2 | [[Development Kits]]
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| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
|-
 
| colspan=2 | [[#Linux for PlayStation 2|Linux for PlayStation 2]]
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{?}}
 
 
|-
 
|-
 
| rowspan=5 | Communication
 
| rowspan=5 | Communication
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| {{✗}}
 
| {{✗}}
 
| {{~}}
 
| {{~}}
| {{}}
+
| {{Y}}
 
|-
 
|-
 
| [[#PSP_communication|PSP communication]]
 
| [[#PSP_communication|PSP communication]]
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| {{✓}}
 
| {{✓}}
 
|-
 
|-
| [[#LAN tunneling|LAN tunneling]]
+
| [[#LAN_tunelling|LAN tunelling]]
 
| {{✓}}
 
| {{✓}}
 
| {{TBD}}
 
| {{TBD}}
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|-
 
|-
 
| Rock Band / Guitar Hero Konami USB Microphone
 
| Rock Band / Guitar Hero Konami USB Microphone
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
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| Konami Capture Eye
 
| Konami Capture Eye
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
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| [[#EyeToy|Sony EyeToy]]
 
| [[#EyeToy|Sony EyeToy]]
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{✓}}
 
| {{✓}}
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| Konami Justifier/Hyper Blaster
 
| Konami Justifier/Hyper Blaster
 
| {{X}}
 
| {{X}}
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
|[[Wikipedia:GunCon#PS2_games|<abbr title="Namco's light gun; NPC-103.">GunCon</abbr>]]
 
|[[Wikipedia:GunCon#PS2_games|<abbr title="Namco's light gun; NPC-103.">GunCon</abbr>]]
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763 *]
| {{}}
+
| {{TBD}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
|[[Wikipedia:GunCon#GunCon_2_compatible_games|GunCon 2]]
 
|[[Wikipedia:GunCon#GunCon_2_compatible_games|GunCon 2]]
| {{}}[https://github.com/stenzek/pcsx2/blob/master/pcsx2/USB/usb-lightgun/guncon2.cpp *]
+
| {{Y}}[https://github.com/stenzek/pcsx2/blob/master/pcsx2/USB/usb-lightgun/guncon2.cpp *]
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{✓}}
 
| {{✓}}
Line 664: Line 658:
 
|-
 
|-
 
| [[Wikipedia:PlayStation_Multitap#Supported_games|Multitap]]
 
| [[Wikipedia:PlayStation_Multitap#Supported_games|Multitap]]
| {{}}<ref group=N2>Additional Memory Card slots must be enabled in the .ini file.</ref>
+
| {{y}}<ref group=N2>Additional Memory Card slots must be enabled in the .ini file.</ref>
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
Line 670: Line 664:
 
|-
 
|-
 
| [https://djhero.fandom.com/wiki/DJ_Turntable DJ Hero Turntable]
 
| [https://djhero.fandom.com/wiki/DJ_Turntable DJ Hero Turntable]
| {{}}[https://github.com/PCSX2/pcsx2/pull/9129 *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/pull/9129 *]
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| [[Wikipedia:Buzz!#Buzz!_buzzers|Buzz! Controller]]
 
| [[Wikipedia:Buzz!#Buzz!_buzzers|Buzz! Controller]]
| {{}}[https://github.com/PCSX2/pcsx2/blob/master/pcsx2/USB/usb-pad/usb-pad.cpp *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/blob/master/pcsx2/USB/usb-pad/usb-pad.cpp *]
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| [[Wikipedia:NeGcon#Supported_games|NeGcon]]
 
| [[Wikipedia:NeGcon#Supported_games|NeGcon]]
| {{}}[https://github.com/PCSX2/pcsx2/issues/10698 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/10698 *]
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{N}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
 
| [[Wikipedia:Jogcon#Compatibility|Jogcon]]
 
| [[Wikipedia:Jogcon#Compatibility|Jogcon]]
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763 *]
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{N}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
 
| Densha de GO! ([https://marcriera.github.io/ddgo-controller-docs/controllers/usb/sotp031201/ 1], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20014/ 2], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20011/ 3], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/cotm02001/ 4], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20009/ 5])
 
| Densha de GO! ([https://marcriera.github.io/ddgo-controller-docs/controllers/usb/sotp031201/ 1], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20014/ 2], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20011/ 3], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/cotm02001/ 4], [https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20009/ 5])
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
| {{}}
+
| {{TBD}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| [[Wikipedia:Pop'n_Music#Gameplay|Pop'n Music Controller]]
 
| [[Wikipedia:Pop'n_Music#Gameplay|Pop'n Music Controller]]
| {{}}[https://github.com/PCSX2/pcsx2/pull/10534 *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/pull/10534 *]
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
 
| Guitar
 
| Guitar
| {{}}[https://github.com/PCSX2/pcsx2/pull/8480 *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/pull/8480 *]
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
Line 718: Line 712:
 
|-
 
|-
 
| [[#DVD_Remote_Control|DVD Remote Control]]
 
| [[#DVD_Remote_Control|DVD Remote Control]]
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
| {{}}<abbr title="Unlike the PS2, the PS3 does not have an infrared receiver; all compatible remote controls use Bluetooth instead.">*</abbr>
+
| {{N}}<abbr title="Unlike the PS2, the PS3 does not have an infrared receiver; all compatible remote controls use Bluetooth instead.">*</abbr>
 
|-
 
|-
 
| rowspan=2 | Motion
 
| rowspan=2 | Motion
 
| Gametrak
 
| Gametrak
 
| {{~}}<abbr title="wxWidgets only">*</abbr>
 
| {{~}}<abbr title="wxWidgets only">*</abbr>
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
Line 732: Line 726:
 
| RealPlay
 
| RealPlay
 
| {{~}}<abbr title="wxWidgets only">*</abbr>
 
| {{~}}<abbr title="wxWidgets only">*</abbr>
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
Line 739: Line 733:
 
| <abbr title="Sony DPP-MP1/DPP-EX5/DPP-EX7 printer">GamePrint①</abbr>
 
| <abbr title="Sony DPP-MP1/DPP-EX5/DPP-EX7 printer">GamePrint①</abbr>
 
| {{~}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
 
| {{~}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
| {{}}
+
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| <abbr title="Sony Popegg/Tapis printer">GamePrint②</abbr>
 
| <abbr title="Sony Popegg/Tapis printer">GamePrint②</abbr>
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| <abbr title="Gran Turismo 4/Tourist Trophy">Epson printer</abbr>
 
| <abbr title="Gran Turismo 4/Tourist Trophy">Epson printer</abbr>
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| HMD
 
| HMD
 
| Sony PUD-J5A
 
| Sony PUD-J5A
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| rowspan=3 | Storage
 
| rowspan=3 | Storage
 
| [[#Hard_Disk_Drive|Hard Disk Drive]]
 
| [[#Hard_Disk_Drive|Hard Disk Drive]]
| {{}}[https://github.com/PCSX2/pcsx2/tree/master/pcsx2/DEV9/ATA *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/tree/master/pcsx2/DEV9/ATA *]
| {{}}
+
| {{N}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
|-
 
|-
 
| USB Mass storage
 
| USB Mass storage
| {{}}[https://github.com/PCSX2/pcsx2/tree/master/pcsx2/USB/usb-msd *]
+
| {{Y}}[https://github.com/PCSX2/pcsx2/tree/master/pcsx2/USB/usb-msd *]
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
 
| PictureParadise
 
| PictureParadise
| {{}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
+
| {{N}}[https://github.com/PCSX2/pcsx2/issues/4763#issuecomment-917947842 *]
| {{}}
+
| {{N}}
| {{}}
+
| {{N}}
 
| {{TBD}}
 
| {{TBD}}
 
|}
 
|}
Line 808: Line 802:
 
*[https://old.reddit.com/r/ps2/comments/6impms/is_there_an_accurate_and_uptodate_list_of/ Games that used the i.LINK cable]
 
*[https://old.reddit.com/r/ps2/comments/6impms/is_there_an_accurate_and_uptodate_list_of/ Games that used the i.LINK cable]
 
*[[Wikipedia:List_of_PlayStation_2_online_games#i.Link_Games|i.Link Games]]
 
*[[Wikipedia:List_of_PlayStation_2_online_games#i.Link_Games|i.Link Games]]
 
===Linux for PlayStation 2===
 
{{For|Recommended Linux distributions|Recommended Linux distros}}
 
{{For|Ports of the Linux kernel on consoles|Homebrew and hack Roms#Operating_systems}}
 
{{For|Running Linux on PlayStation 3 (using OtherOS)|PlayStation 3 emulators#OtherOS}}
 
 
Linux for PlayStation 2 (or PS2 Linux) is a kit released by Sony Computer Entertainment in 2002 that allows the PlayStation 2 console to be used as a personal computer similar to [[PlayStation_3_emulators#OtherOS|OtherOS feature]] on PlayStation 3. It included a Linux-based operating system, a USB keyboard and mouse, a VGA adapter, a PS2 network adapter (Ethernet only), and a 40 GB hard disk drive (HDD). An 8 MB memory card is required; it must be formatted during installation, erasing all data previously saved on it, though afterwards the remaining space may be used for savegames.[https://en.wikipedia.org/wiki/Linux_for_PlayStation_2]
 
 
*PCSX2 doesn't support Linux for PlayStation 2 emulation at the moment, according to the PCSX2 wiki.[https://wiki.pcsx2.net/Linux_for_PlayStation_2]
 
*Official Sony emulators ([[Official_emulators#Emulators_on_PS3|ps2_emu]] for PlayStation 3) placeholder text. It's already supports [[PlayStation_3_emulators#OtherOS|OtherOS feature]] though.
 
  
 
===Pressure Sensitive Buttons===
 
===Pressure Sensitive Buttons===
Line 849: Line 833:
 
*See [[Ripping games]].
 
*See [[Ripping games]].
  
===LAN tunneling===
+
===LAN tunelling===
 
:Offline multiplayer gaming on the PS2 home console over a LAN (local area network) multiplayer games,  just like System Link for [[Microsoft|XBOX systems]]. Over time, most [[Preservation_projects#Private_Game_Servers|private game servers have been shut down]]. However, [[Preservation_projects#LAN_Tunneling_Programs|computer programs such as XBSlink, SVDL and XLink Kai]] allow users to play multiplayer for LAN supported PS2 games by using a network configuration that simulates a worldwide LAN.
 
:Offline multiplayer gaming on the PS2 home console over a LAN (local area network) multiplayer games,  just like System Link for [[Microsoft|XBOX systems]]. Over time, most [[Preservation_projects#Private_Game_Servers|private game servers have been shut down]]. However, [[Preservation_projects#LAN_Tunneling_Programs|computer programs such as XBSlink, SVDL and XLink Kai]] allow users to play multiplayer for LAN supported PS2 games by using a network configuration that simulates a worldwide LAN.
  
Line 855: Line 839:
 
::*[https://www.teamxlink.co.uk/wiki/Supported_Games#Sony_Playstation_2 XLink Kai: PlayStation 2 supported games]
 
::*[https://www.teamxlink.co.uk/wiki/Supported_Games#Sony_Playstation_2 XLink Kai: PlayStation 2 supported games]
 
::*[[Wikipedia:List_of_PlayStation_2_online_games#LAN_Games|PlayStation 2 LAN titles can be played online using the XLink Kai service. Some games only had LAN play available in specific regions]].
 
::*[[Wikipedia:List_of_PlayStation_2_online_games#LAN_Games|PlayStation 2 LAN titles can be played online using the XLink Kai service. Some games only had LAN play available in specific regions]].
::*[[Online PS2 games|LAN tunneling compatible PS2 games]]
+
::*[[Online PS2 games|LAN tunelling compatible PS2 games]]
  
 
===Accessories===
 
===Accessories===
Line 953: Line 937:
 
* [https://psi-rockin.github.io/ps2tek/ ps2tek: Documentation on PS2 internals]
 
* [https://psi-rockin.github.io/ps2tek/ ps2tek: Documentation on PS2 internals]
 
* [https://www.psdevwiki.com/ps2/ PSDevWiki: PlayStation 2]
 
* [https://www.psdevwiki.com/ps2/ PSDevWiki: PlayStation 2]
* [https://emudev.org/2021/02/01/Dynarec.html emudev: Dynarec]
 
 
* [https://old.reddit.com/r/emulation/comments/110nzv8/eli5_why_do_ps2_emulation_be_like_that/ (Reddit Thread) ELI5: Why do PS2 emulation be like that?]
 
* [https://old.reddit.com/r/emulation/comments/110nzv8/eli5_why_do_ps2_emulation_be_like_that/ (Reddit Thread) ELI5: Why do PS2 emulation be like that?]
 
* [https://www.implicitconversions.com/2023/08/01/implicit-conversions-the-origin-story/ Implicit Conversions: The Origin Story - From Self-Taught Developer to Emulation Expert]
 
* [https://www.implicitconversions.com/2023/08/01/implicit-conversions-the-origin-story/ Implicit Conversions: The Origin Story - From Self-Taught Developer to Emulation Expert]

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